Player Matchup

Sylvanus
Sylvanus
Il Gordo lI
Sylvanus
Level 104
God Stats
7W - 1L
1,978 SR
Queue Stats
93W - 75L
1,602 Elo+
Party 2
Xbalanque
Xbalanque
NotaSmurf6804
Xbalanque
Level 84
God Stats
6W - 3L
1,789 SR
Queue Stats
253W - 178L
1,602 Elo+
Party 2
Ne Zha
Ne Zha
Peptol
Ne Zha
Level 8
God Stats
3W - 0L
1,797 SR
Queue Stats
12W - 1L
1,884 Elo+
Party 2
Chang'e
Chang'e
Rylvndz
Chang'e
Level 92
God Stats
28W - 23L
1,589 SR
Queue Stats
399W - 467L
1,531 Elo+
Party 2
Ares
Ares
Thraawn
Ares
Level 104
God Stats
8W - 4L
1,654 SR
Queue Stats
25W - 21L
1,457 Elo+
Party 2
Team Averages
Level 78
1,762 SR
1,615 Elo+

VS

Team Averages
Level 92
1,571 SR
1,605 Elo+
Ullr
Ullr
Aceitoonice
Ullr
Level 24
God Stats
0W - 2L
1,311 SR
Queue Stats
22W - 16L
1,644 Elo+
Party 1
Horus
Horus
JordanPL9801
Horus
Level 145
God Stats
76W - 42L
1,702 SR
Queue Stats
236W - 218L
1,619 Elo+
Party 1
Merlin
Merlin
Plexly
Merlin
Level 103
God Stats
1W - 1L
1,682 SR
Queue Stats
121W - 107L
1,584 Elo+
Party 3
Tyr
Tyr
PlutoGoBrazy
Tyr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,549 Elo+
Party 3
Bakasura
Bakasura
Prxset
Bakasura
Level 149
God Stats
12W - 13L
1,659 SR
Queue Stats
437W - 379L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Il Gordo lI
Sylvanus
11
2 / 2 / 5
8,248
516
5,409
12,924
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
NotaSmurf6804
Xbalanque
15
2 / 5 / 2
8,904
557
6,988
12,577
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Peptol
Ne Zha
17
13 / 1 / 0
10,341
646
18,127
16,679
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Rylvndz
Chang'e
14
5 / 3 / 2
8,899
556
7,696
10,800
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Thraawn
Ares
11
1 / 1 / 7
7,494
468
6,719
8,790
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
8,793
550
9,103
11,237
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 4 / 4
6,623
414
6,774
13,003
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Plexly
Merlin
12
0 / 4 / 5
7,095
443
10,211
7,757
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 0
6,703
419
4,426
11,524
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Prxset
Bakasura
13
4 / 5 / 2
8,146
509
9,381
16,863
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
23
Kills
12
12
Deaths
23
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Sylvanus
Il Gordo lI
Sylvanus
2
2
5
2.25
L
2
4
4
1
W
Xbalanque
NotaSmurf6804
Xbalanque
2
5
2
0.6
W
Ne Zha
Peptol
Ne Zha
13
1
0
13
L
Merlin
Plexly
Merlin
0
4
5
0.63
L
0
6
0
0
L
Bakasura
Prxset
Bakasura
4
5
2
1
W
Chang'e
Rylvndz
Chang'e
5
3
2
2
W
Ares
Thraawn
Ares
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,939
Damage
39,895
61,770
Taken
60,384
31,741
Mitigated
30,268
31,324
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,103
2,682
0
1,634
11,237
3,564
0
3,261
7,823
0
46,247
W
Sylvanus
Il Gordo lI
Sylvanus
5,409
913
3,653
4,567
12,924
12,223
0
3,036
9,094
21,623
0
L
6,774
2,379
1,073
3,652
13,003
9,534
0
5,324
7,333
0
12,897
W
Xbalanque
NotaSmurf6804
Xbalanque
6,988
2,589
0
5,720
12,577
3,692
2,146
0
12,285
0
63,269
W
Ne Zha
Peptol
Ne Zha
18,127
8,065
348
9,079
16,679
8,618
0
3,685
12,698
0
78,904
L
Merlin
Plexly
Merlin
10,211
606
0
373
7,757
2,503
0
2,841
4,586
46,466
0
L
4,426
1,087
31
2,438
11,524
6,397
0
2,617
8,298
8,072
26,732
L
Bakasura
Prxset
Bakasura
9,381
6,373
0
6,478
16,863
8,270
0
5,297
11,202
0
57,954
W
Chang'e
Rylvndz
Chang'e
7,696
211
732
4,211
10,800
3,672
204
3,464
6,989
58,569
0
W
Ares
Thraawn
Ares
6,719
87
0
3,014
8,790
3,536
0
881
7,743
33,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
37,360
458
Minions Killed
345
0
Camps Cleared
0
1,551,431
Distance Traveled
1,528,133
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,793
550
77
5
0
282,303
2
W
Sylvanus
8,248
516
40
3
0
279,821
2
L
Horus
6,623
414
13
1
0
295,135
2
W
Xbalanque
8,904
557
120
8
0
276,585
4
W
Ne Zha
10,341
646
140
9
0
341,297
5
L
Merlin
7,095
443
75
5
0
287,930
4
L
Tyr
6,703
419
77
5
0
314,121
0
L
Bakasura
8,146
509
103
6
0
348,644
3
W
Chang'e
8,899
556
103
6
0
306,752
3
W
Ares
7,494
468
55
3
0
346,976
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role