Player Matchup

Baba Yaga
Baba Yaga
JD Coziest
Baba Yaga
Level 155
God Stats
5W - 4L
1,698 SR
Queue Stats
233W - 167L
1,690 Elo+
Party 2
Bellona
Bellona
Ra30n
Bellona
Level 116
God Stats
4W - 2L
1,770 SR
Queue Stats
166W - 108L
1,646 Elo+
Party 2
Nemesis
Nemesis
XemnaSaviour
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,507 Elo+
Solo
Team Averages
Level 119
1,656 SR
1,614 Elo+

VS

Team Averages
Level 150
1,613 SR
1,569 Elo+
Cthulhu
Cthulhu
Krieg
Cthulhu
Level 149
God Stats
7W - 4L
1,665 SR
Queue Stats
78W - 71L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
SyKo Convict
Baron Samedi
Level 146
God Stats
6W - 4L
1,557 SR
Queue Stats
88W - 90L
1,551 Elo+
Party 1
Bastet
Bastet
SyKo Sasuke
Bastet
Level 155
God Stats
16W - 15L
1,617 SR
Queue Stats
85W - 89L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JD Coziest
Baba Yaga
12
1 / 3 / 1
7,626
636
12,665
10,739
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ra30n
Bellona
10
0 / 7 / 2
7,035
586
6,239
17,425
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
XemnaSaviour
Nemesis
11
1 / 6 / 1
7,547
629
6,120
12,888
5,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krieg
Cthulhu
13
4 / 1 / 11
8,856
738
10,442
12,320
12,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SyKo Convict
Baron Samedi
14
6 / 0 / 10
9,437
786
12,206
10,366
5,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
13
6 / 1 / 8
8,729
727
10,488
11,280
4,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
16
16
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
JD Coziest
Baba Yaga
1
3
1
0.5
W
Cthulhu
Krieg
Cthulhu
4
1
11
9.5
L
Bellona
Ra30n
Bellona
0
7
2
0.14
W
Baron Samedi
SyKo Convict
Baron Samedi
6
0
10
11
W
Bastet
6
1
8
10
L
Nemesis
XemnaSaviour
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
33,136
41,052
Taken
33,966
21,252
Mitigated
22,360
5,417
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
JD Coziest
Baba Yaga
12,665
520
0
1,993
10,739
3,904
0
5,512
4,935
46,033
0
W
Cthulhu
Krieg
Cthulhu
10,442
439
871
3,535
12,320
12,185
353
4,115
8,205
23,394
0
L
Bellona
Ra30n
Bellona
6,239
689
0
2,434
17,425
12,039
22
10,486
6,103
3,181
10,136
W
Baron Samedi
SyKo Convict
Baron Samedi
12,206
2,137
2,163
4,750
10,366
5,181
827
4,674
5,692
49,138
0
W
Bastet
10,488
3,112
0
3,809
11,280
4,994
1,447
5,509
5,771
0
27,760
L
Nemesis
XemnaSaviour
Nemesis
6,120
1,967
0
990
12,888
5,309
0
6,282
6,531
0
17,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,208
Gold Earned
27,022
110
Minions Killed
154
6
Camps Cleared
5
631,052
Distance Traveled
731,052
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,626
636
68
6
5
221,490
4
W
Cthulhu
8,856
738
38
3
2
249,488
2
L
Bellona
7,035
586
16
1
0
210,361
3
W
Baron Samedi
9,437
786
102
9
2
221,146
2
W
Bastet
8,729
727
14
1
1
260,418
2
L
Nemesis
7,547
629
26
2
1
199,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role