Player Matchup

Guan Yu
Guan Yu
MrMoweMan
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 18L
1,212 Elo+
Party 2
Heimdallr
Heimdallr
NicexSocksxBruh
Heimdallr
Level 29
God Stats
4W - 15L
1,155 SR
Queue Stats
66W - 102L
1,225 Elo+
Party 2
Zhong Kui
Zhong Kui
ryguy68slammer
Zhong Kui
Level 113
God Stats
5W - 5L
1,363 SR
Queue Stats
291W - 318L
1,258 Elo+
Party 2
Team Averages
Level 50
1,339 SR
1,232 Elo+

VS

Team Averages
Level 68
1,271 SR
1,191 Elo+
Gilgamesh
Gilgamesh
reeceholmes1
Gilgamesh
Level 77
God Stats
0W - 5L
1,050 SR
Queue Stats
13W - 23L
1,245 Elo+
Party 1
Vulcan
Vulcan
warpig50cal1591
Vulcan
Level 58
God Stats
0W - 4L
1,261 SR
Queue Stats
18W - 34L
1,234 Elo+
Party 1
Sylvanus
Sylvanus
xxNooBSaiBoTxx
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrMoweMan
Guan Yu
14
0 / 3 / 15
10,474
616
3,544
18,904
17,547
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
NicexSocksxBruh
Heimdallr
16
11 / 6 / 6
12,200
718
25,402
18,560
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
ryguy68slammer
Zhong Kui
17
6 / 1 / 9
11,797
694
17,929
24,524
21,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
reeceholmes1
Gilgamesh
14
5 / 6 / 3
11,397
670
15,725
20,907
16,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 4 / 5
10,812
636
22,551
13,539
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
13
2 / 7 / 5
11,616
683
8,387
20,239
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
9
10
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MrMoweMan
Guan Yu
0
3
15
2.5
W
Heimdallr
NicexSocksxBruh
Heimdallr
11
6
6
2.33
L
Gilgamesh
reeceholmes1
Gilgamesh
5
6
3
1.08
W
Zhong Kui
ryguy68slammer
Zhong Kui
6
1
9
10.5
L
2
4
5
1.13
L
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,875
Damage
46,663
61,988
Taken
54,685
45,725
Mitigated
36,789
26,256
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MrMoweMan
Guan Yu
3,544
631
3,765
6,083
18,904
17,547
158
8,763
10,141
0
9,987
W
Heimdallr
NicexSocksxBruh
Heimdallr
25,402
10,806
415
1,129
18,560
6,229
1,006
11,218
7,342
0
73,206
L
Gilgamesh
reeceholmes1
Gilgamesh
15,725
3,547
454
1,733
20,907
16,659
121
6,179
14,728
593
36,535
W
Zhong Kui
ryguy68slammer
Zhong Kui
17,929
1,576
919
13,945
24,524
21,949
1,085
12,477
12,047
66,930
0
L
22,551
9,608
334
1,514
13,539
5,003
562
6,993
6,546
60,477
0
L
Sylvanus
8,387
2,399
3,126
5,827
20,239
15,127
115
4,905
15,334
16,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
33,825
217
Minions Killed
152
10
Camps Cleared
1
904,469
Distance Traveled
1,000,467
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,474
616
18
1
1
318,457
0
W
Heimdallr
12,200
718
87
5
4
285,612
0
L
Gilgamesh
11,397
670
40
2
0
349,464
3
W
Zhong Kui
11,797
694
112
7
5
300,400
1
L
Vulcan
10,812
636
96
6
1
320,735
3
L
Sylvanus
11,616
683
16
1
0
330,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role