Player Matchup

Hun Batz
Hun Batz
AZNMILE
Hun Batz
Level 123
God Stats
3W - 0L
1,838 SR
Queue Stats
7W - 5L
1,556 Elo+
Party 1
Scylla
Scylla
OnePunchMag
Scylla
Level 145
God Stats
5W - 0L
1,767 SR
Queue Stats
73W - 40L
1,714 Elo+
Party 1
Neith
Neith
TheRxverend
Neith
Level 148
God Stats
4W - 3L
1,621 SR
Queue Stats
45W - 23L
1,731 Elo+
Party 1
Cthulhu
Cthulhu
Valhalla2648
Cthulhu
Level 155
God Stats
10W - 1L
1,802 SR
Queue Stats
124W - 53L
1,771 Elo+
Party 1
Team Averages
Level 143
1,757 SR
1,693 Elo+

VS

Team Averages
Level 138
1,646 SR
1,447 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Clear5K
The Morrigan
Level 148
God Stats
0W - 1L
1,582 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
KhaiTheGuy
Hou Yi
Level 124
God Stats
2W - 1L
1,778 SR
Queue Stats
13W - 15L
1,438 Elo+
Solo
Ganesha
Ganesha
SKRAZIE831
Ganesha
Level 127
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AZNMILE
Hun Batz
17
8 / 2 / 6
11,309
870
6,782
11,276
4,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
17
4 / 1 / 10
10,840
834
9,365
7,585
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 7
11,048
850
9,317
10,570
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Valhalla2648
Cthulhu
16
2 / 0 / 9
10,974
844
9,921
14,617
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 4 / 0
8,843
680
7,254
13,547
8,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Clear5K
The Morrigan
16
1 / 4 / 1
10,309
793
8,358
6,382
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
KhaiTheGuy
Hou Yi
15
0 / 4 / 0
9,065
697
5,682
10,516
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SKRAZIE831
Ganesha
15
1 / 5 / 1
9,753
750
8,854
13,452
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
3
3
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Hun Batz
AZNMILE
Hun Batz
8
2
6
5.5
L
The Morrigan
Clear5K
The Morrigan
1
4
1
0.38
L
Hou Yi
KhaiTheGuy
Hou Yi
0
4
0
0
W
Scylla
4
1
10
9
L
Ganesha
SKRAZIE831
Ganesha
1
5
1
0.3
W
3
0
7
6.5
W
Cthulhu
Valhalla2648
Cthulhu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,385
Damage
30,148
44,048
Taken
43,897
24,913
Mitigated
21,167
11,040
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,254
1,783
704
3,949
13,547
8,648
234
7,074
6,473
0
26,555
W
Hun Batz
AZNMILE
Hun Batz
6,782
2,676
0
1,030
11,276
4,155
761
4,705
6,461
0
31,587
L
The Morrigan
Clear5K
The Morrigan
8,358
895
0
1,100
6,382
2,424
0
3,032
3,333
41,354
944
L
Hou Yi
KhaiTheGuy
Hou Yi
5,682
2,702
0
1,806
10,516
4,042
815
5,939
4,577
0
36,633
W
Scylla
9,365
2,211
0
593
7,585
2,581
2,172
2,334
5,203
44,815
0
L
Ganesha
SKRAZIE831
Ganesha
8,854
555
100
1,913
13,452
6,053
0
3,815
9,637
36,213
0
W
9,317
3,165
827
2,536
10,570
4,438
2,960
4,608
5,613
0
49,093
W
Cthulhu
Valhalla2648
Cthulhu
9,921
538
228
5,826
14,617
13,739
172
4,208
10,101
29,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
37,970
275
Minions Killed
259
11
Camps Cleared
10
1,086,221
Distance Traveled
884,102
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,843
680
48
4
2
232,479
2
W
Hun Batz
11,309
870
53
4
3
282,223
3
L
The Morrigan
10,309
793
114
9
2
209,035
3
L
Hou Yi
9,065
697
81
6
4
205,200
3
W
Scylla
10,840
834
85
7
4
263,443
4
L
Ganesha
9,753
750
16
1
2
237,388
3
W
Neith
11,048
850
102
8
3
259,613
1
W
Cthulhu
10,974
844
35
3
1
280,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role