Player Matchup

Geb
Geb
MurlokMayhem
Geb
Level 105
God Stats
8W - 1L
1,923 SR
Queue Stats
494W - 349L
1,611 Elo+
Party 2
Skadi
Skadi
Rhinocesaurus
Skadi
Level 125
God Stats
2W - 2L
1,622 SR
Queue Stats
500W - 262L
1,635 Elo+
Party 2
Zhong Kui
Zhong Kui
VendsAgony
Zhong Kui
Level 106
God Stats
3W - 1L
1,428 SR
Queue Stats
510W - 365L
1,622 Elo+
Party 2
Team Averages
Level 112
1,658 SR
1,623 Elo+

VS

Team Averages
Level 54
1,395 SR
1,402 Elo+
Bellona
Bellona
AlfredoIn1080p
Bellona
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
CompleteNonsense
Sobek
Level 56
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jungl3Juice
Tiamat
Level 105
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 3L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
8,529
775
3,997
9,156
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 0 / 8
9,288
844
15,549
6,064
2,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
VendsAgony
Zhong Kui
13
6 / 0 / 8
8,842
804
12,270
10,159
7,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,928
630
3,371
12,683
10,698
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 2
7,155
650
2,647
13,417
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
10
0 / 7 / 2
6,841
622
5,352
12,175
6,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
1
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
3
2
0.33
L
Tiamat
0
7
2
0.14
W
2
2
8
3
W
7
0
8
11
W
Zhong Kui
VendsAgony
Zhong Kui
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
11,370
25,379
Taken
38,275
17,931
Mitigated
30,150
8,663
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,371
921
0
1,435
12,683
10,698
0
3,640
9,043
0
13,452
L
2,647
251
570
4,210
13,417
13,057
0
6,654
6,763
8,176
0
L
Tiamat
5,352
969
0
1,621
12,175
6,395
0
6,494
5,681
25,669
0
W
3,997
373
595
2,360
9,156
8,647
181
2,985
5,812
8,453
0
W
15,549
7,195
0
1,447
6,064
2,134
908
1,889
3,995
0
62,877
W
Zhong Kui
VendsAgony
Zhong Kui
12,270
1,168
458
3,803
10,159
7,150
392
3,151
6,678
25,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
20,924
142
Minions Killed
89
9
Camps Cleared
3
654,105
Distance Traveled
596,552
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,928
630
16
1
2
189,463
0
L
Sobek
7,155
650
8
1
0
220,736
10
L
Tiamat
6,841
622
65
6
1
186,353
1
W
Geb
8,529
775
11
1
1
232,541
1
W
Skadi
9,288
844
89
8
7
207,514
3
W
Zhong Kui
8,842
804
42
4
1
214,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role