Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LeelooDallas709
Neith
Level 7
God Stats
12W - 1L
1,890 SR
Queue Stats
12W - 1L
1,835 Elo+
Party 2
Geb
Geb
S7riik3rr
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,736 Elo+
Party 2
Team Averages
Level 50
1,630 SR
1,690 Elo+

VS

Team Averages
Level 73
1,470 SR
1,460 Elo+
Sobek
Sobek
CamDidToo
Sobek
Level 111
God Stats
2W - 7L
1,439 SR
Queue Stats
460W - 525L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TekTTerryZino
Ah Muzen Cab
Level 62
God Stats
38W - 38L
1,471 SR
Queue Stats
271W - 342L
1,354 Elo+
Solo
Sol
Sol
WtfXemness
Sol
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 2 / 5
9,130
761
14,599
7,128
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 2 / 8
8,835
736
9,445
7,016
2,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 2 / 9
8,166
681
5,546
10,417
8,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CamDidToo
Sobek
10
3 / 3 / 1
7,336
611
4,466
14,225
11,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
TekTTerryZino
Ah Muzen Cab
10
1 / 5 / 1
7,236
603
7,566
9,881
3,889
Mace

Mace

+10
Physical Power

12
2 / 4 / 4
7,817
651
7,401
8,794
3,141
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
5
4.75
L
Sobek
CamDidToo
Sobek
3
3
1
1.17
W
4
2
8
4
W
1
2
9
2.75
L
Ah Muzen Cab
TekTTerryZino
Ah Muzen Cab
1
5
1
0.3
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
19,433
24,561
Taken
32,900
13,213
Mitigated
18,828
4,400
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,599
490
248
1,753
7,128
2,333
0
3,466
3,662
43,749
0
L
Sobek
CamDidToo
Sobek
4,466
459
178
3,378
14,225
11,798
0
6,997
6,880
12,871
0
W
9,445
3,152
0
1,304
7,016
2,461
168
3,017
3,999
0
33,720
W
5,546
739
0
1,095
10,417
8,419
0
5,160
5,257
8,582
0
L
Ah Muzen Cab
TekTTerryZino
Ah Muzen Cab
7,566
865
329
1,041
9,881
3,889
0
6,224
3,381
0
26,402
L
7,401
2,720
265
1,567
8,794
3,141
0
6,296
2,170
21,610
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
22,389
159
Minions Killed
110
5
Camps Cleared
5
712,529
Distance Traveled
605,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,130
761
79
7
5
259,767
3
L
Sobek
7,336
611
12
1
0
229,973
3
W
Neith
8,835
736
70
6
0
219,718
0
W
Geb
8,166
681
10
1
0
233,044
1
L
Ah Muzen Cab
7,236
603
51
4
2
186,461
0
L
Sol
7,817
651
47
4
3
189,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role