Player Matchup

Fenrir
Fenrir
Platinum II
BUILDTHEWALLXD
Fenrir
Platinum II
Level 92
God Stats
5W - 0L
1,823 SR
Queue Stats
100W - 85L
1,998 MMR
Party 2
Nox
Nox
Diamond V
Jeezren
Nox
Diamond V
Level 120
God Stats
1W - 1L
1,568 SR
Queue Stats
136W - 121L
2,075 MMR
Party 1
Kali
Kali
Diamond V
Looumin
Kali
Diamond V
Level 160
God Stats
17W - 12L
1,730 SR
Queue Stats
262W - 262L
2,004 MMR
Solo
Mulan
Mulan
Platinum II
iMrGunster
Mulan
Platinum II
Level 157
God Stats
19W - 14L
1,624 SR
Queue Stats
462W - 457L
1,903 MMR
Party 1
Charybdis
Charybdis
Diamond IV
togger
Charybdis
Diamond IV
Level 120
God Stats
11W - 16L
1,501 SR
Queue Stats
105W - 90L
1,996 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,649 SR
1,995 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,503 SR
2,001 MMR
Thanatos
Thanatos
Platinum II
DefenderDO
Thanatos
Platinum II
Level 160
God Stats
20W - 22L
1,636 SR
Queue Stats
823W - 811L
1,974 MMR
Solo
Khepri
Khepri
Platinum I
Gengibrxnx
Khepri
Platinum I
Level 124
God Stats
11W - 11L
1,614 SR
Queue Stats
971W - 964L
1,983 MMR
Solo
Scylla
Scylla
Diamond IV
Jávii
Scylla
Diamond IV
Level 106
God Stats
52W - 42L
1,677 SR
Queue Stats
209W - 212L
2,056 MMR
Party 3
Olorun
Olorun
Diamond V
RichHomieTom
Olorun
Diamond V
Level 110
God Stats
1W - 1L
1,448 SR
Queue Stats
132W - 133L
2,002 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum I
SafeVirus
Cu Chulainn
Platinum I
Level 147
God Stats
0W - 2L
1,141 SR
Queue Stats
117W - 120L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 20
10,660
508
11,319
21,259
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
18
8 / 2 / 13
12,369
589
13,192
13,598
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Looumin
Kali
18
13 / 7 / 10
13,116
625
21,321
21,665
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
17
8 / 4 / 11
12,224
582
13,559
20,497
19,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
togger
Charybdis
20
7 / 0 / 7
13,572
646
12,632
15,132
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AchillesGebSolArtio

VS

Bans
Ah Muzen CabBastetYemojaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DefenderDO
Thanatos
15
1 / 13 / 5
9,648
459
10,645
17,765
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Gengibrxnx
Khepri
14
0 / 5 / 10
9,857
469
5,263
18,347
23,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Jávii
Scylla
16
3 / 8 / 1
9,956
474
11,255
12,194
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
18
4 / 5 / 0
11,927
568
10,481
16,584
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
SafeVirus
Cu Chulainn
19
9 / 6 / 2
12,077
575
17,515
23,728
21,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
37
Kills
17
17
Deaths
37
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
4
20
2.75
L
Thanatos
DefenderDO
Thanatos
1
13
5
0.27
L
Khepri
Gengibrxnx
Khepri
0
5
10
1
W
Nox
8
2
13
7.25
L
Scylla
Jávii
Scylla
3
8
1
0.44
W
Kali
Looumin
Kali
13
7
10
2.57
L
Olorun
4
5
0
0.8
L
Cu Chulainn
SafeVirus
Cu Chulainn
9
6
2
1.67
W
Mulan
8
4
11
3.38
W
Charybdis
togger
Charybdis
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,023
Damage
55,159
92,151
Taken
88,618
57,564
Mitigated
62,111
38,814
Healing
28,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,319
3,236
840
6,118
21,259
15,126
399
6,523
14,334
375
30,154
L
Thanatos
DefenderDO
Thanatos
10,645
4,208
0
8,034
17,765
8,723
0
4,032
13,515
0
61,329
L
Khepri
Gengibrxnx
Khepri
5,263
683
3,367
2,678
18,347
23,215
411
5,659
12,460
20,869
0
W
Nox
13,192
1,171
614
4,096
13,598
5,437
1,561
6,162
7,079
80,547
0
L
Scylla
Jávii
Scylla
11,255
730
0
1,102
12,194
3,837
0
1,699
10,443
69,272
0
W
Kali
Looumin
Kali
21,321
9,469
0
7,058
21,665
11,802
1,043
7,141
14,033
0
78,866
L
Olorun
10,481
6,019
591
7,186
16,584
5,105
33
326
16,258
97,231
0
L
Cu Chulainn
SafeVirus
Cu Chulainn
17,515
3,351
0
5,795
23,728
21,231
0
2,902
20,766
11,807
66,575
W
Mulan
13,559
1,520
1,229
7,091
20,497
19,647
1,020
3,100
16,892
8,067
52,749
W
Charybdis
togger
Charybdis
12,632
6,842
0
11,768
15,132
5,552
2,382
7,347
7,631
0
124,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
53,465
585
Minions Killed
567
0
Camps Cleared
0
2,023,746
Distance Traveled
1,895,774
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,660
508
32
2
0
433,860
10
L
Thanatos
9,648
459
102
5
0
354,077
1
L
Khepri
9,857
469
24
1
0
414,280
5
W
Nox
12,369
589
152
7
0
402,820
4
L
Scylla
9,956
474
119
6
0
359,944
4
W
Kali
13,116
625
108
5
0
381,192
2
L
Olorun
11,927
568
181
9
0
367,332
6
L
Cu Chulainn
12,077
575
141
7
0
400,141
7
W
Mulan
12,224
582
97
5
0
394,271
4
W
Charybdis
13,572
646
196
9
0
411,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role