Player Matchup

Guan Yu
Guan Yu
EnvytheWizard
Guan Yu
Level 159
God Stats
1W - 0L
1,707 SR
Queue Stats
23W - 18L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
SpeedyMillz
Heimdallr
Level 145
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 10L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
TrashYmirMain
Jormungandr
Level 143
God Stats
1W - 0L
1,436 SR
Queue Stats
60W - 44L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Wohlv
Baron Samedi
Level 40
God Stats
2W - 0L
1,846 SR
Queue Stats
14W - 5L
1,678 Elo+
Party 2
Team Averages
Level 122
1,666 SR
1,587 Elo+

VS

Team Averages
Level 110
1,505 SR
1,630 Elo+
Neith
Neith
BlueJay1597
Neith
Level 109
God Stats
13W - 12L
1,555 SR
Queue Stats
56W - 55L
1,563 Elo+
Party 1
Sobek
Sobek
Cailinus
Sobek
Level 120
God Stats
0W - 1L
1,259 SR
Queue Stats
22W - 17L
1,627 Elo+
Party 1
Sol
Sol
Kalcier
Sol
Level 89
God Stats
5W - 2L
1,587 SR
Queue Stats
27W - 18L
1,653 Elo+
Party 1
Mulan
Mulan
Mathais
Mulan
Level 120
God Stats
2W - 3L
1,622 SR
Queue Stats
30W - 19L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
5 / 4 / 5
10,110
843
10,484
12,853
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SpeedyMillz
Heimdallr
17
4 / 2 / 7
10,667
889
16,513
12,058
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TrashYmirMain
Jormungandr
16
5 / 1 / 7
10,800
900
7,290
12,622
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Wohlv
Baron Samedi
16
3 / 1 / 8
10,085
840
13,246
10,893
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
9,971
831
8,195
7,483
2,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Cailinus
Sobek
14
2 / 4 / 5
8,933
744
4,703
15,652
19,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
15
3 / 7 / 5
9,730
811
10,876
14,491
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Mathais
Mulan
15
2 / 3 / 6
9,541
795
7,776
19,198
17,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
8
8
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Sobek
Cailinus
Sobek
2
4
5
1.13
W
Guan Yu
5
4
5
1.88
L
Sol
3
7
5
0.79
L
Mulan
Mathais
Mulan
2
3
6
1.67
W
Heimdallr
SpeedyMillz
Heimdallr
4
2
7
3.75
W
Jormungandr
TrashYmirMain
Jormungandr
5
1
7
8.5
W
Baron Samedi
Wohlv
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
31,550
48,426
Taken
56,824
40,702
Mitigated
44,056
17,003
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,195
2,409
793
1,021
7,483
2,999
2,730
2,557
4,659
0
47,453
L
Sobek
Cailinus
Sobek
4,703
395
321
2,732
15,652
19,133
0
6,101
9,110
12,807
0
W
Guan Yu
10,484
1,076
640
2,847
12,853
13,034
367
5,210
7,283
0
24,823
L
Sol
10,876
3,614
0
3,350
14,491
4,493
180
4,113
10,008
39,772
0
L
Mulan
Mathais
Mulan
7,776
738
0
3,652
19,198
17,431
102
7,433
11,440
0
22,647
W
Heimdallr
SpeedyMillz
Heimdallr
16,513
11,433
0
5,121
12,058
5,739
3,461
5,363
6,523
0
52,756
W
Jormungandr
TrashYmirMain
Jormungandr
7,290
911
0
1,400
12,622
15,448
565
2,642
9,649
26,400
0
W
Baron Samedi
Wohlv
Baron Samedi
13,246
1,122
2,425
4,570
10,893
6,481
756
2,776
8,028
48,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,662
Gold Earned
38,175
214
Minions Killed
226
10
Camps Cleared
10
948,628
Distance Traveled
972,400
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,971
831
106
9
5
226,162
4
L
Sobek
8,933
744
15
1
0
250,709
3
W
Guan Yu
10,110
843
37
3
1
245,839
0
L
Sol
9,730
811
71
6
4
199,771
0
L
Mulan
9,541
795
34
3
1
295,758
1
W
Heimdallr
10,667
889
74
6
5
223,151
1
W
Jormungandr
10,800
900
42
4
1
244,102
1
W
Baron Samedi
10,085
840
61
5
3
235,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role