Player Matchup

Jing Wei
Jing Wei
BRAVO ALS
Jing Wei
Level 46
God Stats
2W - 2L
1,380 SR
Queue Stats
138W - 167L
1,429 Elo+
Solo
Zeus
Zeus
MasterLemmon
Zeus
Level 28
God Stats
8W - 5L
1,516 SR
Queue Stats
27W - 37L
1,395 Elo+
Party 1
Neith
Neith
MoistPosterior
Neith
Level 37
God Stats
4W - 2L
1,596 SR
Queue Stats
29W - 54L
1,332 Elo+
Party 1
Tyr
Tyr
S1LLYWABB1T89
Tyr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 126L
1,340 Elo+
Solo
Geb
Geb
WonderEyesRed
Geb
Level 50
God Stats
3W - 5L
1,349 SR
Queue Stats
43W - 74L
1,371 Elo+
Party 1
Team Averages
Level 40
1,468 SR
1,374 Elo+

VS

Team Averages
Level 69
1,492 SR
1,352 Elo+
Ra
Ra
Cinemike
Ra
Level 69
God Stats
0W - 1L
1,370 SR
Queue Stats
10W - 18L
1,367 Elo+
Party 2
Hachiman
Hachiman
I Watch Books
Hachiman
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 2
Skadi
Skadi
Smoove831588
Skadi
Level 98
God Stats
10W - 11L
1,495 SR
Queue Stats
786W - 1,034L
1,379 Elo+
Solo
Odin
Odin
Waldoh
Odin
Level 127
God Stats
0W - 1L
1,758 SR
Queue Stats
18W - 23L
1,456 Elo+
Party 2
Sobek
Sobek
lindamulan
Sobek
Level 46
God Stats
146W - 196L
1,335 SR
Queue Stats
152W - 215L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BRAVO ALS
Jing Wei
16
2 / 3 / 12
9,665
967
8,554
9,498
3,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 14
10,931
1,093
14,305
8,361
3,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 11
11,008
1,101
14,713
7,611
3,111
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 14
9,775
978
8,931
13,623
13,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 14
10,088
1,009
10,345
11,674
11,979
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
8,996
900
9,141
9,851
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
I Watch Books
Hachiman
15
0 / 7 / 2
8,521
852
6,890
12,412
4,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 3
9,942
994
14,191
14,416
5,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Waldoh
Odin
16
2 / 4 / 5
9,777
978
13,402
20,246
14,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
15
2 / 0 / 2
9,669
967
3,101
6,054
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
21
Kills
7
7
Deaths
21
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BRAVO ALS
Jing Wei
2
3
12
2.67
L
0
4
5
0.63
L
Hachiman
I Watch Books
Hachiman
0
7
2
0.14
W
6
0
14
13
W
6
0
11
11.5
W
3
3
14
3.33
L
3
6
3
0.75
L
Odin
Waldoh
Odin
2
4
5
1.13
W
4
1
14
11
L
Sobek
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,848
Damage
46,725
50,767
Taken
62,979
35,331
Mitigated
34,386
8,300
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BRAVO ALS
Jing Wei
8,554
5,265
0
0
9,498
3,518
0
1,663
7,835
0
23,652
L
9,141
1,449
805
1,294
9,851
4,008
0
4,421
5,221
30,813
0
L
Hachiman
I Watch Books
Hachiman
6,890
5,127
0
537
12,412
4,989
0
4,058
8,180
0
16,302
W
14,305
1,756
0
1,250
8,361
3,105
0
1,062
7,299
34,696
0
W
14,713
9,658
769
2,849
7,611
3,111
0
1,698
5,913
0
40,342
W
8,931
914
0
2,307
13,623
13,618
0
4,368
9,255
3,962
12,636
L
14,191
6,303
0
0
14,416
5,109
0
7,330
7,041
0
40,355
L
Odin
Waldoh
Odin
13,402
1,578
0
3,549
20,246
14,634
0
7,660
12,120
919
30,085
W
10,345
2,939
336
789
11,674
11,979
0
4,370
7,304
19,191
0
L
Sobek
3,101
5
0
2,864
6,054
5,646
0
2,880
3,039
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,467
Gold Earned
46,905
186
Minions Killed
182
9
Camps Cleared
3
969,788
Distance Traveled
934,023
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,665
967
35
4
1
204,943
0
L
Ra
8,996
900
43
4
0
179,080
0
L
Hachiman
8,521
852
19
2
2
165,571
1
W
Zeus
10,931
1,093
55
6
3
177,532
0
W
Neith
11,008
1,101
60
6
2
197,015
0
W
Tyr
9,775
978
21
2
0
197,320
0
L
Skadi
9,942
994
64
6
0
165,856
0
L
Odin
9,777
978
34
3
1
193,698
3
W
Geb
10,088
1,009
15
2
3
192,978
0
L
Sobek
9,669
967
22
2
0
229,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role