Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
HardPhoenixLXIX
Kuzenbo
Level 115
God Stats
8W - 7L
1,523 SR
Queue Stats
307W - 311L
1,440 Elo+
Party 2
Ra
Ra
SangaBoh
Ra
Level 20
God Stats
1W - 1L
1,589 SR
Queue Stats
7W - 8L
1,421 Elo+
Party 2
Team Averages
Level 80
1,537 SR
1,454 Elo+

VS

Team Averages
Level 66
1,600 SR
1,524 Elo+
Chang'e
Chang'e
AwsumWolf
Chang'e
Level 118
God Stats
12W - 2L
1,712 SR
Queue Stats
164W - 131L
1,544 Elo+
Party 1
Mulan
Mulan
CarmelMan101
Mulan
Level 28
God Stats
8W - 2L
1,559 SR
Queue Stats
117W - 94L
1,489 Elo+
Party 1
Bacchus
Bacchus
StalkingPuma
Bacchus
Level 52
God Stats
6W - 5L
1,529 SR
Queue Stats
132W - 107L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 6 / 3
6,565
657
6,703
8,701
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 6 / 1
6,809
681
5,534
10,324
12,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
5,892
589
4,075
8,510
3,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AwsumWolf
Chang'e
13
10 / 1 / 7
9,039
904
10,488
6,696
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 6
7,469
747
6,108
6,979
4,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
StalkingPuma
Bacchus
12
5 / 0 / 14
8,625
863
6,709
8,858
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
3
0.42
W
Chang'e
AwsumWolf
Chang'e
10
1
7
13.5
W
4
3
6
2.33
L
3
6
1
0.58
L
0
7
1
0.07
W
Bacchus
StalkingPuma
Bacchus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,312
Damage
23,305
27,535
Taken
22,533
19,111
Mitigated
19,783
1,322
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,703
2,241
0
430
8,701
3,054
0
6,110
2,591
0
16,533
W
Chang'e
AwsumWolf
Chang'e
10,488
1,596
2,188
2,486
6,696
2,482
437
3,720
2,976
35,205
0
W
6,108
1,734
0
296
6,979
4,544
472
3,004
3,975
0
20,741
L
5,534
2,008
0
0
10,324
12,840
7
5,321
5,003
8,669
0
L
4,075
387
353
539
8,510
3,217
18
6,314
2,196
18,954
0
W
Bacchus
StalkingPuma
Bacchus
6,709
1,634
0
1,820
8,858
12,757
364
3,273
5,585
12,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,266
Gold Earned
25,133
65
Minions Killed
122
3
Camps Cleared
6
461,514
Distance Traveled
521,600
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,565
657
29
3
2
176,154
2
W
Chang'e
9,039
904
64
6
3
154,490
0
W
Mulan
7,469
747
42
4
3
173,162
0
L
Kuzenbo
6,809
681
5
1
1
138,087
1
L
Ra
5,892
589
31
3
0
147,273
0
W
Bacchus
8,625
863
16
2
0
193,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role