Player Matchup

Kuzenbo
Kuzenbo
alva_542
Kuzenbo
Level 107
God Stats
13W - 18L
1,440 SR
Queue Stats
135W - 267L
1,304 Elo+
Party 1
Thor
Thor
andreswantig
Thor
Level 104
God Stats
3W - 9L
1,320 SR
Queue Stats
96W - 192L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
gaboxterdog
Kukulkan
Level 107
God Stats
17W - 15L
1,612 SR
Queue Stats
162W - 273L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
player4321529
Sun Wukong
Level 81
God Stats
52W - 108L
1,322 SR
Queue Stats
121W - 244L
1,315 Elo+
Party 1
Izanami
Izanami
theromanempir685
Izanami
Level 67
God Stats
13W - 26L
1,362 SR
Queue Stats
37W - 90L
1,261 Elo+
Party 1
Team Averages
Level 93
1,411 SR
1,317 Elo+

VS

Team Averages
Level 87
1,512 SR
1,419 Elo+
Neith
Neith
Bizmuth
Neith
Level 120
God Stats
53W - 44L
1,524 SR
Queue Stats
133W - 137L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
FeelingIree
Baron Samedi
Level 58
God Stats
51W - 62L
1,486 SR
Queue Stats
59W - 78L
1,402 Elo+
Solo
Ravana
Ravana
LXanderCrimson9
Ravana
Level 87
God Stats
6W - 7L
1,523 SR
Queue Stats
184W - 211L
1,446 Elo+
Solo
Achilles
Achilles
MyDuckIsOnQuack1
Achilles
Level 104
God Stats
69W - 70L
1,420 SR
Queue Stats
317W - 339L
1,418 Elo+
Party 2
Discordia
Discordia
gabbylikessleep
Discordia
Level 66
God Stats
12W - 9L
1,606 SR
Queue Stats
194W - 240L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
alva_542
Kuzenbo
11
1 / 5 / 2
7,773
389
7,413
23,263
23,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 2
8,700
435
6,758
14,379
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
gaboxterdog
Kukulkan
14
1 / 6 / 2
8,699
435
8,176
8,542
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
player4321529
Sun Wukong
17
3 / 3 / 1
10,462
523
12,744
17,859
15,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 9 / 0
7,481
374
3,258
14,141
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bizmuth
Neith
20
9 / 0 / 3
12,300
615
17,303
9,832
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
FeelingIree
Baron Samedi
16
6 / 3 / 7
10,282
514
11,395
12,644
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 2 / 8
11,413
571
14,910
14,379
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 2 / 1
11,860
593
11,723
13,533
12,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
gabbylikessleep
Discordia
15
3 / 0 / 9
9,287
464
6,914
9,335
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
30
30
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Bizmuth
Neith
9
0
3
10.5
W
Baron Samedi
FeelingIree
Baron Samedi
6
3
7
3.17
W
10
2
8
7
W
2
2
1
1.25
L
Kuzenbo
alva_542
Kuzenbo
1
5
2
0.4
L
2
7
2
0.43
W
Discordia
gabbylikessleep
Discordia
3
0
9
7.5
L
Kukulkan
gaboxterdog
Kukulkan
1
6
2
0.33
L
Sun Wukong
player4321529
Sun Wukong
3
3
1
1.17
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,349
Damage
62,245
78,184
Taken
59,723
50,832
Mitigated
38,155
16,233
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bizmuth
Neith
17,303
9,022
343
4,940
9,832
4,185
5,617
1,548
8,284
0
117,322
W
Baron Samedi
FeelingIree
Baron Samedi
11,395
453
2,760
4,569
12,644
6,182
211
6,420
6,224
53,240
0
W
14,910
6,361
0
3,524
14,379
8,337
528
4,783
9,596
0
92,356
W
11,723
4,652
39
5,450
13,533
12,831
0
2,962
10,571
0
81,646
L
Kuzenbo
alva_542
Kuzenbo
7,413
2,249
655
4,491
23,263
23,956
48
9,704
12,786
24,622
0
L
6,758
1,549
0
3,628
14,379
5,061
0
2,293
12,010
0
51,236
W
Discordia
gabbylikessleep
Discordia
6,914
1,131
215
2,868
9,335
6,620
228
3,677
5,658
39,156
0
L
Kukulkan
gaboxterdog
Kukulkan
8,176
431
0
582
8,542
3,085
152
3,018
5,327
58,352
0
L
Sun Wukong
player4321529
Sun Wukong
12,744
1,561
0
5,368
17,859
15,570
0
1,430
16,381
13,597
58,399
L
3,258
1,749
0
1,509
14,141
3,160
914
714
13,106
0
43,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,115
Gold Earned
55,142
475
Minions Killed
700
0
Camps Cleared
0
1,782,007
Distance Traveled
1,953,360
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,300
615
211
11
0
361,454
3
W
Baron Samedi
10,282
514
97
5
0
364,643
8
W
Ravana
11,413
571
143
7
0
439,413
5
W
Achilles
11,860
593
189
9
0
400,963
7
L
Kuzenbo
7,773
389
27
1
0
391,091
6
L
Thor
8,700
435
89
4
0
342,503
1
W
Discordia
9,287
464
60
3
0
386,887
1
L
Kukulkan
8,699
435
102
5
0
338,171
6
L
Sun Wukong
10,462
523
165
8
0
385,364
10
L
Izanami
7,481
374
92
5
0
324,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role