Player Matchup

Chang'e
Chang'e
Giishkaatig
Chang'e
Level 84
God Stats
16W - 18L
1,468 SR
Queue Stats
82W - 85L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
IProjectChaos
Baron Samedi
Level 58
God Stats
16W - 10L
1,568 SR
Queue Stats
59W - 52L
1,442 Elo+
Party 3
Izanami
Izanami
PapasJr420
Izanami
Level 109
God Stats
23W - 20L
1,468 SR
Queue Stats
588W - 660L
1,430 Elo+
Party 4
Bastet
Bastet
SBF Craker
Bastet
Level 149
God Stats
20W - 5L
1,669 SR
Queue Stats
250W - 241L
1,452 Elo+
Solo
Ganesha
Ganesha
SrPorta
Ganesha
Level 129
God Stats
3W - 6L
1,435 SR
Queue Stats
621W - 639L
1,422 Elo+
Party 4
Team Averages
Level 106
1,521 SR
1,445 Elo+

VS

Team Averages
Level 94
1,568 SR
1,442 Elo+
Cerberus
Cerberus
Catstrophic
Cerberus
Level 85
God Stats
1W - 2L
1,724 SR
Queue Stats
46W - 39L
1,428 Elo+
Party 2
Erlang Shen
Erlang Shen
Kwazaar
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,432 Elo+
Party 2
Thanatos
Thanatos
Lord of Ligma
Thanatos
Level 108
God Stats
13W - 11L
1,514 SR
Queue Stats
399W - 403L
1,492 Elo+
Solo
Charybdis
Charybdis
Tjpeyton
Charybdis
Level 106
God Stats
11W - 18L
1,437 SR
Queue Stats
255W - 270L
1,440 Elo+
Party 1
Hera
Hera
venlenon
Hera
Level 66
God Stats
4W - 1L
1,667 SR
Queue Stats
70W - 82L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Giishkaatig
Chang'e
12
3 / 2 / 3
7,661
547
5,312
7,083
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
IProjectChaos
Baron Samedi
14
6 / 0 / 2
8,445
603
5,594
7,527
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
PapasJr420
Izanami
12
1 / 3 / 4
6,867
491
8,045
7,813
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
SBF Craker
Bastet
15
9 / 0 / 4
8,920
637
9,991
8,667
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
SrPorta
Ganesha
10
0 / 2 / 4
6,382
456
4,206
11,263
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Catstrophic
Cerberus
10
0 / 2 / 3
6,290
449
3,350
10,700
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Kwazaar
Erlang Shen
10
0 / 6 / 2
6,279
449
6,075
11,162
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Lord of Ligma
Thanatos
12
2 / 5 / 2
6,895
493
3,690
11,915
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Tjpeyton
Charybdis
11
2 / 1 / 0
6,926
495
8,827
8,341
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
13
3 / 5 / 0
7,639
546
5,141
7,018
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Catstrophic
Cerberus
0
2
3
0.75
W
Chang'e
Giishkaatig
Chang'e
3
2
3
2.25
W
Baron Samedi
IProjectChaos
Baron Samedi
6
0
2
7
L
Erlang Shen
Kwazaar
Erlang Shen
0
6
2
0.17
L
Thanatos
Lord of Ligma
Thanatos
2
5
2
0.6
W
Izanami
PapasJr420
Izanami
1
3
4
1
W
Bastet
SBF Craker
Bastet
9
0
4
11
W
Ganesha
SrPorta
Ganesha
0
2
4
1
L
Charybdis
Tjpeyton
Charybdis
2
1
0
2
L
Hera
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
27,083
42,353
Taken
49,136
21,077
Mitigated
17,990
15,429
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Catstrophic
Cerberus
3,350
464
243
3,109
10,700
5,127
187
1,641
9,059
20,888
0
W
Chang'e
Giishkaatig
Chang'e
5,312
510
347
4,029
7,083
4,347
190
142
6,941
37,055
0
W
Baron Samedi
IProjectChaos
Baron Samedi
5,594
213
112
2,815
7,527
3,248
428
2,648
4,674
44,787
0
L
Erlang Shen
Kwazaar
Erlang Shen
6,075
2,454
0
3,015
11,162
5,469
0
5,548
5,001
320
32,718
L
Thanatos
Lord of Ligma
Thanatos
3,690
516
0
7,611
11,915
3,308
0
2,661
9,053
0
36,170
W
Izanami
PapasJr420
Izanami
8,045
5,483
0
2,334
7,813
2,215
1,160
1,705
6,068
0
46,638
W
Bastet
SBF Craker
Bastet
9,991
1,917
0
2,919
8,667
2,829
0
1,420
7,081
0
56,482
W
Ganesha
SrPorta
Ganesha
4,206
582
272
2,601
11,263
8,438
0
2,427
8,836
16,993
0
L
Charybdis
Tjpeyton
Charybdis
8,827
5,907
0
3,998
8,341
2,020
0
1,998
6,343
0
56,796
L
Hera
5,141
683
0
920
7,018
2,066
0
2,576
4,292
46,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
34,029
380
Minions Killed
387
0
Camps Cleared
0
1,309,768
Distance Traveled
1,223,303
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,290
449
41
3
0
243,989
0
W
Chang'e
7,661
547
77
6
0
231,748
4
W
Baron Samedi
8,445
603
95
7
0
255,679
2
L
Erlang Shen
6,279
449
57
4
0
248,033
0
L
Thanatos
6,895
493
71
5
0
247,432
2
W
Izanami
6,867
491
117
8
0
242,662
0
W
Bastet
8,920
637
85
6
0
310,637
4
W
Ganesha
6,382
456
6
0
0
269,042
4
L
Charybdis
6,926
495
105
8
0
236,416
2
L
Hera
7,639
546
113
8
0
247,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role