Player Matchup

Ganesha
Ganesha
Gold IV
Dadalift
Ganesha
Gold IV
Level 145
God Stats
0W - 1L
1,744 SR
Queue Stats
41W - 47L
1,507 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
MalwareCookies_
Morgan Le Fay
Silver I
Level 106
God Stats
0W - 1L
1,680 SR
Queue Stats
12W - 11L
1,552 MMR
Solo
Achilles
Achilles
Bronze III
StepDadPlower
Achilles
Bronze III
Level 104
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 3L
1,554 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,707 SR
1,538 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,568 SR
1,548 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Epirgo
Bacchus
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,516 MMR
Party 1
Thoth
Thoth
Gold V
Zymboll
Thoth
Gold V
Level 122
God Stats
1W - 0L
1,703 SR
Queue Stats
25W - 5L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dadalift
Ganesha
9
0 / 4 / 1
5,557
617
2,464
11,381
9,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MalwareCookies_
Morgan Le Fay
8
1 / 9 / 0
5,729
637
4,565
10,104
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
StepDadPlower
Achilles
8
0 / 6 / 1
5,260
584
4,826
15,610
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabBastetSobekDiscordia

VS

Bans
FenrirSolGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 13
7,602
845
8,366
6,140
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Epirgo
Bacchus
12
5 / 1 / 12
8,192
910
8,162
10,462
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Zymboll
Thoth
13
9 / 0 / 9
8,353
928
17,995
4,948
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
19
19
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
13
11.5
L
Ganesha
Dadalift
Ganesha
0
4
1
0.13
W
Bacchus
Epirgo
Bacchus
5
1
12
11
L
Morgan Le Fay
MalwareCookies_
Morgan Le Fay
1
9
0
0.11
L
Achilles
StepDadPlower
Achilles
0
6
1
0.08
W
Thoth
Zymboll
Thoth
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,855
Damage
34,523
37,095
Taken
21,550
22,472
Mitigated
14,540
3,515
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,366
3,710
0
2,350
6,140
2,335
919
2,914
3,093
0
23,562
L
Ganesha
Dadalift
Ganesha
2,464
158
122
658
11,381
9,897
0
6,955
4,426
8,337
0
W
Bacchus
Epirgo
Bacchus
8,162
1,114
684
3,731
10,462
10,442
163
2,746
7,443
15,542
0
L
Morgan Le Fay
MalwareCookies_
Morgan Le Fay
4,565
0
0
857
10,104
3,186
0
7,701
2,403
17,722
0
L
Achilles
StepDadPlower
Achilles
4,826
552
90
1,788
15,610
9,389
0
11,501
4,109
0
8,063
W
Thoth
Zymboll
Thoth
17,995
888
247
1,456
4,948
1,763
986
1,672
3,113
47,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
24,147
57
Minions Killed
109
1
Camps Cleared
7
426,007
Distance Traveled
519,433
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,602
845
28
3
0
171,617
1
L
Ganesha
5,557
617
0
0
0
138,575
2
W
Bacchus
8,192
910
11
1
2
170,476
1
L
Morgan Le Fay
5,729
637
43
5
1
129,576
3
L
Achilles
5,260
584
14
2
0
157,856
1
W
Thoth
8,353
928
70
8
5
177,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role