Player Matchup

Neith
Neith
SWIFT ViiRaL
Neith
Level 121
God Stats
6W - 3L
1,623 SR
Queue Stats
89W - 62L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
VGHS
Sun Wukong
Level 108
God Stats
4W - 4L
1,520 SR
Queue Stats
120W - 119L
1,587 Elo+
Solo
Scylla
Scylla
pardon my blunt
Scylla
Level 112
God Stats
1W - 5L
1,382 SR
Queue Stats
107W - 86L
1,564 Elo+
Party 1
Team Averages
Level 114
1,509 SR
1,596 Elo+

VS

Team Averages
Level 143
1,527 SR
1,593 Elo+
Da Ji
Da Ji
RNG SKY3513
Da Ji
Level 126
God Stats
2W - 2L
1,538 SR
Queue Stats
28W - 21L
1,585 Elo+
Party 2
Mulan
Mulan
RiskyPancake777
Mulan
Level 159
God Stats
6W - 4L
1,582 SR
Queue Stats
188W - 124L
1,628 Elo+
Party 2
Hades
Hades
XxSLAYERxX9891
Hades
Level 145
God Stats
29W - 48L
1,462 SR
Queue Stats
1,332W - 1,574L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 6
11,137
796
16,354
12,249
4,449
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
VGHS
Sun Wukong
14
7 / 3 / 10
10,410
744
14,076
13,959
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 17
9,963
712
11,488
10,934
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
9,449
675
6,472
13,723
4,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 4 / 3
10,104
722
15,277
17,768
12,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 8 / 7
8,630
616
6,879
16,370
7,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
10
10
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
7
4
3
2.13
W
11
2
6
7
W
Sun Wukong
VGHS
Sun Wukong
7
3
10
4
L
0
8
7
0.44
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
28,628
37,142
Taken
47,861
16,192
Mitigated
24,323
8,220
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,472
1,217
0
1,334
13,723
4,191
745
2,547
10,747
0
15,511
L
15,277
1,651
292
4,864
17,768
12,419
389
4,579
12,398
5,243
34,287
W
16,354
6,432
304
2,656
12,249
4,449
1,766
3,242
8,811
0
43,268
W
Sun Wukong
VGHS
Sun Wukong
14,076
4,840
0
2,895
13,959
8,154
466
3,031
10,385
0
34,423
L
6,879
178
496
3,891
16,370
7,713
182
4,268
11,577
28,923
0
W
11,488
1,829
0
2,365
10,934
3,589
625
2,903
7,784
33,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
28,183
143
Minions Killed
135
6
Camps Cleared
6
749,602
Distance Traveled
666,422
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,449
675
21
2
2
214,595
1
L
Mulan
10,104
722
54
4
1
238,807
5
W
Neith
11,137
796
43
3
2
254,543
4
W
Sun Wukong
10,410
744
43
3
4
265,755
2
L
Hades
8,630
616
60
4
3
213,020
2
W
Scylla
9,963
712
57
4
0
229,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role