Player Matchup

Hercules
Hercules
GOONISH__ACTS
Hercules
Level 81
God Stats
2W - 2L
1,300 SR
Queue Stats
194W - 160L
1,656 Elo+
Party 1
Aphrodite
Aphrodite
ISuckAtVijaGames
Aphrodite
Level 123
God Stats
2W - 1L
1,711 SR
Queue Stats
331W - 315L
1,606 Elo+
Party 1
Mercury
Mercury
Skoinker
Mercury
Level 45
God Stats
6W - 1L
1,883 SR
Queue Stats
102W - 50L
1,656 Elo+
Party 1
Izanami
Izanami
Voidwake87
Izanami
Level 101
God Stats
6W - 5L
1,615 SR
Queue Stats
263W - 217L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
going_commando48
Ah Muzen Cab
Level 146
God Stats
9W - 6L
1,693 SR
Queue Stats
337W - 283L
1,636 Elo+
Party 1
Team Averages
Level 99
1,640 SR
1,642 Elo+

VS

Team Averages
Level 71
1,509 SR
1,562 Elo+
Serqet
Serqet
AlfredoSoraX
Serqet
Level 157
God Stats
0W - 4L
1,170 SR
Queue Stats
396W - 365L
1,560 Elo+
Party 3
Khepri
Khepri
CDPJ2014
Khepri
Level 55
God Stats
1W - 1L
1,770 SR
Queue Stats
67W - 66L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Dead-Love-Sad
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,572 Elo+
Party 3
Hachiman
Hachiman
ZerosRequiem2X
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
gear-SO7
Cthulhu
Level 98
God Stats
29W - 23L
1,602 SR
Queue Stats
54W - 36L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GOONISH__ACTS
Hercules
11
4 / 3 / 7
7,740
516
3,776
12,549
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
16
3 / 1 / 1
9,405
627
5,797
9,547
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Skoinker
Mercury
14
4 / 2 / 10
8,740
583
4,733
10,195
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Voidwake87
Izanami
14
0 / 3 / 4
8,502
567
3,507
7,606
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
going_commando48
Ah Muzen Cab
16
10 / 2 / 7
9,928
662
21,251
9,006
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 6 / 1
7,555
504
5,644
13,239
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
CDPJ2014
Khepri
8
1 / 4 / 4
5,954
397
1,768
10,988
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Dead-Love-Sad
Aphrodite
12
0 / 6 / 2
6,824
455
3,628
12,719
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
4 / 3 / 2
8,505
567
6,880
8,946
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
gear-SO7
Cthulhu
14
2 / 2 / 1
8,145
543
5,423
9,429
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
11
11
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
6
1
0.75
L
Khepri
CDPJ2014
Khepri
1
4
4
0.75
L
Aphrodite
Dead-Love-Sad
Aphrodite
0
6
2
0.17
W
Hercules
GOONISH__ACTS
Hercules
4
3
7
2.5
W
Aphrodite
3
1
1
3.5
W
Mercury
Skoinker
Mercury
4
2
10
4.5
W
Izanami
Voidwake87
Izanami
0
3
4
0.67
L
Hachiman
4
3
2
1.67
L
Cthulhu
gear-SO7
Cthulhu
2
2
1
1.25
W
Ah Muzen Cab
going_commando48
Ah Muzen Cab
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
23,343
48,903
Taken
55,321
25,841
Mitigated
23,138
14,717
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,644
1,006
0
3,880
13,239
4,019
0
908
12,289
0
41,093
L
Khepri
CDPJ2014
Khepri
1,768
150
0
2,251
10,988
6,369
0
211
10,777
8,400
0
L
Aphrodite
Dead-Love-Sad
Aphrodite
3,628
272
493
6,117
12,719
3,533
0
0
12,719
44,103
0
W
Hercules
GOONISH__ACTS
Hercules
3,776
967
0
3,508
12,549
9,129
0
2,383
10,166
0
12,589
W
Aphrodite
5,797
1,232
0
6,151
9,547
7,915
266
3,776
5,395
59,699
0
W
Mercury
Skoinker
Mercury
4,733
1,629
0
620
10,195
3,367
201
1,300
8,715
0
49,561
W
Izanami
Voidwake87
Izanami
3,507
2,480
0
1,224
7,606
1,838
202
926
6,536
0
69,019
L
Hachiman
6,880
3,114
0
1,976
8,946
2,596
0
386
8,512
0
50,610
L
Cthulhu
gear-SO7
Cthulhu
5,423
961
0
832
9,429
6,621
0
3,333
5,227
36,571
0
W
Ah Muzen Cab
going_commando48
Ah Muzen Cab
21,251
8,624
0
3,214
9,006
3,592
1,302
2,565
5,985
0
86,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
36,983
505
Minions Killed
379
0
Camps Cleared
0
1,489,845
Distance Traveled
1,417,564
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,555
504
82
5
0
311,120
4
L
Khepri
5,954
397
11
1
0
293,977
2
L
Aphrodite
6,824
455
102
7
0
263,264
3
W
Hercules
7,740
516
13
1
0
306,218
0
W
Aphrodite
9,405
627
143
10
0
257,176
2
W
Mercury
8,740
583
83
6
0
329,186
0
W
Izanami
8,502
567
128
9
0
290,572
5
L
Hachiman
8,505
567
94
6
0
289,044
3
L
Cthulhu
8,145
543
90
6
0
260,159
1
W
Ah Muzen Cab
9,928
662
138
9
0
306,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role