Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
BettiSpeghetti
Thoth
Level 157
God Stats
5W - 6L
1,560 SR
Queue Stats
266W - 263L
1,500 Elo+
Solo
Geb
Geb
Demonz MainTank
Geb
Level 144
God Stats
0W - 1L
1,863 SR
Queue Stats
41W - 35L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
Rasister
Sylvanus
Level 156
God Stats
2W - 5L
1,334 SR
Queue Stats
470W - 496L
1,465 Elo+
Solo
Camazotz
Camazotz
Weithaus
Camazotz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Team Averages
Level 139
1,552 SR
1,478 Elo+

VS

Team Averages
Level 100
1,464 SR
1,514 Elo+
Athena
Athena
BoyYaLater
Athena
Level 107
God Stats
4W - 2L
1,587 SR
Queue Stats
535W - 491L
1,516 Elo+
Party 2
Merlin
Merlin
EIMHON
Merlin
Level 127
God Stats
1W - 3L
1,156 SR
Queue Stats
29W - 35L
1,466 Elo+
Solo
Set
Set
SiegeFactory
Set
Level 137
God Stats
8W - 18L
1,368 SR
Queue Stats
653W - 646L
1,526 Elo+
Party 2
Guan Yu
Guan Yu
TightP
Guan Yu
Level 62
God Stats
3W - 5L
1,553 SR
Queue Stats
103W - 114L
1,530 Elo+
Party 2
Artemis
Artemis
klownkilla95
Artemis
Level 69
God Stats
3W - 1L
1,658 SR
Queue Stats
267W - 254L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 6 / 10
10,576
622
11,661
19,763
7,840
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 6 / 8
11,886
699
11,290
14,038
5,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 11
11,358
668
15,286
30,806
43,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Rasister
Sylvanus
19
5 / 5 / 10
12,457
733
12,792
25,783
30,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Weithaus
Camazotz
18
3 / 6 / 6
11,108
653
11,826
20,966
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoyYaLater
Athena
20
6 / 4 / 12
12,927
760
12,436
21,705
28,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
EIMHON
Merlin
19
5 / 3 / 12
11,848
697
27,858
11,608
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 11
13,026
766
18,212
16,549
18,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
TightP
Guan Yu
19
5 / 4 / 18
12,243
720
17,655
23,442
28,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
klownkilla95
Artemis
18
1 / 3 / 10
11,083
652
17,914
12,693
5,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
15
Kills
26
27
Deaths
17
45
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
10
1.17
L
2
6
8
1
W
Athena
BoyYaLater
Athena
6
4
12
3
L
3
4
11
2.13
W
Merlin
EIMHON
Merlin
5
3
12
3.67
L
Sylvanus
Rasister
Sylvanus
5
5
10
2
W
9
3
11
4.83
W
Guan Yu
TightP
Guan Yu
5
4
18
3.5
L
Camazotz
Weithaus
Camazotz
3
6
6
1
W
Artemis
klownkilla95
Artemis
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,855
Damage
94,075
111,356
Taken
85,997
106,025
Mitigated
86,088
53,164
Healing
42,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,661
3,689
393
5,345
19,763
7,840
979
7,007
12,475
21,285
0
L
11,290
171
2,032
2,901
14,038
5,917
2,738
3,103
10,621
40,102
0
W
Athena
BoyYaLater
Athena
12,436
2,114
1,661
4,855
21,705
28,485
362
10,768
9,907
20,182
0
L
15,286
1,194
1,063
8,348
30,806
43,485
259
11,748
18,566
27,036
0
W
Merlin
EIMHON
Merlin
27,858
716
2,439
3,868
11,608
6,041
520
8,498
2,785
56,398
0
L
Sylvanus
Rasister
Sylvanus
12,792
1,635
13,671
11,948
25,783
30,413
776
10,191
15,300
20,788
0
W
18,212
7,973
0
4,113
16,549
18,071
135
10,137
5,848
0
40,328
W
Guan Yu
TightP
Guan Yu
17,655
2,264
10,369
10,313
23,442
28,003
231
10,992
11,678
0
25,274
L
Camazotz
Weithaus
Camazotz
11,826
3,125
939
6,524
20,966
18,370
1,025
8,245
12,330
0
27,838
W
Artemis
klownkilla95
Artemis
17,914
6,606
684
4,048
12,693
5,488
3,702
8,792
3,470
0
41,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,385
Gold Earned
61,127
160
Minions Killed
191
0
Camps Cleared
0
1,540,129
Distance Traveled
1,655,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,576
622
18
1
0
308,016
0
L
Thoth
11,886
699
81
5
0
304,898
0
W
Athena
12,927
760
22
1
0
324,337
0
L
Geb
11,358
668
14
1
0
338,044
0
W
Merlin
11,848
697
62
4
0
312,038
0
L
Sylvanus
12,457
733
17
1
0
307,429
1
W
Set
13,026
766
36
2
0
328,708
0
W
Guan Yu
12,243
720
17
1
0
390,200
1
L
Camazotz
11,108
653
30
2
0
281,742
1
W
Artemis
11,083
652
54
3
0
300,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role