Player Matchup

Jing Wei
Jing Wei
Platinum IV
 
Jing Wei
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
StopBanningMePs
Zeus
Platinum II
Level 160
God Stats
11W - 16L
1,554 SR
Queue Stats
590W - 590L
1,855 MMR
Solo
Achilles
Achilles
Gold II
TheRealSwerfy
Achilles
Gold II
Level 68
God Stats
0W - 2L
1,344 SR
Queue Stats
22W - 15L
1,793 MMR
Solo
Sobek
Sobek
Platinum V
iiGl1zzy
Sobek
Platinum V
Level 145
God Stats
3W - 6L
1,505 SR
Queue Stats
384W - 374L
1,743 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,481 SR
1,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,644 SR
1,733 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
adapting21
Sun Wukong
Platinum III
Level 62
God Stats
16W - 5L
1,724 SR
Queue Stats
78W - 63L
1,947 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
mlgpro_sniper12
Morgan Le Fay
Gold I
Level 148
God Stats
2W - 3L
1,572 SR
Queue Stats
66W - 61L
1,706 MMR
Party 2
Izanami
Izanami
Platinum V
mvo236
Izanami
Platinum V
Level 89
God Stats
53W - 37L
1,638 SR
Queue Stats
65W - 60L
1,735 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
zlKronosx
Tsukuyomi
Platinum IV
Level 156
God Stats
4W - 3L
1,786 SR
Queue Stats
75W - 68L
1,775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 5 / 0
6,791
485
3,471
9,812
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
11
0 / 5 / 1
6,428
459
2,218
12,575
5,993
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
3 / 3 / 1
6,914
494
7,252
6,528
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheRealSwerfy
Achilles
12
1 / 3 / 3
6,734
481
5,556
9,885
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
iiGl1zzy
Sobek
11
1 / 0 / 4
6,510
465
2,613
9,443
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BastetMulan

VS

Bans
LokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 2 / 4
7,461
533
5,535
10,177
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
adapting21
Sun Wukong
14
3 / 0 / 2
8,189
585
8,665
6,491
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
mlgpro_sniper12
Morgan Le Fay
11
1 / 1 / 4
6,687
478
5,319
5,496
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mvo236
Izanami
15
2 / 0 / 2
8,542
610
6,091
5,559
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
zlKronosx
Tsukuyomi
13
7 / 2 / 2
8,139
581
6,700
8,297
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
16
16
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Anubis
 
Anubis
0
5
1
0.1
W
Geb
 
Geb
3
2
4
2.5
L
3
3
1
1.17
L
Achilles
TheRealSwerfy
Achilles
1
3
3
0.83
W
Sun Wukong
adapting21
Sun Wukong
3
0
2
4
L
Sobek
iiGl1zzy
Sobek
1
0
4
3
W
Morgan Le Fay
mlgpro_sniper12
Morgan Le Fay
1
1
4
3
W
Izanami
mvo236
Izanami
2
0
2
3
W
Tsukuyomi
zlKronosx
Tsukuyomi
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
32,310
48,243
Taken
36,020
20,056
Mitigated
14,248
15,495
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,471
2,979
0
1,150
9,812
2,010
0
329
9,461
0
43,801
L
Anubis
 
Anubis
2,218
215
0
5,439
12,575
5,993
0
284
11,503
40,783
0
W
Geb
 
Geb
5,535
794
75
2,848
10,177
5,165
0
4,629
5,441
21,168
0
L
7,252
939
0
916
6,528
2,146
0
4,175
2,186
46,457
0
L
Achilles
TheRealSwerfy
Achilles
5,556
1,786
0
3,891
9,885
3,203
0
2,678
6,927
0
42,629
W
Sun Wukong
adapting21
Sun Wukong
8,665
1,475
0
2,506
6,491
3,330
43
1,943
4,548
0
50,841
L
Sobek
iiGl1zzy
Sobek
2,613
403
302
3,797
9,443
6,704
0
2,863
6,409
20,693
0
W
Morgan Le Fay
mlgpro_sniper12
Morgan Le Fay
5,319
478
0
1,516
5,496
1,602
0
2,671
2,703
32,942
0
W
Izanami
mvo236
Izanami
6,091
3,652
0
2,633
5,559
1,547
2,725
377
5,182
0
67,996
W
Tsukuyomi
zlKronosx
Tsukuyomi
6,700
2,748
0
4,128
8,297
2,604
0
2,193
6,063
0
37,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
39,018
409
Minions Killed
421
0
Camps Cleared
0
1,283,402
Distance Traveled
1,419,372
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,791
485
89
6
0
248,934
2
L
Anubis
6,428
459
91
7
0
215,894
4
W
Geb
7,461
533
32
2
0
287,761
1
L
Zeus
6,914
494
113
8
0
232,549
3
L
Achilles
6,734
481
74
5
0
284,669
3
W
Sun Wukong
8,189
585
113
8
0
279,470
6
L
Sobek
6,510
465
42
3
0
301,356
5
W
Morgan Le Fay
6,687
478
74
5
0
281,443
5
W
Izanami
8,542
610
138
10
0
248,988
4
W
Tsukuyomi
8,139
581
64
5
0
321,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role