Player Matchup

Thanatos
Thanatos
Bfett52
Thanatos
Level 122
God Stats
10W - 2L
1,721 SR
Queue Stats
54W - 66L
1,262 Elo+
Party 1
Medusa
Medusa
Coyote Flowers
Medusa
Level 86
God Stats
17W - 9L
1,539 SR
Queue Stats
82W - 82L
1,368 Elo+
Solo
Nox
Nox
Emm4nuel0
Nox
Level 85
God Stats
1W - 1L
1,264 SR
Queue Stats
174W - 184L
1,296 Elo+
Solo
Agni
Agni
SarmsF
Agni
Level 57
God Stats
3W - 0L
1,779 SR
Queue Stats
18W - 23L
1,320 Elo+
Solo
Cthulhu
Cthulhu
WolfbornXVII
Cthulhu
Level 148
God Stats
6W - 0L
1,607 SR
Queue Stats
199W - 203L
1,346 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,318 Elo+

VS

Team Averages
Level 59
1,441 SR
1,283 Elo+
Ymir
Ymir
Gambiinnoo
Ymir
Level 51
God Stats
11W - 12L
1,453 SR
Queue Stats
66W - 77L
1,332 Elo+
Party 2
Cliodhna
Cliodhna
Krolloh
Cliodhna
Level 75
God Stats
4W - 6L
1,465 SR
Queue Stats
8W - 15L
1,251 Elo+
Solo
Tsukuyomi
Tsukuyomi
Midnight4524
Tsukuyomi
Level 61
God Stats
21W - 35L
1,429 SR
Queue Stats
22W - 40L
1,215 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tylightx
Ah Muzen Cab
Level 81
God Stats
11W - 18L
1,366 SR
Queue Stats
65W - 70L
1,305 Elo+
Solo
Neith
Neith
xPJCx 187Karma
Neith
Level 29
God Stats
18W - 12L
1,492 SR
Queue Stats
22W - 25L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bfett52
Thanatos
9
3 / 1 / 1
5,880
588
2,104
4,739
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 2 / 4
6,889
689
7,160
5,990
1,410
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 4
6,524
652
3,363
3,244
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
SarmsF
Agni
10
2 / 2 / 6
5,791
579
2,760
4,420
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WolfbornXVII
Cthulhu
10
4 / 3 / 0
6,333
633
3,029
6,004
5,443
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,234
523
2,170
6,880
3,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Krolloh
Cliodhna
8
3 / 5 / 0
5,509
551
2,869
6,416
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Midnight4524
Tsukuyomi
8
0 / 3 / 1
4,975
498
1,563
6,776
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
tylightx
Ah Muzen Cab
8
2 / 6 / 1
5,403
540
3,469
7,177
1,305
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,025
603
2,156
5,001
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
8
8
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bfett52
Thanatos
3
1
1
3.5
W
8
2
4
5
W
3
0
4
5
L
1
3
3
0.83
L
Cliodhna
Krolloh
Cliodhna
3
5
0
0.6
L
Tsukuyomi
Midnight4524
Tsukuyomi
0
3
1
0.17
W
Agni
SarmsF
Agni
2
2
6
2.5
W
Cthulhu
WolfbornXVII
Cthulhu
4
3
0
1.33
L
Ah Muzen Cab
tylightx
Ah Muzen Cab
2
6
1
0.42
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
12,227
24,397
Taken
32,250
10,625
Mitigated
10,314
8,523
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bfett52
Thanatos
2,104
423
0
4,815
4,739
1,874
514
664
4,075
0
27,509
W
7,160
3,500
0
658
5,990
1,410
450
502
5,488
0
32,982
W
3,363
423
0
1,080
3,244
1,033
966
0
3,244
30,752
0
L
2,170
844
132
1,666
6,880
3,681
135
1,579
4,937
19,419
0
L
Cliodhna
Krolloh
Cliodhna
2,869
591
0
1,528
6,416
1,401
0
607
5,783
0
17,028
L
Tsukuyomi
Midnight4524
Tsukuyomi
1,563
213
0
1,069
6,776
2,046
327
2,709
3,763
0
18,957
W
Agni
SarmsF
Agni
2,760
26
58
981
4,420
865
190
710
3,710
17,015
0
W
Cthulhu
WolfbornXVII
Cthulhu
3,029
599
0
931
6,004
5,443
126
352
5,652
23,402
0
L
Ah Muzen Cab
tylightx
Ah Muzen Cab
3,469
1,452
0
388
7,177
1,305
0
946
6,021
0
24,953
L
2,156
901
0
778
5,001
1,881
0
2,407
2,594
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
27,146
276
Minions Killed
210
0
Camps Cleared
0
1,027,144
Distance Traveled
941,876
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,880
588
48
5
0
231,937
2
W
Medusa
6,889
689
66
7
0
189,141
4
W
Nox
6,524
652
67
7
0
211,307
2
L
Ymir
5,234
523
28
3
0
177,926
6
L
Cliodhna
5,509
551
33
3
0
225,339
0
L
Tsukuyomi
4,975
498
48
5
0
195,233
0
W
Agni
5,791
579
44
4
0
203,849
4
W
Cthulhu
6,333
633
51
5
0
190,910
0
L
Ah Muzen Cab
5,403
540
46
5
0
175,004
1
L
Neith
6,025
603
55
6
0
168,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role