Player Matchup

Anubis
Anubis
Cmurda0885
Anubis
Level 129
God Stats
5W - 10L
1,340 SR
Queue Stats
410W - 464L
1,292 Elo+
Party 1
Sylvanus
Sylvanus
DANNIBAL42
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 88L
1,275 Elo+
Party 3
Izanami
Izanami
DanteTrigger
Izanami
Level 126
God Stats
2W - 1L
1,872 SR
Queue Stats
85W - 105L
1,228 Elo+
Party 3
Nemesis
Nemesis
GrundyNoFundy
Nemesis
Level 102
God Stats
1W - 1L
1,745 SR
Queue Stats
84W - 102L
1,231 Elo+
Party 3
Artemis
Artemis
xKarelessKrakenx
Artemis
Level 48
God Stats
1W - 4L
1,239 SR
Queue Stats
34W - 58L
1,284 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,262 Elo+

VS

Team Averages
Level 77
1,568 SR
1,373 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MythicHippie
Danzaburou
Level 82
God Stats
12W - 9L
1,473 SR
Queue Stats
212W - 282L
1,365 Elo+
Party 2
Merlin
Merlin
Nanis9
Merlin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,176 Elo+
Solo
Sylvanus
Sylvanus
pleased_whale0
Sylvanus
Level 66
God Stats
2W - 0L
1,866 SR
Queue Stats
138W - 171L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cmurda0885
Anubis
20
10 / 5 / 14
11,848
846
13,563
15,408
6,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
DANNIBAL42
Sylvanus
18
3 / 5 / 19
10,460
747
6,465
20,118
25,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DanteTrigger
Izanami
18
8 / 7 / 12
11,860
847
12,865
13,787
5,039
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
4 / 8 / 12
9,648
689
7,054
13,507
5,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 14
10,648
761
15,392
11,773
4,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
12 / 7 / 7
12,177
870
13,928
16,524
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
 
Mercury
20
7 / 6 / 13
12,075
863
15,676
13,252
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MythicHippie
Danzaburou
17
4 / 7 / 17
11,577
827
14,900
15,842
7,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Nanis9
Merlin
20
5 / 5 / 12
12,017
858
11,751
11,388
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
18
2 / 3 / 17
10,862
776
3,952
13,663
15,502
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
96
28
Kills
30
30
Deaths
28
71
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
7
7
2.21
W
Mercury
 
Mercury
7
6
13
2.25
L
Anubis
Cmurda0885
Anubis
10
5
14
3.4
L
Sylvanus
DANNIBAL42
Sylvanus
3
5
19
2.5
L
Izanami
DanteTrigger
Izanami
8
7
12
2
L
Nemesis
4
8
12
1.25
W
Danzaburou
MythicHippie
Danzaburou
4
7
17
1.79
W
Merlin
Nanis9
Merlin
5
5
12
2.2
W
Sylvanus
2
3
17
3.5
L
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
60,207
74,593
Taken
70,669
46,890
Mitigated
44,696
22,863
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,928
10,053
855
4,323
16,524
9,469
173
4,057
12,467
0
17,130
W
Mercury
 
Mercury
15,676
8,309
1,376
1,003
13,252
7,159
792
4,206
9,046
0
33,087
L
Anubis
Cmurda0885
Anubis
13,563
581
1,955
4,553
15,408
6,873
766
3,005
12,201
34,426
0
L
Sylvanus
DANNIBAL42
Sylvanus
6,465
2,193
2,788
4,627
20,118
25,253
907
3,917
15,913
13,781
0
L
Izanami
DanteTrigger
Izanami
12,865
6,800
1,751
1,253
13,787
5,039
3,152
2,503
11,150
0
29,762
L
Nemesis
7,054
2,096
545
1,757
13,507
5,340
0
2,860
10,478
705
10,958
W
Danzaburou
MythicHippie
Danzaburou
14,900
4,799
1,305
3,421
15,842
7,559
2,973
4,446
11,396
0
31,978
W
Merlin
Nanis9
Merlin
11,751
857
575
1,045
11,388
5,007
923
2,644
8,744
36,820
0
W
Sylvanus
3,952
1,318
3,988
4,124
13,663
15,502
501
4,997
8,666
10,485
0
L
15,392
5,413
2,249
1,385
11,773
4,385
491
2,491
9,148
0
29,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
58,708
169
Minions Killed
147
0
Camps Cleared
0
949,808
Distance Traveled
1,166,419
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,177
870
5
0
0
250,349
0
W
Mercury
12,075
863
37
3
0
262,095
0
L
Anubis
11,848
846
52
4
0
181,418
3
L
Sylvanus
10,460
747
19
1
0
178,640
0
L
Izanami
11,860
847
47
3
0
155,124
0
L
Nemesis
9,648
689
15
1
0
205,187
0
W
Danzaburou
11,577
827
30
2
0
217,715
0
W
Merlin
12,017
858
52
4
0
230,210
0
W
Sylvanus
10,862
776
23
2
0
206,050
0
L
Artemis
10,648
761
36
3
0
229,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role