Player Matchup

Bacchus
Bacchus
A Hoovy
Bacchus
Level 77
God Stats
2W - 1L
1,574 SR
Queue Stats
70W - 93L
1,406 Elo+
Party 2
Nox
Nox
ArmoredOwl77
Nox
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,249 Elo+
Party 2
Fenrir
Fenrir
MoltenSix3003
Fenrir
Level 63
God Stats
4W - 0L
1,876 SR
Queue Stats
14W - 22L
1,240 Elo+
Party 2
Team Averages
Level 74
1,650 SR
1,298 Elo+

VS

Team Averages
Level 53
1,465 SR
1,127 Elo+
Danzaburou
Danzaburou
Damarcuzzo
Danzaburou
Level 122
God Stats
2W - 7L
1,266 SR
Queue Stats
13W - 31L
1,218 Elo+
Party 1
Zeus
Zeus
El-Steeevo
Zeus
Level 8
God Stats
1W - 1L
1,630 SR
Queue Stats
5W - 17L
1,078 Elo+
Party 1
Atlas
Atlas
SmokeADaKush
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Hoovy
Bacchus
15
5 / 2 / 16
11,782
736
13,166
13,613
18,086
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 3 / 10
11,030
689
9,890
9,315
3,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 3 / 11
12,504
782
9,826
13,463
8,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damarcuzzo
Danzaburou
15
7 / 5 / 1
11,860
741
12,830
13,488
5,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 2
9,292
581
9,513
10,287
3,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 8 / 5
9,895
618
3,245
15,200
16,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
8
8
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A Hoovy
Bacchus
5
2
16
6.5
W
6
3
10
3.67
L
Danzaburou
Damarcuzzo
Danzaburou
7
5
1
1.5
L
1
8
2
0.25
W
10
3
11
5.17
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,882
Damage
25,588
36,391
Taken
38,975
30,204
Mitigated
25,343
9,611
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A Hoovy
Bacchus
13,166
1,795
0
5,563
13,613
18,086
599
6,267
7,346
26,155
0
W
9,890
972
782
1,857
9,315
3,250
916
3,957
5,358
40,237
0
L
Danzaburou
Damarcuzzo
Danzaburou
12,830
4,307
0
1,362
13,488
5,468
0
6,917
6,571
0
51,960
L
9,513
1,170
72
590
10,287
3,516
72
7,497
2,790
28,938
0
W
9,826
3,150
14
1,395
13,463
8,868
1,091
3,006
10,457
306
23,986
L
3,245
728
164
1,555
15,200
16,359
0
9,902
5,298
11,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
31,047
117
Minions Killed
141
5
Camps Cleared
7
836,231
Distance Traveled
739,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,782
736
26
2
2
291,045
1
W
Nox
11,030
689
69
4
3
264,713
1
L
Danzaburou
11,860
741
80
5
4
272,006
1
L
Zeus
9,292
581
45
3
3
224,292
3
W
Fenrir
12,504
782
22
1
0
280,473
4
L
Atlas
9,895
618
16
1
0
243,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role