Player Matchup

Kumbhakarna
Kumbhakarna
BeatsMcGee
Kumbhakarna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 1
Skadi
Skadi
Inkery
Skadi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,484 Elo+
Party 1
Ra
Ra
Philthy_Taco420
Ra
Level 86
God Stats
1W - 0L
1,391 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
dnewport
Ah Puch
Level 78
God Stats
1W - 0L
1,683 SR
Queue Stats
60W - 48L
1,490 Elo+
Party 1
Hercules
Hercules
jBrez
Hercules
Level 81
God Stats
1W - 1L
1,314 SR
Queue Stats
71W - 65L
1,453 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,448 Elo+

VS

Team Averages
Level 128
1,545 SR
1,503 Elo+
Horus
Horus
EnderFalconz
Horus
Level 106
God Stats
0W - 2L
1,451 SR
Queue Stats
22W - 13L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
GRIBUS59
Gilgamesh
Level 129
God Stats
1W - 2L
1,399 SR
Queue Stats
133W - 147L
1,436 Elo+
Solo
Hades
Hades
TheDarknessComin
Hades
Level 121
God Stats
2W - 1L
1,844 SR
Queue Stats
75W - 52L
1,513 Elo+
Solo
Sobek
Sobek
Wítch
Sobek
Level 147
God Stats
2W - 2L
1,503 SR
Queue Stats
127W - 127L
1,476 Elo+
Solo
Agni
Agni
jj Squirts
Agni
Level 138
God Stats
4W - 4L
1,526 SR
Queue Stats
420W - 404L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeatsMcGee
Kumbhakarna
17
4 / 7 / 20
12,586
662
7,364
29,372
40,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Inkery
Skadi
20
7 / 6 / 16
14,071
741
32,477
22,813
9,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 6 / 14
13,954
734
24,352
22,341
10,916
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
dnewport
Ah Puch
20
4 / 5 / 20
12,969
683
31,728
20,577
9,339
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
jBrez
Hercules
20
10 / 4 / 15
14,139
744
23,777
41,358
41,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 17
12,163
640
17,799
31,057
35,985
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
GRIBUS59
Gilgamesh
20
5 / 6 / 19
12,941
681
24,443
31,924
22,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 8 / 15
11,140
586
22,403
27,365
18,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Wítch
Sobek
20
6 / 3 / 19
13,514
711
17,874
27,796
40,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 8 / 15
14,315
753
40,020
16,971
9,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
113
32
Kills
28
28
Deaths
32
85
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BeatsMcGee
Kumbhakarna
4
7
20
2
L
4
7
17
1.79
L
Gilgamesh
GRIBUS59
Gilgamesh
5
6
19
2.42
W
Skadi
Inkery
Skadi
7
6
16
2.5
W
7
6
14
2.33
L
2
8
15
1.19
L
Sobek
Wítch
Sobek
6
3
19
5.17
W
Ah Puch
dnewport
Ah Puch
4
5
20
2.8
W
Hercules
jBrez
Hercules
10
4
15
4.38
L
11
8
15
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,698
Damage
122,539
136,461
Taken
135,113
112,062
Mitigated
128,451
63,115
Healing
54,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BeatsMcGee
Kumbhakarna
7,364
1,465
1,734
3,325
29,372
40,963
15
13,618
15,754
11,474
0
L
17,799
9,223
6,550
7,677
31,057
35,985
1,545
15,203
15,854
0
27,689
L
Gilgamesh
GRIBUS59
Gilgamesh
24,443
5,848
1,892
9,412
31,924
22,911
1,209
14,152
17,772
0
41,285
W
Skadi
Inkery
Skadi
32,477
17,275
3,585
7,494
22,813
9,786
2,724
15,644
7,169
0
58,688
W
24,352
3,692
9,629
8,799
22,341
10,916
714
15,178
7,163
62,675
0
L
22,403
983
2,468
9,149
27,365
18,777
584
14,188
13,177
39,715
0
L
Sobek
Wítch
Sobek
17,874
1,241
6,024
8,628
27,796
40,867
787
14,435
13,361
31,698
0
W
Ah Puch
dnewport
Ah Puch
31,728
2,679
1,892
5,706
20,577
9,339
910
14,058
6,519
55,497
0
W
Hercules
jBrez
Hercules
23,777
7,757
3,048
17,903
41,358
41,058
257
21,799
19,559
0
37,313
L
40,020
1,290
1,133
1,750
16,971
9,911
1,536
5,466
11,505
59,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,719
Gold Earned
64,073
202
Minions Killed
177
0
Camps Cleared
0
1,566,053
Distance Traveled
1,594,360
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,586
662
4
0
0
303,705
0
L
Horus
12,163
640
22
1
0
335,084
0
L
Gilgamesh
12,941
681
45
2
0
314,232
0
W
Skadi
14,071
741
47
2
0
281,927
0
W
Ra
13,954
734
83
4
0
317,457
0
L
Hades
11,140
586
48
3
0
309,067
0
L
Sobek
13,514
711
20
1
0
334,734
5
W
Ah Puch
12,969
683
46
2
0
313,117
0
W
Hercules
14,139
744
22
1
0
349,847
0
L
Agni
14,315
753
42
2
0
301,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role