Player Matchup

Athena
Athena
D4RKD1MOND
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,203 Elo+
Party 1
Sol
Sol
Dead_Variable
Sol
Level 41
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 8L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
Ktalin13
Cthulhu
Level 119
God Stats
1W - 2L
1,401 SR
Queue Stats
289W - 301L
1,394 Elo+
Solo
Bakasura
Bakasura
Linrat
Bakasura
Level 89
God Stats
0W - 1L
1,449 SR
Queue Stats
73W - 83L
1,383 Elo+
Party 3
Scylla
Scylla
PufferWuffers
Scylla
Level 64
God Stats
1W - 4L
1,263 SR
Queue Stats
49W - 58L
1,372 Elo+
Party 3
Team Averages
Level 68
1,470 SR
1,311 Elo+

VS

Team Averages
Level 110
1,486 SR
1,403 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Acidtriplove
The Morrigan
Level 123
God Stats
3W - 2L
1,385 SR
Queue Stats
33W - 49L
1,305 Elo+
Solo
Hou Yi
Hou Yi
Harmony2388
Hou Yi
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,508 Elo+
Party 2
Zhong Kui
Zhong Kui
WheelOtaku
Zhong Kui
Level 109
God Stats
2W - 1L
1,519 SR
Queue Stats
300W - 347L
1,349 Elo+
Party 2
Rama
Rama
bigman27665
Rama
Level 153
God Stats
6W - 3L
1,525 SR
Queue Stats
420W - 452L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D4RKD1MOND
Athena
13
2 / 6 / 6
7,238
724
2,931
11,019
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 10
8,602
860
13,331
8,896
3,140
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ktalin13
Cthulhu
13
1 / 6 / 9
7,588
759
7,985
21,168
14,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Linrat
Bakasura
15
3 / 4 / 8
8,308
831
5,851
10,165
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 6 / 8
7,786
779
10,389
9,570
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 3 / 14
8,899
890
3,740
10,643
15,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Acidtriplove
The Morrigan
16
4 / 3 / 16
9,076
908
12,702
13,076
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
16
9 / 2 / 12
10,009
1,001
13,792
6,381
3,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
WheelOtaku
Zhong Kui
15
8 / 5 / 10
9,773
977
12,901
11,960
8,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 14
8,893
889
13,581
8,491
4,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
90
17
Kills
24
24
Deaths
17
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
3
14
2.67
W
The Morrigan
Acidtriplove
The Morrigan
4
3
16
4
L
Athena
D4RKD1MOND
Athena
2
6
6
0.83
L
6
2
10
5.5
W
Hou Yi
9
2
12
7.5
L
Cthulhu
Ktalin13
Cthulhu
1
6
9
0.92
L
Bakasura
Linrat
Bakasura
3
4
8
1.75
L
5
6
8
1.5
W
Zhong Kui
WheelOtaku
Zhong Kui
8
5
10
2.6
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
56,716
60,818
Taken
50,551
29,456
Mitigated
39,099
20,003
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,740
2,341
737
1,509
10,643
15,514
697
7,307
3,271
7,531
0
W
The Morrigan
Acidtriplove
The Morrigan
12,702
3,425
1,704
5,412
13,076
7,891
206
9,031
3,434
18,852
939
L
Athena
D4RKD1MOND
Athena
2,931
1,013
407
656
11,019
3,999
0
6,795
4,224
6,726
0
L
13,331
3,862
1,116
4,107
8,896
3,140
0
4,050
4,846
25,832
0
W
Hou Yi
13,792
4,693
2,309
1,708
6,381
3,234
2,925
4,694
1,501
0
32,837
L
Cthulhu
Ktalin13
Cthulhu
7,985
126
1,323
4,999
21,168
14,736
0
9,982
11,186
17,116
0
L
Bakasura
Linrat
Bakasura
5,851
3,995
2,554
2,150
10,165
4,481
0
3,104
7,061
0
11,919
L
10,389
473
1,272
1,419
9,570
3,100
0
4,762
4,808
17,489
0
W
Zhong Kui
WheelOtaku
Zhong Kui
12,901
2,724
918
3,909
11,960
8,177
599
8,122
3,838
23,605
0
W
13,581
7,925
614
733
8,491
4,283
1,140
5,482
2,799
0
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
46,650
97
Minions Killed
124
0
Camps Cleared
0
933,419
Distance Traveled
865,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,899
890
5
1
0
187,085
0
W
The Morrigan
9,076
908
13
1
0
176,695
3
L
Athena
7,238
724
10
1
0
182,537
0
L
Sol
8,602
860
24
2
0
169,592
0
W
Hou Yi
10,009
1,001
46
5
0
181,430
0
L
Cthulhu
7,588
759
13
1
0
186,619
2
L
Bakasura
8,308
831
35
4
0
223,632
1
L
Scylla
7,786
779
15
2
0
171,039
0
W
Zhong Kui
9,773
977
25
3
0
166,531
1
W
Rama
8,893
889
35
4
0
154,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role