Player Matchup

Bakasura
Bakasura
D3M0N1C PNut
Bakasura
Level 103
God Stats
5W - 7L
1,301 SR
Queue Stats
34W - 47L
1,289 Elo+
Party 3
Ymir
Ymir
Gambiinnoo
Ymir
Level 51
God Stats
11W - 12L
1,390 SR
Queue Stats
66W - 77L
1,333 Elo+
Party 2
Janus
Janus
Tucked Strap
Janus
Level 49
God Stats
3W - 2L
1,432 SR
Queue Stats
43W - 69L
1,311 Elo+
Party 3
Vamana
Vamana
kookooman777
Vamana
Level 41
God Stats
2W - 5L
1,315 SR
Queue Stats
60W - 98L
1,273 Elo+
Party 3
Neith
Neith
xPJCx 187Karma
Neith
Level 29
God Stats
18W - 12L
1,495 SR
Queue Stats
22W - 25L
1,313 Elo+
Party 2
Team Averages
Level 55
1,387 SR
1,304 Elo+

VS

Team Averages
Level 58
1,496 SR
1,301 Elo+
Horus
Horus
OO74Corp
Horus
Level 120
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 10L
1,243 Elo+
Solo
Cthulhu
Cthulhu
Totalrock134391
Cthulhu
Level 60
God Stats
2W - 10L
1,371 SR
Queue Stats
132W - 170L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
XTREME RICEBALL
Nu Wa
Level 49
God Stats
4W - 1L
1,877 SR
Queue Stats
119W - 130L
1,333 Elo+
Party 1
Medusa
Medusa
brenden1525
Medusa
Level 29
God Stats
2W - 4L
1,409 SR
Queue Stats
67W - 88L
1,246 Elo+
Party 1
Kali
Kali
jgnet101
Kali
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 110L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D3M0N1C PNut
Bakasura
14
12 / 2 / 2
8,536
711
9,788
11,155
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 2
5,669
472
3,178
7,704
3,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 5
6,637
553
5,476
5,467
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
10
0 / 2 / 4
6,184
515
3,379
6,650
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 4
5,672
473
4,459
4,102
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OO74Corp
Horus
8
2 / 1 / 2
5,855
488
2,427
6,901
5,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 0
6,033
503
6,480
9,335
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 1
6,092
508
3,987
5,926
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
9
2 / 3 / 2
6,014
501
5,019
6,622
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
8
1 / 6 / 2
5,559
463
2,301
9,013
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
9
9
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
D3M0N1C PNut
Bakasura
12
2
2
6.5
W
2
2
2
1.5
L
Horus
OO74Corp
Horus
2
1
2
3
L
3
2
0
1.5
W
1
2
5
1.75
L
1
3
1
0.5
L
Medusa
2
3
2
1
L
Kali
1
6
2
0.33
W
Vamana
0
2
4
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
20,214
35,078
Taken
37,797
13,987
Mitigated
15,306
11,063
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
D3M0N1C PNut
Bakasura
9,788
7,848
0
5,186
11,155
3,784
658
2,972
7,846
0
39,467
W
3,178
512
126
1,823
7,704
3,850
0
404
7,248
22,641
0
L
Horus
OO74Corp
Horus
2,427
1,005
1,050
2,025
6,901
5,187
180
1,314
5,307
2,253
9,668
L
6,480
879
0
3,550
9,335
4,440
0
672
7,844
26,618
0
W
5,476
376
48
795
5,467
1,379
732
2,378
2,825
37,559
0
L
3,987
950
45
578
5,926
1,494
360
2,062
3,530
33,343
0
L
Medusa
5,019
3,107
0
1,007
6,622
1,647
540
1,698
4,444
0
27,259
L
Kali
2,301
812
0
1,701
9,013
2,538
0
2,591
5,811
0
16,775
W
Vamana
3,379
808
188
2,030
6,650
3,774
232
3,498
2,385
0
26,667
W
4,459
1,906
152
715
4,102
1,200
0
400
3,662
0
25,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
29,553
294
Minions Killed
212
0
Camps Cleared
0
1,154,339
Distance Traveled
1,109,747
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,536
711
86
7
0
272,891
1
W
Ymir
5,669
472
38
3
0
211,048
6
L
Horus
5,855
488
15
1
0
222,268
2
L
Cthulhu
6,033
503
43
4
0
235,133
0
W
Janus
6,637
553
72
6
0
222,785
0
L
Nu Wa
6,092
508
62
5
0
229,004
0
L
Medusa
6,014
501
51
4
0
192,316
1
L
Kali
5,559
463
41
3
0
231,026
0
W
Vamana
6,184
515
51
4
0
240,754
1
W
Neith
5,672
473
47
4
0
206,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role