Player Matchup

Chaac
Chaac
DavidPapaya
Chaac
Level 69
God Stats
6W - 1L
1,533 SR
Queue Stats
60W - 50L
1,499 Elo+
Party 1
Merlin
Merlin
Javi-ht123
Merlin
Level 89
God Stats
5W - 4L
1,527 SR
Queue Stats
57W - 46L
1,503 Elo+
Party 1
Erlang Shen
Erlang Shen
sebasg2310
Erlang Shen
Level 27
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 5L
1,532 Elo+
Party 1
Team Averages
Level 62
1,543 SR
1,511 Elo+

VS

Team Averages
Level 42
1,478 SR
1,432 Elo+
Thoth
Thoth
JmansBiggestFan
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr Massacre02
Gilgamesh
Level 24
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 8L
1,295 Elo+
Party 2
Skadi
Skadi
ηøνâ
Skadi
Level 89
God Stats
0W - 1L
1,622 SR
Queue Stats
43W - 20L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 13
8,520
852
11,675
10,259
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Javi-ht123
Merlin
12
4 / 2 / 10
7,858
786
4,566
3,780
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
sebasg2310
Erlang Shen
13
10 / 1 / 9
8,846
885
11,762
11,373
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,887
689
6,329
7,699
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Mr Massacre02
Gilgamesh
9
1 / 7 / 2
6,727
673
5,467
15,831
8,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
ηøνâ
Skadi
9
1 / 8 / 2
6,757
676
6,497
9,086
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Merlin
Javi-ht123
Merlin
4
2
10
4.5
L
2
6
1
0.42
L
Gilgamesh
Mr Massacre02
Gilgamesh
1
7
2
0.29
W
Erlang Shen
sebasg2310
Erlang Shen
10
1
9
14.5
L
Skadi
ηøνâ
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
18,293
25,412
Taken
32,616
16,018
Mitigated
14,010
8,661
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,675
1,460
0
5,401
10,259
8,236
703
1,749
8,320
0
26,210
W
Merlin
Javi-ht123
Merlin
4,566
65
0
0
3,780
1,065
758
1,246
2,366
25,977
0
L
6,329
562
0
750
7,699
2,327
0
1,109
6,250
17,921
0
L
Gilgamesh
Mr Massacre02
Gilgamesh
5,467
1,256
0
2,373
15,831
8,317
0
2,844
12,598
0
11,236
W
Erlang Shen
sebasg2310
Erlang Shen
11,762
5,570
513
2,747
11,373
6,717
833
3,134
7,979
0
23,979
L
Skadi
ηøνâ
Skadi
6,497
3,065
0
96
9,086
3,366
0
613
8,397
0
17,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
20,371
127
Minions Killed
82
7
Camps Cleared
1
562,669
Distance Traveled
486,175
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,520
852
47
5
0
186,391
3
W
Merlin
7,858
786
49
5
4
189,506
4
L
Thoth
6,887
689
43
4
1
168,803
4
L
Gilgamesh
6,727
673
8
1
0
165,682
0
W
Erlang Shen
8,846
885
31
3
3
186,772
1
L
Skadi
6,757
676
31
3
0
151,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role