Player Matchup

Cu Chulainn
Cu Chulainn
Copixr
Cu Chulainn
Level 81
God Stats
3W - 0L
1,753 SR
Queue Stats
7W - 8L
1,374 Elo+
Party 2
Medusa
Medusa
Hey-Rae
Medusa
Level 127
God Stats
15W - 9L
1,604 SR
Queue Stats
105W - 108L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
MrZombieStick
Kukulkan
Level 107
God Stats
1W - 0L
1,673 SR
Queue Stats
161W - 204L
1,398 Elo+
Party 2
Cliodhna
Cliodhna
TM E1evator
Cliodhna
Level 129
God Stats
4W - 5L
1,493 SR
Queue Stats
216W - 292L
1,416 Elo+
Party 2
Athena
Athena
wooogus
Athena
Level 128
God Stats
6W - 4L
1,411 SR
Queue Stats
233W - 251L
1,430 Elo+
Party 1
Team Averages
Level 114
1,587 SR
1,413 Elo+

VS

Team Averages
Level 113
1,452 SR
1,467 Elo+
Arachne
Arachne
Biogadeh
Arachne
Level 129
God Stats
4W - 5L
1,531 SR
Queue Stats
406W - 400L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Paddy3013
Heimdallr
Level 102
God Stats
14W - 16L
1,566 SR
Queue Stats
139W - 173L
1,456 Elo+
Solo
Neith
Neith
Shadowscry111
Neith
Level 123
God Stats
6W - 8L
1,468 SR
Queue Stats
185W - 190L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
THE_CUTESTLADY
Baron Samedi
Level 90
God Stats
71W - 71L
1,546 SR
Queue Stats
119W - 142L
1,461 Elo+
Party 3
Tiamat
Tiamat
Vazdictus
Tiamat
Level 119
God Stats
0W - 3L
1,147 SR
Queue Stats
108W - 121L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Copixr
Cu Chulainn
19
3 / 4 / 3
12,227
556
7,818
16,146
13,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Hey-Rae
Medusa
17
6 / 6 / 4
11,325
515
14,567
15,105
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MrZombieStick
Kukulkan
17
3 / 8 / 8
11,069
503
13,152
16,214
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
TM E1evator
Cliodhna
20
20 / 3 / 4
15,568
708
21,020
18,870
7,883
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
wooogus
Athena
17
1 / 5 / 14
11,068
503
6,728
27,221
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biogadeh
Arachne
17
7 / 7 / 4
11,384
517
13,034
17,700
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Paddy3013
Heimdallr
19
7 / 8 / 5
12,000
545
19,063
20,648
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 6 / 4
11,788
536
15,290
15,789
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
THE_CUTESTLADY
Baron Samedi
15
2 / 7 / 8
9,826
447
14,889
21,430
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Vazdictus
Tiamat
17
3 / 5 / 5
10,915
496
10,651
12,555
12,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
33
Kills
26
26
Deaths
33
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
Biogadeh
Arachne
7
7
4
1.29
W
Cu Chulainn
Copixr
Cu Chulainn
3
4
3
1.13
W
Medusa
Hey-Rae
Medusa
6
6
4
1.33
W
Kukulkan
MrZombieStick
Kukulkan
3
8
8
0.88
L
Heimdallr
Paddy3013
Heimdallr
7
8
5
1.19
L
7
6
4
1.5
L
Baron Samedi
THE_CUTESTLADY
Baron Samedi
2
7
8
0.86
W
Cliodhna
TM E1evator
Cliodhna
20
3
4
7.33
L
Tiamat
Vazdictus
Tiamat
3
5
5
1.1
W
Athena
wooogus
Athena
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,285
Damage
72,927
93,556
Taken
88,122
58,271
Mitigated
44,286
13,542
Healing
27,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Biogadeh
Arachne
13,034
8,651
0
4,588
17,700
7,961
33
2,518
15,182
0
74,211
W
Cu Chulainn
Copixr
Cu Chulainn
7,818
1,339
0
2,343
16,146
13,163
2,238
6,369
9,366
5,395
79,676
W
Medusa
Hey-Rae
Medusa
14,567
5,307
0
1,622
15,105
5,190
702
3,038
12,067
0
76,277
W
Kukulkan
MrZombieStick
Kukulkan
13,152
1,718
76
1,019
16,214
4,813
365
3,221
12,974
59,812
0
L
Heimdallr
Paddy3013
Heimdallr
19,063
10,960
0
5,235
20,648
7,699
2,352
3,649
16,999
0
77,427
L
15,290
8,016
0
4,916
15,789
5,506
2,903
5,260
10,529
0
81,861
L
Baron Samedi
THE_CUTESTLADY
Baron Samedi
14,889
1,732
1,553
7,547
21,430
10,954
668
7,217
14,213
46,262
0
W
Cliodhna
TM E1evator
Cliodhna
21,020
2,019
0
5,585
18,870
7,883
0
3,013
15,779
0
121,452
L
Tiamat
Vazdictus
Tiamat
10,651
824
0
3,192
12,555
12,166
526
1,917
10,638
56,921
0
W
Athena
wooogus
Athena
6,728
1,020
0
2,897
27,221
27,222
0
9,784
17,297
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,257
Gold Earned
55,913
614
Minions Killed
551
0
Camps Cleared
0
2,152,315
Distance Traveled
1,845,629
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,384
517
113
5
0
449,059
3
W
Cu Chulainn
12,227
556
173
8
0
417,530
1
W
Medusa
11,325
515
132
6
0
348,453
6
W
Kukulkan
11,069
503
115
5
0
395,424
4
L
Heimdallr
12,000
545
126
6
0
366,348
3
L
Neith
11,788
536
142
6
0
342,086
5
L
Baron Samedi
9,826
447
39
2
0
340,495
8
W
Cliodhna
15,568
708
165
8
0
507,266
5
L
Tiamat
10,915
496
131
6
0
347,641
6
W
Athena
11,068
503
29
1
0
483,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role