Player Matchup

Sol
Sol
Generic24
Sol
Level 113
God Stats
27W - 26L
1,488 SR
Queue Stats
683W - 793L
1,447 Elo+
Party 1
Bellona
Bellona
Kingstonqw23
Bellona
Level 143
God Stats
36W - 30L
1,532 SR
Queue Stats
707W - 768L
1,445 Elo+
Party 1
Mercury
Mercury
MrPavoo
Mercury
Level 64
God Stats
14W - 16L
1,490 SR
Queue Stats
112W - 117L
1,386 Elo+
Solo
Cabrakan
Cabrakan
camandjay
Cabrakan
Level 99
God Stats
113W - 87L
1,726 SR
Queue Stats
591W - 640L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
yoyotapout
The Morrigan
Level 89
God Stats
14W - 4L
1,628 SR
Queue Stats
466W - 501L
1,506 Elo+
Party 1
Team Averages
Level 102
1,573 SR
1,456 Elo+

VS

Team Averages
Level 126
1,663 SR
1,516 Elo+
Sylvanus
Sylvanus
IrishLuck7307
Sylvanus
Level 160
God Stats
10W - 4L
1,552 SR
Queue Stats
228W - 246L
1,548 Elo+
Party 2
Achilles
Achilles
KCEpic12
Achilles
Level 140
God Stats
11W - 8L
1,583 SR
Queue Stats
301W - 273L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Kelbur
Cthulhu
Level 98
God Stats
3W - 1L
1,754 SR
Queue Stats
76W - 88L
1,499 Elo+
Party 2
Hel
Hel
Longbeezy
Hel
Level 160
God Stats
26W - 20L
1,583 SR
Queue Stats
192W - 175L
1,503 Elo+
Solo
Mercury
Mercury
TheTrench14
Mercury
Level 72
God Stats
6W - 2L
1,843 SR
Queue Stats
57W - 49L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
10,715
564
20,554
15,568
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Kingstonqw23
Bellona
15
6 / 2 / 7
9,968
525
12,612
19,537
14,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
MrPavoo
Mercury
17
7 / 2 / 12
10,753
566
13,199
14,667
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
camandjay
Cabrakan
19
3 / 0 / 2
11,474
604
14,317
14,700
15,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
yoyotapout
The Morrigan
15
3 / 0 / 14
10,024
528
6,131
9,411
8,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IrishLuck7307
Sylvanus
15
0 / 4 / 2
8,659
456
9,143
11,594
9,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KCEpic12
Achilles
15
1 / 2 / 1
9,202
484
13,055
19,719
20,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Kelbur
Cthulhu
12
1 / 8 / 2
7,605
400
8,337
26,199
22,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 9 / 0
8,593
452
11,557
16,059
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheTrench14
Mercury
14
1 / 6 / 2
8,751
461
4,532
17,267
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
29
Kills
6
6
Deaths
29
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Sylvanus
IrishLuck7307
Sylvanus
0
4
2
0.25
L
Achilles
KCEpic12
Achilles
1
2
1
0.75
L
Cthulhu
Kelbur
Cthulhu
1
8
2
0.25
W
Bellona
Kingstonqw23
Bellona
6
2
7
4.75
L
3
9
0
0.33
W
Mercury
MrPavoo
Mercury
7
2
12
6.5
L
Mercury
TheTrench14
Mercury
1
6
2
0.33
W
Cabrakan
camandjay
Cabrakan
3
0
2
4
W
The Morrigan
yoyotapout
The Morrigan
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,813
Damage
46,624
73,883
Taken
90,838
49,945
Mitigated
66,262
31,052
Healing
27,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,554
9,682
0
8,908
15,568
6,241
2,165
8,601
5,973
72,440
0
L
Sylvanus
IrishLuck7307
Sylvanus
9,143
2,629
1,556
2,770
11,594
9,996
652
4,807
6,787
55,239
12,124
L
Achilles
KCEpic12
Achilles
13,055
2,014
0
5,934
19,719
20,981
0
11,253
8,466
478
59,275
L
Cthulhu
Kelbur
Cthulhu
8,337
856
399
4,818
26,199
22,173
54
12,382
13,817
32,475
0
W
Bellona
Kingstonqw23
Bellona
12,612
6,363
0
7,929
19,537
14,213
0
7,951
11,071
0
73,195
L
11,557
94
1,638
3,604
16,059
6,553
0
7,811
8,248
52,031
0
W
Mercury
MrPavoo
Mercury
13,199
7,157
0
155
14,667
6,127
0
3,387
11,073
0
92,170
L
Mercury
TheTrench14
Mercury
4,532
1,687
0
6,382
17,267
6,559
0
4,749
12,518
0
57,106
W
Cabrakan
camandjay
Cabrakan
14,317
1,821
0
8,597
14,700
15,062
0
2,249
11,500
89,846
0
W
The Morrigan
yoyotapout
The Morrigan
6,131
1,614
2,955
2,508
9,411
8,302
117
4,430
4,312
31,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
42,810
611
Minions Killed
496
0
Camps Cleared
0
1,835,986
Distance Traveled
1,778,491
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,715
564
109
6
0
354,533
2
L
Sylvanus
8,659
456
128
7
0
317,992
7
L
Achilles
9,202
484
130
7
0
371,497
2
L
Cthulhu
7,605
400
31
2
0
348,689
5
W
Bellona
9,968
525
107
6
0
362,542
0
L
Hel
8,593
452
96
5
0
340,468
4
W
Mercury
10,753
566
133
7
0
430,734
7
L
Mercury
8,751
461
111
6
0
399,845
1
W
Cabrakan
11,474
604
200
11
0
348,023
2
W
The Morrigan
10,024
528
62
3
0
340,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role