Player Matchup

Chronos
Chronos
Esquawk
Chronos
Level 124
God Stats
2W - 0L
1,790 SR
Queue Stats
68W - 41L
1,705 Elo+
Party 1
Chiron
Chiron
Griggly
Chiron
Level 160
God Stats
1W - 1L
1,354 SR
Queue Stats
65W - 52L
1,654 Elo+
Party 1
Anhur
Anhur
SneckinAbout
Anhur
Level 142
God Stats
2W - 0L
1,628 SR
Queue Stats
39W - 21L
1,742 Elo+
Party 1
Merlin
Merlin
Stabbmonk
Merlin
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
40W - 23L
1,649 Elo+
Party 1
Terra
Terra
oSerge
Terra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,697 Elo+
Party 1
Team Averages
Level 110
1,513 SR
1,689 Elo+

VS

Team Averages
Level 40
1,500 SR
1,647 Elo+
Anubis
Anubis
GodSlayervhv
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,546 Elo+
Party 2
Apollo
Apollo
KuwaiKuma
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,642 Elo+
Party 3
Rama
Rama
Kyl4rSt3rn
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,636 Elo+
Solo
Hera
Hera
MiwelPIingon
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,767 Elo+
Party 2
Terra
Terra
OsakaKanjoo
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Esquawk
Chronos
12
5 / 3 / 9
7,769
1,110
6,565
8,454
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Griggly
Chiron
13
6 / 3 / 11
7,951
1,136
11,038
9,433
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 2 / 12
8,779
1,254
10,777
8,700
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Stabbmonk
Merlin
12
3 / 2 / 15
7,357
1,051
6,137
7,190
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
oSerge
Terra
12
2 / 2 / 18
7,660
1,094
2,701
9,897
10,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 6 / 3
6,733
962
7,967
9,003
3,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KuwaiKuma
Apollo
11
3 / 4 / 4
6,633
948
5,687
6,569
1,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 4 / 4
7,471
1,067
10,170
7,748
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 2
6,227
890
3,402
6,861
1,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 3 / 5
6,137
877
3,347
10,730
8,364
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
24
Kills
12
12
Deaths
24
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
Esquawk
Chronos
5
3
9
3.17
L
Anubis
2
6
3
0.58
W
Chiron
Griggly
Chiron
6
3
11
3.83
L
Apollo
KuwaiKuma
Apollo
3
4
4
1.25
L
6
4
4
2
L
1
7
2
0.29
L
0
3
5
0.83
W
8
2
12
7
W
Merlin
Stabbmonk
Merlin
3
2
15
5.25
W
Terra
oSerge
Terra
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
30,573
43,674
Taken
40,911
22,796
Mitigated
16,273
13,629
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Esquawk
Chronos
6,565
3,832
569
1,507
8,454
2,838
1,260
3,276
5,178
13,099
0
L
Anubis
7,967
108
62
1,631
9,003
3,119
64
2,706
6,297
15,249
0
W
Chiron
Griggly
Chiron
11,038
5,824
612
1,307
9,433
3,542
1,671
3,076
6,357
0
21,891
L
Apollo
KuwaiKuma
Apollo
5,687
3,056
1,774
1,050
6,569
1,349
860
2,593
3,976
0
10,771
L
10,170
8,826
436
1,677
7,748
1,757
1,004
2,418
5,330
0
14,569
L
3,402
565
308
517
6,861
1,684
252
2,954
3,907
5,923
0
L
3,347
727
1,197
1,736
10,730
8,364
0
4,732
5,998
7,348
0
W
10,777
2,931
613
1,216
8,700
3,482
1,984
1,865
6,835
0
23,491
W
Merlin
Stabbmonk
Merlin
6,137
1,168
96
1,105
7,190
2,541
716
3,472
3,718
15,037
0
W
Terra
oSerge
Terra
2,701
356
4,574
2,030
9,897
10,393
0
3,027
6,870
4,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
33,201
75
Minions Killed
50
0
Camps Cleared
0
632,289
Distance Traveled
608,165
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,769
1,110
13
2
0
130,603
0
L
Anubis
6,733
962
16
2
0
121,366
0
W
Chiron
7,951
1,136
22
3
0
112,334
0
L
Apollo
6,633
948
15
2
0
128,284
0
L
Rama
7,471
1,067
10
1
0
129,715
2
L
Hera
6,227
890
4
1
0
102,738
1
L
Terra
6,137
877
5
1
0
126,062
0
W
Anhur
8,779
1,254
22
3
0
131,681
0
W
Merlin
7,357
1,051
16
2
0
115,492
0
W
Terra
7,660
1,094
2
0
0
142,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role