Player Matchup

Horus
Horus
ABadCactus
Horus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 62L
1,560 Elo+
Party 1
Hachiman
Hachiman
LakieLegion37
Hachiman
Level 128
God Stats
5W - 6L
1,469 SR
Queue Stats
202W - 191L
1,488 Elo+
Party 3
Hercules
Hercules
Skarpem
Hercules
Level 65
God Stats
3W - 3L
1,608 SR
Queue Stats
73W - 66L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
TGBEric
Baron Samedi
Level 129
God Stats
7W - 4L
1,665 SR
Queue Stats
131W - 133L
1,484 Elo+
Solo
He Bo
He Bo
avl94
He Bo
Level 109
God Stats
3W - 0L
1,896 SR
Queue Stats
118W - 108L
1,493 Elo+
Party 3
Team Averages
Level 108
1,628 SR
1,514 Elo+

VS

Team Averages
Level 115
1,610 SR
1,544 Elo+
Aphrodite
Aphrodite
BabyLiciousKB
Aphrodite
Level 128
God Stats
419W - 322L
1,636 SR
Queue Stats
971W - 963L
1,539 Elo+
Solo
Medusa
Medusa
I Like Nuru
Medusa
Level 119
God Stats
9W - 10L
1,570 SR
Queue Stats
615W - 660L
1,514 Elo+
Party 2
Nemesis
Nemesis
Minster671
Nemesis
Level 111
God Stats
3W - 6L
1,621 SR
Queue Stats
330W - 345L
1,561 Elo+
Party 2
Geb
Geb
PeesOnBallz
Geb
Level 122
God Stats
8W - 8L
1,617 SR
Queue Stats
901W - 841L
1,551 Elo+
Party 2
Ra
Ra
Stevey671
Ra
Level 96
God Stats
19W - 17L
1,607 SR
Queue Stats
422W - 417L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 2 / 19
12,149
552
8,813
24,787
29,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
LakieLegion37
Hachiman
19
4 / 5 / 13
11,948
543
16,232
19,026
7,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Skarpem
Hercules
17
5 / 3 / 13
11,852
539
17,204
28,810
34,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TGBEric
Baron Samedi
18
8 / 3 / 11
11,811
537
18,054
15,939
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
avl94
He Bo
20
12 / 4 / 8
13,230
601
17,148
19,683
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyLiciousKB
Aphrodite
15
0 / 8 / 4
9,656
439
13,151
16,844
8,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
4 / 7 / 7
10,856
493
14,288
20,138
7,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Minster671
Nemesis
17
9 / 4 / 5
11,111
505
18,278
21,058
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 10
10,588
481
11,138
20,795
25,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 9 / 2
10,033
456
15,256
15,770
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
33
Kills
17
17
Deaths
33
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
4
2
19
6.75
L
Aphrodite
BabyLiciousKB
Aphrodite
0
8
4
0.25
L
Medusa
4
7
7
1.07
W
Hachiman
LakieLegion37
Hachiman
4
5
13
2.1
L
Nemesis
Minster671
Nemesis
9
4
5
2.88
L
2
5
10
1.4
W
Hercules
Skarpem
Hercules
5
3
13
3.83
L
2
9
2
0.33
W
Baron Samedi
TGBEric
Baron Samedi
8
3
11
4.5
W
He Bo
avl94
He Bo
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,451
Damage
72,111
108,245
Taken
94,605
87,588
Mitigated
56,421
46,857
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,813
3,326
7,553
8,916
24,787
29,954
579
9,132
15,420
0
24,015
L
Aphrodite
BabyLiciousKB
Aphrodite
13,151
635
4,967
7,622
16,844
8,024
333
4,102
12,269
69,932
0
L
Medusa
14,288
6,406
0
3,376
20,138
7,762
0
5,604
14,153
0
61,821
W
Hachiman
LakieLegion37
Hachiman
16,232
6,677
0
6,407
19,026
7,154
4,512
3,866
15,062
0
92,164
L
Nemesis
Minster671
Nemesis
18,278
6,825
0
2,525
21,058
8,845
0
8,530
12,051
0
64,375
L
11,138
1,668
756
3,588
20,795
25,341
0
8,409
11,908
30,198
0
W
Hercules
Skarpem
Hercules
17,204
6,413
0
9,303
28,810
34,688
944
11,912
16,648
0
73,105
L
15,256
219
1,021
2,795
15,770
6,449
0
7,625
7,722
80,565
0
W
Baron Samedi
TGBEric
Baron Samedi
18,054
1,050
4,157
4,598
15,939
7,939
2,041
7,954
7,699
85,464
0
W
He Bo
avl94
He Bo
17,148
1,002
0
5,923
19,683
7,853
1,305
5,668
13,871
109,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,990
Gold Earned
52,244
567
Minions Killed
486
0
Camps Cleared
0
2,164,095
Distance Traveled
2,102,364
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,149
552
25
1
0
478,619
2
L
Aphrodite
9,656
439
128
6
0
397,272
8
L
Medusa
10,856
493
91
4
0
410,777
5
W
Hachiman
11,948
543
142
6
0
396,568
3
L
Nemesis
11,111
505
91
4
0
465,891
3
L
Geb
10,588
481
34
2
0
425,539
6
W
Hercules
11,852
539
136
6
0
434,154
3
L
Ra
10,033
456
142
6
0
402,885
4
W
Baron Samedi
11,811
537
107
5
0
410,561
4
W
He Bo
13,230
601
157
7
0
444,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role