Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Luis14Ramos
Achilles
Level 126
God Stats
1W - 1L
1,635 SR
Queue Stats
18W - 20L
1,558 Elo+
Party 1
Thor
Thor
MartynDc
Thor
Level 148
God Stats
1W - 2L
1,568 SR
Queue Stats
60W - 58L
1,587 Elo+
Party 1
Ymir
Ymir
Redaytius
Ymir
Level 155
God Stats
11W - 6L
1,635 SR
Queue Stats
409W - 385L
1,587 Elo+
Solo
Jing Wei
Jing Wei
SpeedF_cks
Jing Wei
Level 85
God Stats
1W - 1L
1,876 SR
Queue Stats
83W - 93L
1,519 Elo+
Party 1
Team Averages
Level 133
1,643 SR
1,550 Elo+

VS

Team Averages
Level 136
1,601 SR
1,579 Elo+
Thor
Thor
Bangtanboy
Thor
Level 148
God Stats
2W - 1L
1,584 SR
Queue Stats
50W - 47L
1,522 Elo+
Party 2
Hachiman
Hachiman
LionsGate2
Hachiman
Level 140
God Stats
4W - 3L
1,549 SR
Queue Stats
63W - 47L
1,571 Elo+
Party 2
Poseidon
Poseidon
Mecatronica
Poseidon
Level 159
God Stats
7W - 6L
1,578 SR
Queue Stats
174W - 153L
1,617 Elo+
Solo
Sobek
Sobek
Riquetrom99
Sobek
Level 108
God Stats
1W - 1L
1,332 SR
Queue Stats
91W - 86L
1,596 Elo+
Solo
Merlin
Merlin
timonelfuerte
Merlin
Level 127
God Stats
5W - 0L
1,962 SR
Queue Stats
43W - 30L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 1
7,365
567
4,353
7,132
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Luis14Ramos
Achilles
11
1 / 1 / 1
6,172
475
3,354
9,773
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
11
1 / 3 / 5
6,767
521
4,642
9,543
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
11
2 / 2 / 2
6,555
504
3,051
11,892
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SpeedF_cks
Jing Wei
11
0 / 2 / 1
6,441
495
3,224
8,807
2,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 2
7,647
588
8,106
9,599
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
LionsGate2
Hachiman
13
1 / 1 / 3
7,302
562
6,198
7,176
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Mecatronica
Poseidon
14
1 / 1 / 2
8,459
651
6,626
5,419
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 4
6,819
525
3,550
6,410
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 4
7,365
567
3,726
4,937
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
12
12
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
1
0.63
W
7
3
2
2.67
W
Hachiman
LionsGate2
Hachiman
1
1
3
2.5
L
Achilles
Luis14Ramos
Achilles
1
1
1
1.5
L
Thor
1
3
5
1.17
W
Poseidon
Mecatronica
Poseidon
1
1
2
2
L
Ymir
2
2
2
1.5
W
2
0
4
4
L
Jing Wei
SpeedF_cks
Jing Wei
0
2
1
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
28,206
47,147
Taken
33,541
23,304
Mitigated
14,534
13,983
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,353
368
0
1,216
7,132
2,177
0
2,641
4,491
46,169
0
W
8,106
2,560
0
3,333
9,599
3,076
50
1,208
8,241
0
36,167
W
Hachiman
LionsGate2
Hachiman
6,198
3,518
0
2,614
7,176
2,368
670
1,388
5,788
0
47,514
L
Achilles
Luis14Ramos
Achilles
3,354
848
0
4,089
9,773
7,558
0
3,281
5,737
0
28,116
L
Thor
4,642
1,573
0
2,356
9,543
3,054
0
3,323
6,187
0
39,043
W
Poseidon
Mecatronica
Poseidon
6,626
626
0
2,980
5,419
2,546
0
319
4,623
56,715
0
L
Ymir
3,051
414
212
2,652
11,892
7,929
0
3,481
8,321
26,639
0
W
3,550
616
0
3,096
6,410
5,194
196
1,300
5,032
13,987
0
L
Jing Wei
SpeedF_cks
Jing Wei
3,224
2,743
0
3,458
8,807
2,586
0
298
8,509
0
39,227
W
3,726
451
0
250
4,937
1,350
346
2,779
1,940
52,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
37,592
357
Minions Killed
409
0
Camps Cleared
0
1,258,217
Distance Traveled
1,373,826
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,365
567
102
8
0
243,009
3
W
Thor
7,647
588
63
5
0
299,268
1
W
Hachiman
7,302
562
95
7
0
251,160
2
L
Achilles
6,172
475
46
4
0
245,746
5
L
Thor
6,767
521
76
6
0
279,874
3
W
Poseidon
8,459
651
122
9
0
266,828
5
L
Ymir
6,555
504
51
4
0
234,456
2
W
Sobek
6,819
525
18
1
0
299,539
3
L
Jing Wei
6,441
495
82
6
0
255,132
7
W
Merlin
7,365
567
111
9
0
257,031
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role