Player Matchup

Gilgamesh
Gilgamesh
DynasticBat89
Gilgamesh
Level 61
God Stats
3W - 8L
1,371 SR
Queue Stats
27W - 43L
1,325 Elo+
Party 1
Rama
Rama
uknowtht1guy
Rama
Level 115
God Stats
0W - 1L
1,549 SR
Queue Stats
51W - 59L
1,375 Elo+
Party 1
Hera
Hera
xSlipknot21
Hera
Level 81
God Stats
0W - 1L
1,319 SR
Queue Stats
19W - 18L
1,404 Elo+
Party 1
Team Averages
Level 86
1,413 SR
1,368 Elo+

VS

Team Averages
Level 76
1,508 SR
1,413 Elo+
Gilgamesh
Gilgamesh
DestremYT
Gilgamesh
Level 106
God Stats
5W - 2L
1,549 SR
Queue Stats
44W - 45L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
Mescan69
Ah Puch
Level 85
God Stats
8W - 4L
1,476 SR
Queue Stats
45W - 56L
1,403 Elo+
Solo
Merlin
Merlin
lonewolfgamer144
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DynasticBat89
Gilgamesh
14
4 / 4 / 6
11,086
693
8,540
13,784
8,270
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
6 / 4 / 7
11,639
727
12,716
15,464
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 5
10,317
645
7,706
11,438
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DestremYT
Gilgamesh
14
8 / 5 / 5
11,458
716
15,148
21,312
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Mescan69
Ah Puch
14
4 / 4 / 7
10,758
672
12,524
9,985
3,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 8
10,616
664
6,529
10,880
3,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
15
15
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DestremYT
Gilgamesh
8
5
5
2.1
L
Gilgamesh
DynasticBat89
Gilgamesh
4
4
6
1.75
W
Ah Puch
Mescan69
Ah Puch
4
4
7
1.88
W
3
4
8
1.75
L
6
4
7
2.38
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
34,201
40,686
Taken
42,177
17,897
Mitigated
26,321
5,259
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DestremYT
Gilgamesh
15,148
3,226
224
2,187
21,312
19,259
1,204
3,295
17,809
0
38,945
L
Gilgamesh
DynasticBat89
Gilgamesh
8,540
1,114
0
185
13,784
8,270
0
7,649
5,813
0
21,311
W
Ah Puch
Mescan69
Ah Puch
12,524
110
0
1,646
9,985
3,380
975
3,246
6,519
41,133
0
W
6,529
295
0
1,707
10,880
3,682
441
1,722
9,006
33,829
0
L
12,716
9,565
0
3,341
15,464
6,242
849
6,650
8,295
0
58,169
L
7,706
1,916
0
1,733
11,438
3,385
120
5,274
5,970
25,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
32,832
185
Minions Killed
156
6
Camps Cleared
8
835,541
Distance Traveled
811,110
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,458
716
38
2
4
308,204
1
L
Gilgamesh
11,086
693
31
2
3
294,118
0
W
Ah Puch
10,758
672
65
4
3
240,985
3
W
Merlin
10,616
664
53
3
1
261,921
0
L
Rama
11,639
727
101
6
1
274,269
4
L
Hera
10,317
645
53
3
2
267,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role