Player Matchup

Jormungandr
Jormungandr
Jawwii
Jormungandr
Level 88
God Stats
1W - 4L
1,243 SR
Queue Stats
67W - 70L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
KXiong14
Heimdallr
Level 120
God Stats
1W - 1L
1,215 SR
Queue Stats
112W - 127L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
MTAT1738
Kukulkan
Level 103
God Stats
5W - 3L
1,658 SR
Queue Stats
179W - 195L
1,388 Elo+
Party 2
Ra
Ra
RyneKaz13
Ra
Level 120
God Stats
2W - 1L
1,071 SR
Queue Stats
31W - 52L
1,338 Elo+
Party 2
Xing Tian
Xing Tian
WavyLavy
Xing Tian
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 50L
1,377 Elo+
Solo
Team Averages
Level 106
1,338 SR
1,381 Elo+

VS

Team Averages
Level 88
1,505 SR
1,420 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Blueberry2245
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,477 Elo+
Solo
Thor
Thor
NITE MAN
Thor
Level 129
God Stats
0W - 2L
1,426 SR
Queue Stats
97W - 99L
1,381 Elo+
Solo
The Morrigan
The Morrigan
gabrieleop95
The Morrigan
Level 42
God Stats
1W - 3L
1,311 SR
Queue Stats
49W - 83L
1,313 Elo+
Party 1
Cerberus
Cerberus
metal-sieve1
Cerberus
Level 47
God Stats
2W - 1L
1,785 SR
Queue Stats
212W - 237L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jawwii
Jormungandr
20
6 / 2 / 16
13,127
691
26,841
20,296
26,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
KXiong14
Heimdallr
20
8 / 7 / 12
12,791
673
22,692
18,651
8,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MTAT1738
Kukulkan
20
4 / 5 / 15
12,760
672
15,639
15,025
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 17
12,291
647
17,940
14,480
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
WavyLavy
Xing Tian
20
3 / 3 / 16
12,165
640
16,154
26,735
39,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
2 / 4 / 8
11,529
607
12,283
16,708
8,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 7
10,205
537
6,462
22,992
26,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
17
3 / 9 / 10
11,342
597
13,595
18,860
13,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
gabrieleop95
The Morrigan
20
7 / 4 / 8
13,485
710
22,800
13,425
6,292
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
metal-sieve1
Cerberus
20
8 / 2 / 11
13,235
697
25,156
44,243
46,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
25
Kills
21
21
Deaths
25
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
8
1.5
L
1
6
7
0.75
W
Jormungandr
Jawwii
Jormungandr
6
2
16
7
W
Heimdallr
KXiong14
Heimdallr
8
7
12
2
W
Kukulkan
MTAT1738
Kukulkan
4
5
15
2.3
L
Thor
3
9
10
0.89
W
4
4
17
3.13
W
Xing Tian
WavyLavy
Xing Tian
3
3
16
3.67
L
The Morrigan
gabrieleop95
The Morrigan
7
4
8
2.75
L
Cerberus
metal-sieve1
Cerberus
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,266
Damage
80,296
95,187
Taken
116,228
86,981
Mitigated
101,202
44,305
Healing
59,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,283
5,266
3,432
3,671
16,708
8,633
1,831
13,222
3,486
0
26,987
L
6,462
562
7,931
6,155
22,992
26,314
123
13,225
9,764
9,919
0
W
Jormungandr
Jawwii
Jormungandr
26,841
4,174
3,454
3,033
20,296
26,109
660
10,825
9,471
57,206
0
W
Heimdallr
KXiong14
Heimdallr
22,692
9,962
2,374
2,139
18,651
8,321
2,340
11,142
7,509
0
40,523
W
Kukulkan
MTAT1738
Kukulkan
15,639
1,978
2,056
2,263
15,025
6,818
571
11,344
3,681
46,772
0
L
Thor
13,595
2,189
2,244
1,407
18,860
13,198
658
12,251
6,609
0
25,281
W
17,940
586
19,340
5,503
14,480
6,525
1,071
9,864
4,616
47,408
0
W
Xing Tian
WavyLavy
Xing Tian
16,154
1,522
2,597
1,546
26,735
39,208
524
11,243
15,492
27,287
0
L
The Morrigan
gabrieleop95
The Morrigan
22,800
3,670
1,652
3,184
13,425
6,292
790
10,114
3,311
48,529
0
L
Cerberus
metal-sieve1
Cerberus
25,156
458
2,746
27,385
44,243
46,765
72
27,762
16,481
58,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,134
Gold Earned
59,796
215
Minions Killed
200
0
Camps Cleared
0
1,719,377
Distance Traveled
1,635,427
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,529
607
44
2
0
292,677
0
L
Terra
10,205
537
12
1
0
392,086
0
W
Jormungandr
13,127
691
32
2
0
358,901
2
W
Heimdallr
12,791
673
41
2
0
300,204
3
W
Kukulkan
12,760
672
72
4
0
293,235
1
L
Thor
11,342
597
12
1
0
314,672
1
W
Ra
12,291
647
53
3
0
382,100
1
W
Xing Tian
12,165
640
17
1
0
384,937
2
L
The Morrigan
13,485
710
60
3
0
250,641
0
L
Cerberus
13,235
697
72
4
0
385,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role