Player Matchup

Skadi
Skadi
BADUSi1437
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 91L
1,594 Elo+
Party 2
Mercury
Mercury
II Nico ll
Mercury
Level 160
God Stats
31W - 4L
1,935 SR
Queue Stats
635W - 179L
1,863 Elo+
Party 2
Artio
Artio
PhonicCashew59
Artio
Level 65
God Stats
1W - 1L
1,271 SR
Queue Stats
31W - 54L
1,455 Elo+
Party 2
Sol
Sol
Saucy Renz
Sol
Level 127
God Stats
14W - 17L
1,471 SR
Queue Stats
174W - 158L
1,491 Elo+
Party 2
Sun Wukong
Sun Wukong
oGxCorruption
Sun Wukong
Level 158
God Stats
25W - 18L
1,603 SR
Queue Stats
271W - 263L
1,486 Elo+
Party 2
Team Averages
Level 114
1,556 SR
1,578 Elo+

VS

Team Averages
Level 116
1,698 SR
1,624 Elo+
Anhur
Anhur
Kilo-D1-
Anhur
Level 121
God Stats
4W - 4L
1,589 SR
Queue Stats
154W - 111L
1,632 Elo+
Party 1
Mulan
Mulan
Swa993r jack3r
Mulan
Level 160
God Stats
2W - 1L
1,665 SR
Queue Stats
302W - 275L
1,616 Elo+
Solo
Geb
Geb
Zerokainin
Geb
Level 86
God Stats
0W - 1L
1,938 SR
Queue Stats
12W - 5L
1,717 Elo+
Party 1
Scylla
Scylla
gutu707
Scylla
Level 106
God Stats
3W - 2L
1,644 SR
Queue Stats
155W - 134L
1,569 Elo+
Party 3
King Arthur
King Arthur
sSHADOW3_-
King Arthur
Level 106
God Stats
5W - 3L
1,654 SR
Queue Stats
208W - 163L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
6 / 4 / 3
12,451
655
9,123
11,427
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
II Nico ll
Mercury
20
17 / 1 / 5
13,512
711
21,384
16,569
6,318
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 9
9,710
511
5,316
16,866
8,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 8
11,709
616
16,495
8,866
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
oGxCorruption
Sun Wukong
14
4 / 4 / 12
10,260
540
11,898
17,010
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kilo-D1-
Anhur
16
4 / 8 / 3
9,940
523
7,100
15,559
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 3
9,427
496
10,715
19,180
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 4
7,402
390
3,275
17,175
14,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
gutu707
Scylla
15
2 / 8 / 2
9,281
488
4,578
11,160
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sSHADOW3_-
King Arthur
15
4 / 5 / 4
9,761
514
16,046
20,985
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
33
Kills
14
14
Deaths
33
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
4
3
1.88
W
Mercury
II Nico ll
Mercury
17
1
5
19.5
L
Anhur
Kilo-D1-
Anhur
4
8
3
0.69
W
1
4
9
1.38
W
5
1
8
9
L
4
6
3
0.92
L
0
6
4
0.33
L
Scylla
gutu707
Scylla
2
8
2
0.38
W
Sun Wukong
oGxCorruption
Sun Wukong
4
4
12
2.5
L
King Arthur
sSHADOW3_-
King Arthur
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,216
Damage
41,714
70,738
Taken
84,059
33,974
Mitigated
47,874
30,577
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,123
4,955
0
3,259
11,427
3,600
6,077
1,289
10,053
0
113,406
W
Mercury
II Nico ll
Mercury
21,384
14,504
0
7,284
16,569
6,318
0
1,651
14,689
0
112,457
L
Anhur
Kilo-D1-
Anhur
7,100
3,856
0
3,618
15,559
4,856
2,331
1,597
13,830
0
69,266
W
5,316
36
494
7,492
16,866
8,983
0
651
15,581
29,500
0
W
16,495
6,659
0
5,536
8,866
3,540
2,809
1,263
7,403
72,864
5,944
L
10,715
2,010
0
6,102
19,180
8,675
0
3,482
15,400
0
74,163
L
3,275
459
551
1,941
17,175
14,440
0
5,405
11,484
12,822
0
L
Scylla
gutu707
Scylla
4,578
185
0
194
11,160
4,003
0
1,409
9,424
49,696
0
W
Sun Wukong
oGxCorruption
Sun Wukong
11,898
1,767
0
6,512
17,010
11,533
792
3,167
13,526
0
31,058
L
King Arthur
sSHADOW3_-
King Arthur
16,046
4,895
37
6,447
20,985
15,900
0
8,293
12,483
0
54,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,642
Gold Earned
45,811
551
Minions Killed
457
0
Camps Cleared
0
1,942,955
Distance Traveled
1,650,153
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,451
655
157
8
0
352,705
1
W
Mercury
13,512
711
161
8
0
471,387
5
L
Anhur
9,940
523
124
7
0
304,292
0
W
Artio
9,710
511
50
3
0
355,677
0
W
Sol
11,709
616
148
8
0
356,218
2
L
Mulan
9,427
496
117
6
0
339,790
4
L
Geb
7,402
390
18
1
0
362,829
1
L
Scylla
9,281
488
103
5
0
313,474
3
W
Sun Wukong
10,260
540
35
2
0
406,968
1
L
King Arthur
9,761
514
95
5
0
329,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role