Player Matchup

Gilgamesh
Gilgamesh
BabyFace_KillaV3
Gilgamesh
Level 97
God Stats
7W - 8L
1,473 SR
Queue Stats
313W - 327L
1,493 Elo+
Party 1
Pele
Pele
Football_Titans
Pele
Level 108
God Stats
8W - 7L
1,492 SR
Queue Stats
236W - 251L
1,511 Elo+
Party 1
Olorun
Olorun
Kaizel--
Olorun
Level 124
God Stats
9W - 10L
1,498 SR
Queue Stats
588W - 504L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Zambonite259
Cthulhu
Level 42
God Stats
15W - 4L
1,734 SR
Queue Stats
115W - 114L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bl123123
Ah Muzen Cab
Level 47
God Stats
10W - 8L
1,585 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,496 Elo+

VS

Team Averages
Level 60
1,621 SR
1,488 Elo+
Danzaburou
Danzaburou
B1G_E_79
Danzaburou
Level 47
God Stats
3W - 2L
1,718 SR
Queue Stats
7W - 12L
1,322 Elo+
Solo
Ne Zha
Ne Zha
BlackGeminis122
Ne Zha
Level 37
God Stats
2W - 1L
1,760 SR
Queue Stats
36W - 44L
1,438 Elo+
Solo
Xing Tian
Xing Tian
EdgarC040699
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,674 Elo+
Party 2
Janus
Janus
Lxavi2508
Janus
Level 122
God Stats
2W - 3L
1,398 SR
Queue Stats
565W - 641L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wicho_1203
Kumbhakarna
Level 85
God Stats
12W - 6L
1,728 SR
Queue Stats
269W - 314L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
0 / 3 / 6
10,857
517
8,601
13,462
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 6
12,666
603
10,278
15,684
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Kaizel--
Olorun
20
15 / 0 / 6
13,976
666
19,584
14,183
7,404
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Zambonite259
Cthulhu
14
0 / 3 / 13
10,265
489
9,177
19,842
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
bl123123
Ah Muzen Cab
18
7 / 2 / 7
12,229
582
14,022
14,466
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1G_E_79
Danzaburou
13
0 / 9 / 0
8,297
395
6,121
14,131
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 3 / 6
10,798
514
9,676
18,144
6,314
Xing Tian
EdgarC040699
Xing Tian
16
7 / 2 / 1
10,676
508
10,207
15,145
12,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Lxavi2508
Janus
15
2 / 9 / 3
9,750
464
8,218
13,874
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
wicho_1203
Kumbhakarna
12
1 / 6 / 4
8,446
402
4,679
21,802
19,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
29
Kills
12
12
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B1G_E_79
Danzaburou
0
9
0
0
W
Gilgamesh
0
3
6
1
L
2
3
6
1.67
L
Xing Tian
EdgarC040699
Xing Tian
7
2
1
3.75
W
7
4
6
2.5
W
Olorun
Kaizel--
Olorun
15
0
6
18
L
Janus
Lxavi2508
Janus
2
9
3
0.39
W
Cthulhu
Zambonite259
Cthulhu
0
3
13
2.17
W
Ah Muzen Cab
bl123123
Ah Muzen Cab
7
2
7
5.25
L
Kumbhakarna
wicho_1203
Kumbhakarna
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,662
Damage
38,901
77,637
Taken
83,096
50,130
Mitigated
46,656
32,356
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B1G_E_79
Danzaburou
6,121
2,445
0
2,095
14,131
4,211
0
7,155
6,976
0
49,894
W
Gilgamesh
8,601
2,250
0
4,146
13,462
8,076
1,112
4,791
8,188
2,727
57,154
L
9,676
2,846
0
3,280
18,144
6,314
0
3,620
14,344
0
84,661
L
Xing Tian
EdgarC040699
Xing Tian
10,207
1,096
333
3,110
15,145
12,508
210
2,586
11,982
48,881
0
W
10,278
2,133
0
5,379
15,684
5,773
639
2,514
12,948
0
94,802
W
Olorun
Kaizel--
Olorun
19,584
9,347
1,265
12,175
14,183
7,404
3,152
3,732
10,339
114,722
14,787
L
Janus
Lxavi2508
Janus
8,218
314
0
2,030
13,874
3,691
39
3,961
9,870
61,379
0
W
Cthulhu
Zambonite259
Cthulhu
9,177
726
292
3,381
19,842
23,102
0
4,979
14,391
38,480
0
W
Ah Muzen Cab
bl123123
Ah Muzen Cab
14,022
5,071
0
5,718
14,466
5,775
973
5,363
8,667
0
91,221
L
Kumbhakarna
wicho_1203
Kumbhakarna
4,679
206
271
4,380
21,802
19,932
63
10,009
11,710
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,993
Gold Earned
47,967
650
Minions Killed
528
0
Camps Cleared
0
2,046,395
Distance Traveled
1,950,833
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,297
395
84
4
0
347,789
4
W
Gilgamesh
10,857
517
117
6
0
447,288
2
L
Ne Zha
10,798
514
165
8
0
472,094
2
L
Xing Tian
10,676
508
100
5
0
367,194
1
W
Pele
12,666
603
148
7
0
414,008
2
W
Olorun
13,976
666
173
8
0
409,446
5
L
Janus
9,750
464
145
7
0
369,274
3
W
Cthulhu
10,265
489
65
3
0
371,517
0
W
Ah Muzen Cab
12,229
582
147
7
0
404,136
3
L
Kumbhakarna
8,446
402
34
2
0
394,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role