Player Matchup

Odin
Odin
CreepingCookiez
Odin
Level 79
God Stats
1W - 1L
1,437 SR
Queue Stats
33W - 33L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
paseo-lento3
Aphrodite
Level 35
God Stats
2W - 6L
1,407 SR
Queue Stats
90W - 75L
1,524 Elo+
Solo
Artio
Artio
samantha-thegood
Artio
Level 106
God Stats
14W - 4L
1,515 SR
Queue Stats
139W - 141L
1,533 Elo+
Party 1
Loki
Loki
soberklk
Loki
Level 67
God Stats
3W - 1L
1,479 SR
Queue Stats
154W - 157L
1,502 Elo+
Party 1
Apollo
Apollo
williamjimenezcr
Apollo
Level 148
God Stats
2W - 2L
1,563 SR
Queue Stats
28W - 12L
1,653 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,534 Elo+

VS

Team Averages
Level 77
1,595 SR
1,474 Elo+
Hel
Hel
Dabombdotcomz
Hel
Level 92
God Stats
2W - 1L
1,680 SR
Queue Stats
59W - 71L
1,438 Elo+
Party 2
Zeus
Zeus
KimichiPapi
Zeus
Level 146
God Stats
23W - 13L
1,642 SR
Queue Stats
250W - 268L
1,534 Elo+
Party 3
Bastet
Bastet
MysticMarmalade
Bastet
Level 22
God Stats
7W - 5L
1,678 SR
Queue Stats
43W - 41L
1,548 Elo+
Party 3
Chaac
Chaac
SuperKhaleezus
Chaac
Level 120
God Stats
4W - 5L
1,499 SR
Queue Stats
134W - 135L
1,580 Elo+
Party 3
Neith
Neith
dylbong
Neith
Level 3
God Stats
0W - 3L
1,474 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
9,908
1,101
14,280
13,825
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
paseo-lento3
Aphrodite
16
1 / 1 / 9
8,920
991
5,556
9,813
6,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 12
10,507
1,167
6,887
18,375
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
15
6 / 4 / 6
10,030
1,114
8,002
10,514
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 3 / 5
9,935
1,104
13,748
12,456
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

269

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
9,074
1,008
7,179
10,943
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 5 / 7
10,958
1,218
26,244
14,494
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 5
9,579
1,064
9,701
10,152
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 8
10,038
1,115
15,979
18,706
21,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
dylbong
Neith
13
0 / 0 / 0
5,870
652
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
17
Kills
15
15
Deaths
17
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
2
5
8
1.2
L
7
5
7
2.1
L
3
3
5
1.83
L
3
4
8
1.75
L
Neith
dylbong
Neith
0
0
0
0
W
Aphrodite
paseo-lento3
Aphrodite
1
1
9
5.5
W
2
3
12
2.67
W
Loki
6
4
6
2.25
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,473
Damage
59,103
64,983
Taken
54,295
48,160
Mitigated
34,360
17,649
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,280
5,167
0
1,752
13,825
10,034
0
6,631
6,660
3,807
26,847
L
7,179
525
2,950
2,214
10,943
4,119
0
3,028
7,576
14,885
0
L
26,244
3,396
0
0
14,494
4,582
0
3,251
11,106
41,680
0
L
9,701
3,301
0
1,125
10,152
3,763
0
2,923
6,941
0
22,388
L
15,979
4,272
0
5,278
18,706
21,896
0
5,088
12,995
0
31,645
L
Neith
dylbong
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
paseo-lento3
Aphrodite
5,556
606
4,095
5,108
9,813
6,220
0
3,051
6,414
12,587
0
W
6,887
869
908
3,426
18,375
23,178
0
9,746
7,619
21,705
0
W
Loki
8,002
1,912
0
0
10,514
3,898
0
6,849
3,362
0
16,350
W
13,748
9,910
0
2,360
12,456
4,830
0
5,788
6,193
0
32,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
45,519
158
Minions Killed
116
5
Camps Cleared
2
914,645
Distance Traveled
612,775
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,908
1,101
46
5
3
183,905
0
L
Hel
9,074
1,008
19
2
0
104,426
0
L
Zeus
10,958
1,218
37
4
1
159,090
0
L
Bastet
9,579
1,064
25
3
1
173,929
0
L
Chaac
10,038
1,115
35
4
0
175,330
0
L
Neith
5,870
652
0
0
0
0
0
W
Aphrodite
8,920
991
20
2
0
191,648
2
W
Artio
10,507
1,167
37
4
0
179,986
0
W
Loki
10,030
1,114
18
2
0
184,196
0
W
Apollo
9,935
1,104
37
4
2
174,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role