Player Matchup

Thoth
Thoth
DÖÑG
Thoth
Level 122
God Stats
2W - 1L
1,466 SR
Queue Stats
219W - 178L
1,574 Elo+
Party 2
Hercules
Hercules
LÏGMÃ
Hercules
Level 85
God Stats
1W - 0L
1,417 SR
Queue Stats
63W - 42L
1,585 Elo+
Party 2
Poseidon
Poseidon
M30wers69
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 2
Mulan
Mulan
ÑÜTŽ
Mulan
Level 104
God Stats
1W - 1L
1,280 SR
Queue Stats
103W - 86L
1,516 Elo+
Party 2
Discordia
Discordia
ŠÜGMÃ
Discordia
Level 124
God Stats
3W - 2L
1,570 SR
Queue Stats
172W - 136L
1,556 Elo+
Party 2
Team Averages
Level 90
1,446 SR
1,544 Elo+

VS

Team Averages
Level 113
1,400 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AutumnStrider
Pele
Level 85
God Stats
1W - 4L
1,312 SR
Queue Stats
245W - 264L
1,460 Elo+
Solo
Cabrakan
Cabrakan
BigDaddyTypo
Cabrakan
Level 121
God Stats
4W - 5L
1,505 SR
Queue Stats
157W - 169L
1,458 Elo+
Party 1
Hera
Hera
DraughtNet
Hera
Level 87
God Stats
4W - 7L
1,363 SR
Queue Stats
168W - 202L
1,428 Elo+
Party 1
Persephone
Persephone
aliasofaliens
Persephone
Level 148
God Stats
4W - 9L
1,321 SR
Queue Stats
291W - 310L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DÖÑG
Thoth
17
4 / 1 / 13
9,184
918
9,207
6,766
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LÏGMÃ
Hercules
16
4 / 3 / 15
9,682
968
6,348
12,157
11,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
M30wers69
Poseidon
13
0 / 4 / 8
7,594
759
2,233
8,462
3,999
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ÑÜTŽ
Mulan
16
8 / 4 / 9
9,064
906
11,715
13,817
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ŠÜGMÃ
Discordia
16
9 / 2 / 11
9,852
985
16,576
6,177
2,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 5 / 10
8,615
862
8,727
8,700
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 5 / 5
7,601
760
7,134
10,980
5,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
BigDaddyTypo
Cabrakan
16
5 / 6 / 7
9,177
918
4,827
14,219
21,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 6 / 4
6,947
695
3,582
6,857
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
aliasofaliens
Persephone
15
2 / 2 / 7
8,705
871
11,221
7,917
3,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
25
Kills
13
14
Deaths
24
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
10
1.4
L
3
5
5
1.1
L
Cabrakan
BigDaddyTypo
Cabrakan
5
6
7
1.42
L
1
6
4
0.5
W
Thoth
DÖÑG
Thoth
4
1
13
10.5
W
Hercules
LÏGMÃ
Hercules
4
3
15
3.83
W
Poseidon
M30wers69
Poseidon
0
4
8
1
L
Persephone
aliasofaliens
Persephone
2
2
7
2.75
W
Mulan
ÑÜTŽ
Mulan
8
4
9
3.13
W
Discordia
ŠÜGMÃ
Discordia
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
35,491
47,379
Taken
48,673
35,364
Mitigated
37,487
19,702
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,727
559
1,168
1,248
8,700
4,460
0
4,825
3,648
21,990
0
L
7,134
834
360
2,830
10,980
5,008
0
5,295
5,316
0
18,998
L
Cabrakan
BigDaddyTypo
Cabrakan
4,827
521
1,269
2,135
14,219
21,370
0
6,588
6,905
7,886
0
L
3,582
641
165
189
6,857
3,152
0
4,084
2,396
5,013
0
W
Thoth
DÖÑG
Thoth
9,207
623
969
2,041
6,766
3,007
321
5,848
918
19,252
0
W
Hercules
LÏGMÃ
Hercules
6,348
2,121
1,539
4,767
12,157
11,769
0
5,816
6,341
0
13,326
W
Poseidon
M30wers69
Poseidon
2,233
233
29
1,600
8,462
3,999
40
5,240
3,222
7,886
0
L
Persephone
aliasofaliens
Persephone
11,221
305
792
2,341
7,917
3,497
0
6,000
1,603
26,418
0
W
Mulan
ÑÜTŽ
Mulan
11,715
1,779
768
3,489
13,817
13,857
291
8,301
5,516
0
18,680
W
Discordia
ŠÜGMÃ
Discordia
16,576
1,137
2,640
1,860
6,177
2,732
543
3,152
3,025
35,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
41,045
117
Minions Killed
108
0
Camps Cleared
0
1,049,616
Distance Traveled
892,160
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,615
862
39
4
0
182,075
0
L
Pele
7,601
760
24
2
0
201,875
1
L
Cabrakan
9,177
918
6
1
0
177,252
0
L
Hera
6,947
695
3
0
0
140,226
0
W
Thoth
9,184
918
27
3
0
248,725
0
W
Hercules
9,682
968
7
1
0
195,519
0
W
Poseidon
7,594
759
12
1
0
198,899
0
L
Persephone
8,705
871
36
4
0
190,732
0
W
Mulan
9,064
906
23
2
0
199,802
0
W
Discordia
9,852
985
48
5
0
206,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role