Player Matchup

Merlin
Merlin
R4tb3llyy
Merlin
Level 140
God Stats
24W - 28L
1,485 SR
Queue Stats
273W - 302L
1,352 Elo+
Solo
Danzaburou
Danzaburou
TazMonkey2797
Danzaburou
Level 55
God Stats
2W - 5L
1,234 SR
Queue Stats
42W - 70L
1,275 Elo+
Solo
Osiris
Osiris
t8kitIndafAce
Osiris
Level 29
God Stats
6W - 4L
1,469 SR
Queue Stats
25W - 28L
1,293 Elo+
Party 1
Kali
Kali
xDJ KGFx
Kali
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 51L
1,306 Elo+
Party 1
Bacchus
Bacchus
xJELLY KGFx
Bacchus
Level 38
God Stats
6W - 5L
1,412 SR
Queue Stats
35W - 42L
1,296 Elo+
Party 1
Team Averages
Level 66
1,420 SR
1,304 Elo+

VS

Team Averages
Level 60
1,616 SR
1,328 Elo+
Guan Yu
Guan Yu
Gertrudis09
Guan Yu
Level 13
God Stats
4W - 4L
1,584 SR
Queue Stats
9W - 16L
1,306 Elo+
Party 2
Yemoja
Yemoja
SKR_Moto_Moto
Yemoja
Level 64
God Stats
1W - 2L
1,657 SR
Queue Stats
109W - 150L
1,318 Elo+
Solo
Hachiman
Hachiman
VizionsofJudas
Hachiman
Level 49
God Stats
2W - 2L
1,767 SR
Queue Stats
169W - 187L
1,321 Elo+
Party 2
He Bo
He Bo
chuntisaur
He Bo
Level 49
God Stats
3W - 2L
1,757 SR
Queue Stats
162W - 180L
1,348 Elo+
Party 2
Chronos
Chronos
createdonlyonce
Chronos
Level 126
God Stats
1W - 3L
1,316 SR
Queue Stats
94W - 96L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
R4tb3llyy
Merlin
19
3 / 0 / 6
11,111
617
6,562
7,754
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TazMonkey2797
Danzaburou
14
4 / 0 / 7
8,670
482
10,818
10,216
3,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
9 / 0 / 1
10,022
557
8,867
11,080
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
16
8 / 1 / 9
10,284
571
10,077
14,964
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
xJELLY KGFx
Bacchus
14
3 / 1 / 9
9,276
515
8,739
14,980
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gertrudis09
Guan Yu
12
0 / 7 / 0
7,315
406
2,621
11,764
10,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 4 / 1
7,542
419
2,643
13,542
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
2 / 5 / 0
8,631
480
9,740
10,648
2,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
11
0 / 9 / 0
6,991
388
6,515
11,984
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 2 / 0
7,866
437
5,885
12,857
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
27
Kills
2
2
Deaths
27
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Gertrudis09
Guan Yu
0
7
0
0
W
Merlin
R4tb3llyy
Merlin
3
0
6
6
L
0
4
1
0.13
W
Danzaburou
TazMonkey2797
Danzaburou
4
0
7
7.5
L
Hachiman
2
5
0
0.4
L
He Bo
0
9
0
0
L
0
2
0
0
W
9
0
1
9.5
W
Kali
8
1
9
12.5
W
Bacchus
xJELLY KGFx
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
27,404
58,994
Taken
60,795
38,443
Mitigated
30,531
22,389
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Gertrudis09
Guan Yu
2,621
1,303
0
1,540
11,764
10,602
576
349
11,415
0
28,006
W
Merlin
R4tb3llyy
Merlin
6,562
416
0
1,003
7,754
3,026
0
2,099
5,461
93,736
0
L
2,643
360
1,879
3,883
13,542
7,818
40
4,973
8,569
18,289
0
W
Danzaburou
TazMonkey2797
Danzaburou
10,818
5,247
0
3,851
10,216
3,355
1,148
3,343
6,873
0
51,005
L
Hachiman
9,740
4,459
0
1,651
10,648
2,563
954
3,488
7,160
0
52,074
L
He Bo
6,515
51
0
930
11,984
2,969
0
2,907
9,077
35,215
0
L
5,885
525
0
646
12,857
6,579
1,909
3,584
9,273
57,703
0
W
8,867
5,103
35
4,578
11,080
8,876
2,636
2,170
8,833
0
43,772
W
Kali
10,077
5,543
0
8,405
14,964
7,025
0
3,031
11,803
0
65,137
W
Bacchus
xJELLY KGFx
Bacchus
8,739
449
0
4,517
14,980
16,161
496
3,902
10,981
28,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
38,345
506
Minions Killed
349
0
Camps Cleared
0
1,816,231
Distance Traveled
1,605,030
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,315
406
67
4
0
289,052
0
W
Merlin
11,111
617
169
9
0
368,094
8
L
Yemoja
7,542
419
36
2
0
307,236
0
W
Danzaburou
8,670
482
97
5
0
361,329
0
L
Hachiman
8,631
480
89
5
0
318,547
3
L
He Bo
6,991
388
55
3
0
307,277
1
L
Chronos
7,866
437
102
6
0
382,918
0
W
Osiris
10,022
557
80
4
0
332,675
3
W
Kali
10,284
571
116
6
0
399,345
2
W
Bacchus
9,276
515
44
2
0
354,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role