Player Matchup

Hun Batz
Hun Batz
ArcticMonkeyz1Do
Hun Batz
Level 22
God Stats
2W - 3L
1,559 SR
Queue Stats
11W - 10L
1,420 Elo+
Party 1
Olorun
Olorun
EAGQ00
Olorun
Level 88
God Stats
0W - 1L
1,660 SR
Queue Stats
43W - 41L
1,417 Elo+
Party 1
Bellona
Bellona
Mikeyx48
Bellona
Level 60
God Stats
1W - 1L
1,587 SR
Queue Stats
24W - 21L
1,405 Elo+
Party 1
Team Averages
Level 57
1,602 SR
1,414 Elo+

VS

Team Averages
Level 72
1,603 SR
1,412 Elo+
Sol
Sol
MagnumThaGodx
Sol
Level 109
God Stats
1W - 0L
1,702 SR
Queue Stats
302W - 281L
1,436 Elo+
Party 2
Bellona
Bellona
Nightmare_Realm0
Bellona
Level 26
God Stats
4W - 2L
1,720 SR
Queue Stats
98W - 70L
1,507 Elo+
Party 2
Atlas
Atlas
Wibeeeee
Atlas
Level 82
God Stats
1W - 1L
1,385 SR
Queue Stats
27W - 33L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,248
544
7,661
12,205
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
EAGQ00
Olorun
15
6 / 6 / 0
10,899
641
16,547
15,783
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Mikeyx48
Bellona
12
0 / 9 / 4
9,051
532
10,003
19,373
12,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 14
11,889
699
16,293
10,256
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 12
12,311
724
12,786
17,192
13,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Wibeeeee
Atlas
16
6 / 4 / 15
12,776
752
11,702
18,586
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
21
21
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Olorun
EAGQ00
Olorun
6
6
0
1
W
7
0
14
14
L
Bellona
Mikeyx48
Bellona
0
9
4
0.22
W
8
3
12
4.67
W
Atlas
Wibeeeee
Atlas
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
40,781
47,361
Taken
46,034
24,233
Mitigated
35,428
8,740
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,661
560
0
86
12,205
4,644
255
9,237
2,892
0
21,380
L
Olorun
EAGQ00
Olorun
16,547
8,196
1,415
4,465
15,783
7,365
767
8,510
6,907
47,043
3,937
W
16,293
2,849
0
3,361
10,256
3,185
1,475
3,148
7,108
63,183
0
L
Bellona
Mikeyx48
Bellona
10,003
2,744
531
2,243
19,373
12,224
59
10,622
8,325
0
30,920
W
12,786
4,927
741
3,798
17,192
13,138
387
5,560
11,632
0
37,685
W
Atlas
Wibeeeee
Atlas
11,702
3,208
0
3,256
18,586
19,105
199
6,642
11,944
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
36,976
139
Minions Killed
182
5
Camps Cleared
9
821,312
Distance Traveled
967,221
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,248
544
29
2
0
284,822
2
L
Olorun
10,899
641
77
5
3
261,037
2
W
Sol
11,889
699
106
6
6
332,348
1
L
Bellona
9,051
532
33
2
2
275,453
4
W
Bellona
12,311
724
52
3
3
331,882
4
W
Atlas
12,776
752
24
1
0
302,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role