Player Matchup

Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SAINt P4U
Ah Puch
Level 43
God Stats
2W - 3L
1,346 SR
Queue Stats
95W - 114L
1,289 Elo+
Party 2
Loki
Loki
SAINt VAI
Loki
Level 37
God Stats
4W - 2L
1,503 SR
Queue Stats
86W - 93L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xAculous
Ah Muzen Cab
Level 117
God Stats
7W - 5L
1,534 SR
Queue Stats
282W - 307L
1,361 Elo+
Solo
Team Averages
Level 91
1,477 SR
1,393 Elo+

VS

Team Averages
Level 66
1,531 SR
1,383 Elo+
Zhong Kui
Zhong Kui
X3N0_TheGod
Zhong Kui
Level 69
God Stats
10W - 7L
1,575 SR
Queue Stats
183W - 260L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Xxomareppsxx
Aphrodite
Level 45
God Stats
3W - 2L
1,587 SR
Queue Stats
26W - 39L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
devildognick
Gilgamesh
Level 114
God Stats
6W - 7L
1,495 SR
Queue Stats
124W - 147L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
medicatdswafflr
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Charybdis
Charybdis
sheriii
Charybdis
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
8 / 0 / 7
11,522
524
15,309
14,361
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
 
Zhong Kui
18
1 / 1 / 1
11,181
508
14,132
14,437
16,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
SAINt P4U
Ah Puch
17
1 / 5 / 5
10,820
492
9,229
13,065
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
4 / 2 / 3
10,201
464
7,253
11,067
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
xAculous
Ah Muzen Cab
17
3 / 1 / 8
10,797
491
10,218
13,179
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
X3N0_TheGod
Zhong Kui
18
3 / 1 / 3
11,347
516
10,598
12,324
9,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Xxomareppsxx
Aphrodite
14
1 / 5 / 0
9,173
417
5,381
16,600
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
devildognick
Gilgamesh
17
0 / 2 / 2
10,246
466
8,485
19,317
9,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
15
5 / 5 / 3
9,961
453
10,925
16,833
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
sheriii
Charybdis
14
0 / 4 / 1
8,315
378
6,951
15,543
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
9
9
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
0
7
11.5
W
Zhong Kui
 
Zhong Kui
1
1
1
1.5
W
Ah Puch
SAINt P4U
Ah Puch
1
5
5
0.7
W
Loki
4
2
3
2.75
L
Zhong Kui
X3N0_TheGod
Zhong Kui
3
1
3
4.5
L
Aphrodite
Xxomareppsxx
Aphrodite
1
5
0
0.2
L
Gilgamesh
devildognick
Gilgamesh
0
2
2
0.5
L
Hun Batz
5
5
3
1.3
L
Charybdis
sheriii
Charybdis
0
4
1
0.13
W
Ah Muzen Cab
xAculous
Ah Muzen Cab
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,141
Damage
42,340
66,109
Taken
80,617
45,337
Mitigated
44,638
28,626
Healing
27,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,309
4,614
0
4,688
14,361
15,926
416
2,384
11,977
51,138
0
W
Zhong Kui
 
Zhong Kui
14,132
1,145
0
9,710
14,437
16,311
602
2,735
11,702
76,462
0
W
Ah Puch
SAINt P4U
Ah Puch
9,229
503
0
3,460
13,065
5,084
1,603
6,848
6,217
63,700
0
W
Loki
7,253
1,290
0
3,086
11,067
3,425
1,105
2,186
8,881
0
52,707
L
Zhong Kui
X3N0_TheGod
Zhong Kui
10,598
476
86
6,483
12,324
9,575
489
6,434
5,365
79,702
5,001
L
Aphrodite
Xxomareppsxx
Aphrodite
5,381
467
3,467
7,646
16,600
13,286
178
6,860
8,992
52,749
0
L
Gilgamesh
devildognick
Gilgamesh
8,485
1,675
0
599
19,317
9,926
330
13,418
5,834
5,461
66,424
L
Hun Batz
10,925
3,793
0
5,014
16,833
6,089
23
4,818
11,563
0
53,256
L
Charybdis
sheriii
Charybdis
6,951
2,691
0
4,083
15,543
5,762
532
5,939
9,244
0
51,652
W
Ah Muzen Cab
xAculous
Ah Muzen Cab
10,218
3,867
0
7,682
13,179
4,591
2,920
3,263
9,916
0
69,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
49,042
550
Minions Killed
617
0
Camps Cleared
0
1,996,110
Distance Traveled
1,916,639
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,522
524
52
2
0
440,373
4
W
Zhong Kui
11,181
508
168
8
0
342,008
5
W
Ah Puch
10,820
492
140
6
0
356,722
2
W
Loki
10,201
464
78
4
0
444,741
2
L
Zhong Kui
11,347
516
179
8
0
353,736
5
L
Aphrodite
9,173
417
82
4
0
373,926
2
L
Gilgamesh
10,246
466
146
7
0
408,568
1
L
Hun Batz
9,961
453
88
4
0
374,956
6
L
Charybdis
8,315
378
122
6
0
405,453
0
W
Ah Muzen Cab
10,797
491
112
5
0
412,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role