Player Matchup

Cernunnos
Cernunnos
Foncho507
Cernunnos
Level 88
God Stats
128W - 179L
1,421 SR
Queue Stats
193W - 299L
1,284 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ICE SEE
Morgan Le Fay
Level 65
God Stats
21W - 30L
1,345 SR
Queue Stats
127W - 200L
1,231 Elo+
Party 2
Serqet
Serqet
Tao_of_Jester
Serqet
Level 65
God Stats
1W - 5L
1,298 SR
Queue Stats
133W - 161L
1,269 Elo+
Solo
King Arthur
King Arthur
TheInvaderKim
King Arthur
Level 65
God Stats
1W - 2L
1,612 SR
Queue Stats
60W - 77L
1,477 Elo+
Solo
Yemoja
Yemoja
greyysayx3
Yemoja
Level 56
God Stats
35W - 66L
1,291 SR
Queue Stats
95W - 185L
1,143 Elo+
Party 2
Team Averages
Level 68
1,394 SR
1,281 Elo+

VS

Team Averages
Level 53
1,361 SR
1,250 Elo+
Charybdis
Charybdis
BigBobbyLove
Charybdis
Level 25
God Stats
3W - 3L
1,570 SR
Queue Stats
31W - 61L
1,239 Elo+
Party 1
Cerberus
Cerberus
Dave Bade
Cerberus
Level 21
God Stats
3W - 6L
1,132 SR
Queue Stats
19W - 47L
1,145 Elo+
Party 1
Kukulkan
Kukulkan
FourG ZLuNeS
Kukulkan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo
Arachne
Arachne
Olsanity
Arachne
Level 47
God Stats
3W - 4L
1,399 SR
Queue Stats
102W - 141L
1,262 Elo+
Party 1
Mulan
Mulan
zero32483
Mulan
Level 79
God Stats
3W - 6L
1,207 SR
Queue Stats
75W - 93L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Foncho507
Cernunnos
15
0 / 7 / 3
9,357
360
10,426
22,250
7,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ICE SEE
Morgan Le Fay
18
9 / 13 / 1
12,005
462
28,354
27,250
14,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 8 / 3
9,896
381
5,480
21,090
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
TheInvaderKim
King Arthur
16
2 / 3 / 4
10,427
401
10,544
18,233
18,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
greyysayx3
Yemoja
14
1 / 10 / 2
9,795
377
3,551
21,778
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigBobbyLove
Charybdis
18
4 / 4 / 11
12,523
482
10,640
15,068
6,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Dave Bade
Cerberus
16
5 / 0 / 11
12,322
474
6,142
17,930
22,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
FourG ZLuNeS
Kukulkan
20
16 / 3 / 11
15,450
594
32,984
15,530
7,493
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Olsanity
Arachne
20
16 / 2 / 7
15,642
602
19,644
21,044
11,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
zero32483
Mulan
18
0 / 5 / 16
12,473
480
12,866
20,236
18,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
14
Kills
41
41
Deaths
14
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BigBobbyLove
Charybdis
4
4
11
2.38
W
Cerberus
Dave Bade
Cerberus
5
0
11
10.5
L
Cernunnos
Foncho507
Cernunnos
0
7
3
0.21
W
Kukulkan
FourG ZLuNeS
Kukulkan
16
3
11
7.17
L
Morgan Le Fay
ICE SEE
Morgan Le Fay
9
13
1
0.73
W
Arachne
Olsanity
Arachne
16
2
7
9.75
L
2
8
3
0.44
L
King Arthur
TheInvaderKim
King Arthur
2
3
4
1.33
L
Yemoja
greyysayx3
Yemoja
1
10
2
0.2
W
Mulan
zero32483
Mulan
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,355
Damage
82,276
110,601
Taken
89,808
57,180
Mitigated
66,353
27,319
Healing
27,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BigBobbyLove
Charybdis
10,640
6,022
0
3,125
15,068
6,204
3,669
6,707
8,361
0
78,582
W
Cerberus
Dave Bade
Cerberus
6,142
444
0
2,505
17,930
22,487
1,086
5,481
11,869
26,184
0
L
Cernunnos
Foncho507
Cernunnos
10,426
5,579
0
8,241
22,250
7,653
563
7,307
14,943
0
61,961
W
Kukulkan
FourG ZLuNeS
Kukulkan
32,984
2,144
0
3,619
15,530
7,493
4,105
9,368
6,079
111,169
0
L
Morgan Le Fay
ICE SEE
Morgan Le Fay
28,354
3,960
506
5,300
27,250
14,309
0
13,736
13,514
93,653
0
W
Arachne
Olsanity
Arachne
19,644
14,003
0
10,114
21,044
11,262
4,711
4,442
16,222
0
129,966
L
5,480
1,473
1,406
4,124
21,090
8,584
0
9,810
11,280
0
46,212
L
King Arthur
TheInvaderKim
King Arthur
10,544
129
0
1,939
18,233
18,970
246
2,227
16,006
0
56,221
L
Yemoja
greyysayx3
Yemoja
3,551
752
3,156
2,647
21,778
7,664
0
6,124
15,654
34,356
0
W
Mulan
zero32483
Mulan
12,866
2,133
0
8,039
20,236
18,907
3,875
6,013
13,356
78
64,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
68,410
487
Minions Killed
614
0
Camps Cleared
0
2,028,732
Distance Traveled
2,411,671
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,523
482
111
4
0
445,557
1
W
Cerberus
12,322
474
30
1
0
497,566
1
L
Cernunnos
9,357
360
126
5
0
385,927
11
W
Kukulkan
15,450
594
180
7
0
490,237
6
L
Morgan Le Fay
12,005
462
131
5
0
384,187
7
W
Arachne
15,642
602
176
7
0
590,163
0
L
Serqet
9,896
381
86
3
0
428,598
6
L
King Arthur
10,427
401
101
4
0
490,299
5
L
Yemoja
9,795
377
43
2
0
339,721
0
W
Mulan
12,473
480
117
5
0
388,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role