Player Matchup

Discordia
Discordia
AdamT2001
Discordia
Level 68
God Stats
0W - 1L
1,405 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 3
Danzaburou
Danzaburou
BlankVendetta
Danzaburou
Level 90
God Stats
3W - 4L
1,478 SR
Queue Stats
107W - 120L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
GokuUIfighter10
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 3
Jormungandr
Jormungandr
OrangeTrapezoid
Jormungandr
Level 122
God Stats
2W - 3L
1,589 SR
Queue Stats
165W - 168L
1,527 Elo+
Party 2
Scylla
Scylla
iMaurso
Scylla
Level 85
God Stats
22W - 13L
1,660 SR
Queue Stats
328W - 310L
1,532 Elo+
Solo
Team Averages
Level 75
1,526 SR
1,557 Elo+

VS

Team Averages
Level 73
1,634 SR
1,670 Elo+
Atlas
Atlas
IGotSomeGuac
Atlas
Level 109
God Stats
3W - 1L
1,617 SR
Queue Stats
274W - 157L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
Oasis_Girl_OwO
Gilgamesh
Level 119
God Stats
27W - 14L
1,677 SR
Queue Stats
420W - 226L
1,682 Elo+
Party 1
Neith
Neith
WifeOfAthena
Neith
Level 45
God Stats
37W - 31L
1,570 SR
Queue Stats
142W - 160L
1,504 Elo+
Solo
Thanatos
Thanatos
alberto6486
Thanatos
Level 45
God Stats
90W - 23L
1,855 SR
Queue Stats
217W - 76L
1,719 Elo+
Party 1
Agni
Agni
consoleslave
Agni
Level 48
God Stats
2W - 1L
1,453 SR
Queue Stats
157W - 54L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdamT2001
Discordia
20
5 / 9 / 13
14,458
1,112
25,256
19,103
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlankVendetta
Danzaburou
20
2 / 11 / 15
12,920
994
16,721
24,243
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GokuUIfighter10
Sun Wukong
20
8 / 7 / 7
13,869
1,067
15,755
20,922
11,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
OrangeTrapezoid
Jormungandr
20
8 / 5 / 12
14,636
1,126
22,824
21,395
21,364
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
iMaurso
Scylla
20
2 / 6 / 15
13,060
1,005
20,174
19,410
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 19
14,337
1,103
13,430
25,297
24,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Oasis_Girl_OwO
Gilgamesh
20
8 / 4 / 17
14,776
1,137
22,833
25,600
17,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 16
12,936
995
16,819
15,861
5,969
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
alberto6486
Thanatos
20
16 / 9 / 9
15,489
1,191
23,498
23,237
9,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 5 / 17
14,702
1,131
24,884
18,430
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
116
25
Kills
38
38
Deaths
25
62
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdamT2001
Discordia
5
9
13
1.28
L
Danzaburou
BlankVendetta
Danzaburou
2
11
15
0.86
L
Sun Wukong
GokuUIfighter10
Sun Wukong
8
7
7
1.64
W
4
3
19
4.5
W
Gilgamesh
Oasis_Girl_OwO
Gilgamesh
8
4
17
4.13
L
Jormungandr
OrangeTrapezoid
Jormungandr
8
5
12
2.8
W
3
4
16
2.75
W
Thanatos
alberto6486
Thanatos
16
9
9
2.28
W
7
5
17
3.1
L
Scylla
iMaurso
Scylla
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,730
Damage
101,464
105,073
Taken
108,425
55,463
Mitigated
64,489
11,188
Healing
27,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdamT2001
Discordia
25,256
882
69
1,564
19,103
8,204
0
6,851
12,252
53,382
0
L
Danzaburou
BlankVendetta
Danzaburou
16,721
7,150
0
2,013
24,243
7,724
0
10,535
13,708
0
35,573
L
Sun Wukong
GokuUIfighter10
Sun Wukong
15,755
3,863
0
2,019
20,922
11,738
0
10,664
10,258
591
23,860
W
13,430
4,051
2,629
2,241
25,297
24,699
0
11,700
11,996
27,117
0
W
Gilgamesh
Oasis_Girl_OwO
Gilgamesh
22,833
5,432
2,252
3,367
25,600
17,064
0
15,149
9,892
9,449
31,894
L
Jormungandr
OrangeTrapezoid
Jormungandr
22,824
6,512
298
663
21,395
21,364
0
7,354
14,041
46,897
0
W
16,819
10,277
0
2,833
15,861
5,969
0
12,683
2,748
0
50,344
W
Thanatos
alberto6486
Thanatos
23,498
9,073
0
11,562
23,237
9,872
0
12,928
9,687
0
51,344
W
24,884
1,023
453
2,000
18,430
6,885
0
13,324
4,578
51,904
0
L
Scylla
iMaurso
Scylla
20,174
1,569
88
4,474
19,410
6,433
0
7,593
11,817
47,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,943
Gold Earned
72,240
258
Minions Killed
273
10
Camps Cleared
10
1,291,563
Distance Traveled
1,281,352
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,458
1,112
84
6
2
270,017
0
L
Danzaburou
12,920
994
43
3
1
238,618
0
L
Sun Wukong
13,869
1,067
24
2
1
282,253
3
W
Atlas
14,337
1,103
29
2
1
271,207
1
W
Gilgamesh
14,776
1,137
37
3
3
263,393
1
L
Jormungandr
14,636
1,126
44
3
2
244,890
0
W
Neith
12,936
995
76
6
1
247,635
4
W
Thanatos
15,489
1,191
60
5
3
242,996
2
W
Agni
14,702
1,131
71
5
2
256,121
0
L
Scylla
13,060
1,005
63
5
4
255,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role