Player Matchup

Artemis
Artemis
CloudKota
Artemis
Level 128
God Stats
1W - 2L
1,632 SR
Queue Stats
32W - 50L
1,449 Elo+
Party 2
Fenrir
Fenrir
Durgio
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,788 Elo+
Party 2
Tiamat
Tiamat
ErockGiant
Tiamat
Level 154
God Stats
3W - 5L
1,645 SR
Queue Stats
70W - 63L
1,563 Elo+
Party 2
Thanatos
Thanatos
Numnumberry
Thanatos
Level 82
God Stats
0W - 1L
1,675 SR
Queue Stats
39W - 29L
1,610 Elo+
Party 2
Chaac
Chaac
SavvySparticus
Chaac
Level 102
God Stats
1W - 1L
1,660 SR
Queue Stats
21W - 18L
1,591 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,600 Elo+

VS

Team Averages
Level 122
1,653 SR
1,522 Elo+
Danzaburou
Danzaburou
Eickholtz
Danzaburou
Level 127
God Stats
1W - 1L
1,480 SR
Queue Stats
111W - 75L
1,591 Elo+
Solo
Mercury
Mercury
TheHappyFry
Mercury
Level 124
God Stats
12W - 8L
1,628 SR
Queue Stats
425W - 387L
1,503 Elo+
Party 1
Chronos
Chronos
TheHappyNut
Chronos
Level 125
God Stats
3W - 1L
1,596 SR
Queue Stats
195W - 193L
1,473 Elo+
Party 1
Mulan
Mulan
WholeCarton860
Mulan
Level 126
God Stats
4W - 1L
1,738 SR
Queue Stats
22W - 24L
1,534 Elo+
Solo
Sobek
Sobek
thehappyRoma
Sobek
Level 108
God Stats
6W - 1L
1,823 SR
Queue Stats
203W - 189L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CloudKota
Artemis
12
1 / 4 / 1
7,717
514
4,307
9,092
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Durgio
Fenrir
9
1 / 8 / 1
5,993
400
7,877
11,301
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
ErockGiant
Tiamat
14
1 / 0 / 2
8,390
559
5,495
3,447
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Numnumberry
Thanatos
13
4 / 1 / 2
7,686
512
6,225
7,747
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 2 / 1
8,327
555
7,263
9,355
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eickholtz
Danzaburou
15
10 / 1 / 0
10,355
690
10,410
12,617
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TheHappyFry
Mercury
17
2 / 1 / 3
9,539
636
3,718
11,077
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
TheHappyNut
Chronos
13
0 / 3 / 0
7,689
513
1,190
6,523
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 0
8,968
598
7,816
11,041
6,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 4
7,553
504
1,869
10,446
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
15
15
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
CloudKota
Artemis
1
4
1
0.38
L
Fenrir
Durgio
Fenrir
1
8
1
0.19
W
Danzaburou
Eickholtz
Danzaburou
10
1
0
10
L
Tiamat
ErockGiant
Tiamat
1
0
2
2
L
Thanatos
Numnumberry
Thanatos
4
1
2
5
L
1
2
1
0.75
W
Mercury
TheHappyFry
Mercury
2
1
3
3.5
W
Chronos
TheHappyNut
Chronos
0
3
0
0
W
3
2
0
1.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
25,003
40,942
Taken
51,704
19,110
Mitigated
25,481
17,513
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CloudKota
Artemis
4,307
1,609
0
2,676
9,092
2,119
0
278
8,814
0
40,533
L
Fenrir
Durgio
Fenrir
7,877
1,663
108
2,560
11,301
4,532
0
1,163
10,138
0
24,952
W
Danzaburou
Eickholtz
Danzaburou
10,410
5,038
0
6,698
12,617
4,698
1,254
539
11,870
0
72,936
L
Tiamat
ErockGiant
Tiamat
5,495
1,100
0
1,771
3,447
1,952
0
1,102
2,345
60,664
0
L
Thanatos
Numnumberry
Thanatos
6,225
1,384
0
6,998
7,747
2,228
0
671
7,076
0
46,615
L
7,263
1,175
0
3,400
9,355
8,279
0
0
9,355
3,509
50,903
W
Mercury
TheHappyFry
Mercury
3,718
1,127
0
460
11,077
3,400
0
461
10,549
0
92,808
W
Chronos
TheHappyNut
Chronos
1,190
233
0
1,504
6,523
2,199
849
1,422
4,996
55,338
0
W
7,816
1,888
0
2,772
11,041
6,727
0
610
9,658
0
53,790
W
1,869
268
216
3,030
10,446
8,457
134
3,073
7,258
14,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
44,104
449
Minions Killed
560
0
Camps Cleared
0
1,527,423
Distance Traveled
1,510,165
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,717
514
71
5
0
249,728
6
L
Fenrir
5,993
400
37
2
0
300,469
3
W
Danzaburou
10,355
690
125
8
0
290,488
6
L
Tiamat
8,390
559
131
9
0
324,818
6
L
Thanatos
7,686
512
81
5
0
364,927
6
L
Chaac
8,327
555
129
9
0
287,481
5
W
Mercury
9,539
636
135
9
0
359,439
3
W
Chronos
7,689
513
146
10
0
265,932
3
W
Mulan
8,968
598
120
8
0
280,342
6
W
Sobek
7,553
504
34
2
0
313,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role