Player Matchup

Chang'e
Chang'e
AwsumWolf
Chang'e
Level 118
God Stats
12W - 2L
1,680 SR
Queue Stats
164W - 131L
1,537 Elo+
Party 2
Mulan
Mulan
CarmelMan101
Mulan
Level 28
God Stats
8W - 2L
1,455 SR
Queue Stats
117W - 94L
1,481 Elo+
Party 2
Ymir
Ymir
StalkingPuma
Ymir
Level 52
God Stats
12W - 3L
1,702 SR
Queue Stats
132W - 107L
1,533 Elo+
Party 2
Team Averages
Level 66
1,613 SR
1,517 Elo+

VS

Team Averages
Level 48
1,481 SR
1,362 Elo+
Sun Wukong
Sun Wukong
DBJDelish
Sun Wukong
Level 55
God Stats
12W - 16L
1,483 SR
Queue Stats
128W - 156L
1,429 Elo+
Solo
Bastet
Bastet
Pap1munyano
Bastet
Level 49
God Stats
22W - 26L
1,461 SR
Queue Stats
105W - 154L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
isoLopi
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 132L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AwsumWolf
Chang'e
13
4 / 2 / 9
9,075
698
13,782
9,088
2,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 3 / 7
9,028
694
7,353
9,275
6,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 1 / 8
10,102
777
8,358
12,675
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBJDelish
Sun Wukong
12
0 / 5 / 6
7,750
596
4,917
15,416
15,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
12
3 / 5 / 2
8,354
643
7,728
11,937
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
isoLopi
Morgan Le Fay
11
3 / 5 / 2
8,148
627
9,739
10,310
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AwsumWolf
Chang'e
4
2
9
4.25
W
5
3
7
2.83
L
Sun Wukong
DBJDelish
Sun Wukong
0
5
6
0.6
L
Bastet
3
5
2
0.8
W
6
1
8
10
L
Morgan Le Fay
isoLopi
Morgan Le Fay
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
22,384
31,038
Taken
37,663
23,134
Mitigated
24,420
7,174
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AwsumWolf
Chang'e
13,782
1,735
2,363
2,402
9,088
2,779
786
1,520
7,353
45,630
0
W
7,353
1,531
0
166
9,275
6,702
286
3,598
5,491
0
17,284
L
Sun Wukong
DBJDelish
Sun Wukong
4,917
861
0
2,877
15,416
15,169
146
8,267
7,149
0
15,895
L
Bastet
7,728
2,369
0
2,757
11,937
5,474
707
7,468
4,469
0
24,259
W
8,358
1,815
0
2,243
12,675
13,653
360
4,835
7,657
17,552
0
L
Morgan Le Fay
isoLopi
Morgan Le Fay
9,739
1,062
313
2,572
10,310
3,777
0
7,149
3,161
29,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
24,252
120
Minions Killed
96
5
Camps Cleared
6
686,332
Distance Traveled
655,381
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,075
698
72
6
2
230,996
0
W
Mulan
9,028
694
26
2
1
225,892
0
L
Sun Wukong
7,750
596
27
2
0
226,842
0
L
Bastet
8,354
643
31
2
4
229,752
1
W
Ymir
10,102
777
22
2
2
229,444
3
L
Morgan Le Fay
8,148
627
38
3
2
198,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role