Player Matchup

Cthulhu
Cthulhu
Fabrothewolf
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,257 Elo+
Party 1
Zeus
Zeus
Rabajin793
Zeus
Level 75
God Stats
1W - 1L
1,174 SR
Queue Stats
10W - 5L
1,392 Elo+
Party 1
Hou Yi
Hou Yi
THE CRAZY RAMM
Hou Yi
Level 75
God Stats
1W - 0L
1,489 SR
Queue Stats
44W - 50L
1,225 Elo+
Party 1
Team Averages
Level 57
1,388 SR
1,291 Elo+

VS

Team Averages
Level 64
1,454 SR
1,177 Elo+
Ares
Ares
Kuco Castro
Ares
Level 122
God Stats
3W - 3L
1,575 SR
Queue Stats
142W - 116L
1,580 Elo+
Solo
Neith
Neith
Sways US
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
975 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XiabIo
Tsukuyomi
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 6L
975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fabrothewolf
Cthulhu
14
5 / 2 / 8
10,040
772
9,725
15,211
13,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 6 / 6
9,585
737
12,720
10,485
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 2
9,961
766
7,614
11,009
2,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
10,052
773
10,135
15,407
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Sways US
Neith
13
5 / 4 / 5
9,467
728
14,903
10,951
4,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
XiabIo
Tsukuyomi
11
1 / 7 / 5
7,972
613
6,176
11,568
4,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
15
Kills
12
12
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fabrothewolf
Cthulhu
5
2
8
4.5
L
6
4
4
2
W
5
6
6
1.33
L
Neith
Sways US
Neith
5
4
5
1.88
W
5
4
2
1.5
L
Tsukuyomi
XiabIo
Tsukuyomi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
31,214
36,705
Taken
37,926
19,270
Mitigated
25,358
6,708
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fabrothewolf
Cthulhu
9,725
597
0
3,428
15,211
13,903
231
4,909
10,302
23,157
0
L
10,135
585
0
1,580
15,407
16,268
0
8,369
6,352
27,142
0
W
12,720
2,305
129
1,807
10,485
2,586
0
3,544
6,941
39,316
0
L
Neith
Sways US
Neith
14,903
8,188
160
3,091
10,951
4,223
372
6,201
4,454
0
33,175
W
7,614
3,507
0
1,344
11,009
2,781
2,457
2,127
8,882
0
23,049
L
Tsukuyomi
XiabIo
Tsukuyomi
6,176
550
0
686
11,568
4,867
0
6,712
4,305
0
17,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
27,491
147
Minions Killed
103
6
Camps Cleared
4
638,086
Distance Traveled
661,023
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,040
772
42
3
1
230,429
0
L
Ares
10,052
773
26
2
3
218,286
3
W
Zeus
9,585
737
58
4
5
194,230
0
L
Neith
9,467
728
53
4
0
192,129
0
W
Hou Yi
9,961
766
47
4
0
213,427
2
L
Tsukuyomi
7,972
613
24
2
1
250,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role