Player Matchup

Tsukuyomi
Tsukuyomi
Cribzyy
Tsukuyomi
Level 29
God Stats
7W - 10L
1,496 SR
Queue Stats
38W - 35L
1,575 Elo+
Party 2
Geb
Geb
Darkxspartan13
Geb
Level 70
God Stats
10W - 4L
1,720 SR
Queue Stats
82W - 79L
1,548 Elo+
Party 2
Artemis
Artemis
Maxyzoom22
Artemis
Level 29
God Stats
8W - 5L
1,614 SR
Queue Stats
36W - 37L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
Mundobr
Kukulkan
Level 68
God Stats
16W - 15L
1,499 SR
Queue Stats
95W - 105L
1,451 Elo+
Party 3
Chang'e
Chang'e
jorgegz1712
Chang'e
Level 26
God Stats
1W - 0L
1,275 SR
Queue Stats
6W - 10L
1,417 Elo+
Party 3
Team Averages
Level 44
1,521 SR
1,506 Elo+

VS

Team Averages
Level 41
1,539 SR
1,518 Elo+
Hel
Hel
DegenerateFun
Hel
Level 67
God Stats
7W - 6L
1,703 SR
Queue Stats
45W - 33L
1,607 Elo+
Party 4
Neith
Neith
Emzy04
Neith
Level 17
God Stats
10W - 13L
1,666 SR
Queue Stats
39W - 38L
1,528 Elo+
Party 1
Zeus
Zeus
ITACHiiSENPii
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 228L
1,523 Elo+
Party 1
Charybdis
Charybdis
MiniMadd03
Charybdis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Xing Tian
Xing Tian
TypicalRuma
Xing Tian
Level 17
God Stats
1W - 2L
1,324 SR
Queue Stats
19W - 18L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cribzyy
Tsukuyomi
19
6 / 3 / 13
11,842
987
16,826
10,389
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 29
13,632
1,136
11,125
15,482
21,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Maxyzoom22
Artemis
20
18 / 1 / 13
14,594
1,216
37,590
13,248
6,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Mundobr
Kukulkan
20
4 / 1 / 18
12,403
1,034
16,731
4,581
1,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
jorgegz1712
Chang'e
19
7 / 2 / 14
12,514
1,043
13,466
12,774
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
10,755
896
9,115
18,176
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Emzy04
Neith
16
1 / 5 / 3
10,218
852
9,704
16,949
6,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 13 / 3
11,106
926
17,862
22,569
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
MiniMadd03
Charybdis
17
1 / 8 / 5
10,569
881
10,272
22,333
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TypicalRuma
Xing Tian
16
1 / 2 / 5
10,546
879
6,142
20,214
29,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
38
Kills
8
8
Deaths
38
87
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cribzyy
Tsukuyomi
6
3
13
4.17
W
3
1
29
17.5
L
2
10
3
0.35
L
Neith
Emzy04
Neith
1
5
3
0.5
L
3
13
3
0.35
W
Artemis
Maxyzoom22
Artemis
18
1
13
24.5
L
Charybdis
MiniMadd03
Charybdis
1
8
5
0.44
W
Kukulkan
Mundobr
Kukulkan
4
1
18
13
L
Xing Tian
TypicalRuma
Xing Tian
1
2
5
1.75
W
Chang'e
jorgegz1712
Chang'e
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,738
Damage
53,095
56,474
Taken
100,241
38,556
Mitigated
59,571
21,353
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cribzyy
Tsukuyomi
16,826
4,105
0
584
10,389
4,042
0
6,756
3,557
0
34,922
W
11,125
1,372
279
3,052
15,482
21,494
0
8,322
6,918
16,538
0
L
9,115
0
4,787
3,573
18,176
7,696
0
8,667
9,509
36,288
0
L
Neith
Emzy04
Neith
9,704
3,244
0
1,085
16,949
6,807
0
8,329
8,620
0
24,575
L
17,862
3,465
0
0
22,569
6,892
0
5,789
16,780
33,586
0
W
Artemis
Maxyzoom22
Artemis
37,590
25,341
0
7,645
13,248
6,018
0
7,764
5,346
0
54,129
L
Charybdis
MiniMadd03
Charybdis
10,272
5,595
0
1,316
22,333
8,612
0
9,730
12,603
0
39,204
W
Kukulkan
Mundobr
Kukulkan
16,731
1,097
0
650
4,581
1,925
0
1,853
2,722
64,436
0
L
Xing Tian
TypicalRuma
Xing Tian
6,142
496
304
227
20,214
29,564
0
8,807
11,407
9,380
0
W
Chang'e
jorgegz1712
Chang'e
13,466
1,257
4,773
4,370
12,774
5,077
0
7,784
4,812
31,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,985
Gold Earned
53,194
255
Minions Killed
184
14
Camps Cleared
4
1,175,023
Distance Traveled
1,037,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,842
987
45
4
4
252,760
1
W
Geb
13,632
1,136
11
1
1
258,853
0
L
Hel
10,755
896
58
5
0
212,263
0
L
Neith
10,218
852
29
2
1
215,639
0
L
Zeus
11,106
926
35
3
2
184,169
0
W
Artemis
14,594
1,216
31
3
7
239,725
0
L
Charybdis
10,569
881
53
4
1
202,666
0
W
Kukulkan
12,403
1,034
122
10
0
221,992
0
L
Xing Tian
10,546
879
9
1
0
222,375
0
W
Chang'e
12,514
1,043
46
4
2
201,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role