Player Matchup

Mulan
Mulan
AlanDaTrap
Mulan
Level 36
God Stats
5W - 5L
1,580 SR
Queue Stats
105W - 110L
1,405 Elo+
Party 1
Sol
Sol
Chibi Shinon
Sol
Level 60
God Stats
18W - 12L
1,575 SR
Queue Stats
162W - 179L
1,379 Elo+
Party 1
Hel
Hel
Th3 Silver King
Hel
Level 64
God Stats
3W - 6L
1,529 SR
Queue Stats
107W - 114L
1,415 Elo+
Party 1
Ares
Ares
The dragonbrone
Ares
Level 26
God Stats
16W - 19L
1,456 SR
Queue Stats
36W - 43L
1,380 Elo+
Party 1
Chernobog
Chernobog
crazytos97
Chernobog
Level 37
God Stats
8W - 9L
1,494 SR
Queue Stats
69W - 79L
1,424 Elo+
Party 1
Team Averages
Level 45
1,527 SR
1,401 Elo+

VS

Team Averages
Level 93
1,451 SR
1,394 Elo+
Poseidon
Poseidon
AC Milan 257
Poseidon
Level 88
God Stats
20W - 27L
1,413 SR
Queue Stats
247W - 241L
1,359 Elo+
Party 2
Izanami
Izanami
ElitistDave
Izanami
Level 102
God Stats
1W - 0L
1,279 SR
Queue Stats
131W - 149L
1,373 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterCashier
Tsukuyomi
Level 92
God Stats
9W - 13L
1,418 SR
Queue Stats
174W - 173L
1,379 Elo+
Party 2
Atlas
Atlas
NicoDaGuyYo
Atlas
Level 103
God Stats
45W - 28L
1,574 SR
Queue Stats
285W - 278L
1,495 Elo+
Party 3
Artemis
Artemis
Tacoberg
Artemis
Level 82
God Stats
7W - 4L
1,573 SR
Queue Stats
143W - 170L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 0 / 0
8,262
516
6,102
10,624
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
7,738
484
6,621
10,819
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 1
9,284
580
5,285
7,406
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 2
6,662
416
2,407
13,978
7,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
crazytos97
Chernobog
11
1 / 6 / 1
6,660
416
5,980
10,923
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AC Milan 257
Poseidon
16
2 / 1 / 0
9,883
618
2,405
5,286
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ElitistDave
Izanami
14
0 / 3 / 0
8,440
528
5,192
6,732
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MasterCashier
Tsukuyomi
14
1 / 3 / 2
8,510
532
4,634
10,034
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 12
9,211
576
7,666
11,946
12,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Tacoberg
Artemis
14
13 / 3 / 1
9,348
584
17,497
12,512
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
17
17
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AC Milan 257
Poseidon
2
1
0
2
L
Mulan
4
0
0
4
L
1
3
5
1.17
W
Izanami
ElitistDave
Izanami
0
3
0
0
W
Tsukuyomi
MasterCashier
Tsukuyomi
1
3
2
0.67
W
1
2
12
3.5
W
Artemis
Tacoberg
Artemis
13
3
1
4.5
L
5
2
1
2.75
L
0
6
2
0.17
L
Chernobog
crazytos97
Chernobog
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
37,394
53,750
Taken
46,510
22,664
Mitigated
24,798
16,860
Healing
17,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AC Milan 257
Poseidon
2,405
55
60
2,045
5,286
1,750
0
2,077
3,209
78,991
0
L
Mulan
6,102
415
0
4,441
10,624
7,109
0
0
10,624
0
37,518
L
6,621
2,309
0
4,009
10,819
3,444
0
2,043
8,692
42,962
8,092
W
Izanami
ElitistDave
Izanami
5,192
2,633
0
1,441
6,732
2,891
386
0
6,488
0
52,328
W
Tsukuyomi
MasterCashier
Tsukuyomi
4,634
1,462
0
3,875
10,034
3,585
52
2,069
7,890
0
56,900
W
7,666
3,857
2,209
3,042
11,946
12,344
793
4,694
7,252
37,213
0
W
Artemis
Tacoberg
Artemis
17,497
11,250
201
4,179
12,512
4,228
2,657
5,110
7,402
0
54,824
L
5,285
644
481
3,241
7,406
2,341
0
2,073
5,145
63,540
0
L
2,407
329
0
1,492
13,978
7,298
131
3,308
10,670
22,983
0
L
Chernobog
crazytos97
Chernobog
5,980
3,298
0
3,196
10,923
2,472
466
2,375
8,548
0
34,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
45,392
402
Minions Killed
530
0
Camps Cleared
0
1,413,245
Distance Traveled
1,458,898
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,883
618
173
11
0
323,807
9
L
Mulan
8,262
516
91
6
0
281,493
3
L
Sol
7,738
484
77
5
0
302,092
4
W
Izanami
8,440
528
114
7
0
272,072
5
W
Tsukuyomi
8,510
532
105
7
0
358,625
0
W
Atlas
9,211
576
57
4
0
265,239
2
W
Artemis
9,348
584
81
5
0
239,155
1
L
Hel
9,284
580
130
8
0
290,267
3
L
Ares
6,662
416
39
2
0
274,187
1
L
Chernobog
6,660
416
65
4
0
265,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role