Player Matchup

Aphrodite
Aphrodite
Gatesleeper
Aphrodite
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Janus
Janus
Grimreaper3400
Janus
Level 68
God Stats
0W - 2L
1,395 SR
Queue Stats
16W - 31L
1,301 Elo+
Party 2
Izanami
Izanami
Mr_FireWolf_
Izanami
Level 18
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 3
Mulan
Mulan
OpponentGull186
Mulan
Level 39
God Stats
1W - 2L
1,697 SR
Queue Stats
12W - 22L
1,290 Elo+
Party 2
Cliodhna
Cliodhna
RoughKnight37
Cliodhna
Level 40
God Stats
3W - 4L
1,386 SR
Queue Stats
53W - 83L
1,295 Elo+
Party 3
Team Averages
Level 37
1,450 SR
1,321 Elo+

VS

Team Averages
Level 79
1,487 SR
1,500 Elo+
Serqet
Serqet
DONWIZY
Serqet
Level 98
God Stats
2W - 2L
1,411 SR
Queue Stats
143W - 115L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
MonkeyDMalik
Xing Tian
Level 115
God Stats
9W - 7L
1,429 SR
Queue Stats
168W - 189L
1,346 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ronnlegend
Cu Chulainn
Level 122
God Stats
3W - 1L
1,462 SR
Queue Stats
202W - 171L
1,589 Elo+
Party 1
Charybdis
Charybdis
Shanchu
Charybdis
Level 29
God Stats
11W - 9L
1,581 SR
Queue Stats
73W - 45L
1,567 Elo+
Party 1
Merlin
Merlin
Shifty__SoB
Merlin
Level 32
God Stats
2W - 0L
1,551 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gatesleeper
Aphrodite
14
3 / 6 / 6
10,002
500
9,318
15,665
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 9 / 1
7,921
396
6,052
12,329
2,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Mr_FireWolf_
Izanami
17
7 / 7 / 4
11,188
559
15,535
16,990
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 1
7,209
360
4,330
17,730
10,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
RoughKnight37
Cliodhna
14
3 / 6 / 3
9,096
455
4,510
16,939
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DONWIZY
Serqet
17
4 / 1 / 15
11,038
552
7,289
15,163
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
MonkeyDMalik
Xing Tian
15
7 / 4 / 13
10,931
547
9,723
19,662
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Ronnlegend
Cu Chulainn
16
8 / 3 / 13
10,901
545
17,539
12,515
15,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Shanchu
Charybdis
15
6 / 1 / 11
10,022
501
12,765
11,306
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
11 / 4 / 9
11,101
555
15,105
10,704
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
13
Kills
36
36
Deaths
13
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Serqet
DONWIZY
Serqet
4
1
15
11.5
L
Aphrodite
Gatesleeper
Aphrodite
3
6
6
1
L
0
9
1
0.06
W
Xing Tian
MonkeyDMalik
Xing Tian
7
4
13
3.38
L
Izanami
Mr_FireWolf_
Izanami
7
7
4
1.29
L
0
8
1
0.06
W
Cu Chulainn
Ronnlegend
Cu Chulainn
8
3
13
4.83
L
Cliodhna
RoughKnight37
Cliodhna
3
6
3
0.75
W
Charybdis
Shanchu
Charybdis
6
1
11
11.5
W
Merlin
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
62,421
79,653
Taken
69,350
36,946
Mitigated
45,932
19,940
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DONWIZY
Serqet
7,289
2,590
0
6,170
15,163
5,927
360
1,418
13,745
0
77,339
L
Aphrodite
Gatesleeper
Aphrodite
9,318
2,178
5,401
5,478
15,665
12,147
0
7,299
7,801
28,008
0
L
6,052
102
0
390
12,329
2,819
424
4,414
7,644
52,470
0
W
Xing Tian
MonkeyDMalik
Xing Tian
9,723
537
756
4,698
19,662
17,288
762
5,689
13,829
32,726
0
L
Izanami
Mr_FireWolf_
Izanami
15,535
10,014
0
3,647
16,990
5,688
144
5,584
11,282
0
97,741
L
4,330
467
251
1,292
17,730
10,224
0
4,371
12,501
1,485
26,244
W
Cu Chulainn
Ronnlegend
Cu Chulainn
17,539
3,074
0
2,056
12,515
15,685
846
2,555
9,908
559
54,346
L
Cliodhna
RoughKnight37
Cliodhna
4,510
1,035
857
2,624
16,939
6,068
0
4,381
12,353
0
41,191
W
Charybdis
Shanchu
Charybdis
12,765
5,992
0
5,018
11,306
3,109
3,200
2,485
8,741
0
65,811
W
Merlin
15,105
365
1,291
2,514
10,704
3,923
1,293
3,231
7,265
63,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,416
Gold Earned
53,993
424
Minions Killed
446
0
Camps Cleared
0
1,746,456
Distance Traveled
2,009,807
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,038
552
120
6
0
483,609
4
L
Aphrodite
10,002
500
44
2
0
359,624
6
L
Janus
7,921
396
96
5
0
324,369
1
W
Xing Tian
10,931
547
50
3
0
388,466
0
L
Izanami
11,188
559
163
8
0
348,695
3
L
Mulan
7,209
360
47
2
0
313,276
0
W
Cu Chulainn
10,901
545
75
4
0
391,708
1
L
Cliodhna
9,096
455
74
4
0
400,492
2
W
Charybdis
10,022
501
107
5
0
364,303
7
W
Merlin
11,101
555
94
5
0
381,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role