Player Matchup

Bellona
Bellona
GabrielPJ15
Bellona
Level 58
God Stats
15W - 13L
1,568 SR
Queue Stats
139W - 147L
1,349 Elo+
Solo
Medusa
Medusa
NrthSider614
Medusa
Level 69
God Stats
9W - 15L
1,398 SR
Queue Stats
328W - 376L
1,369 Elo+
Solo
Geb
Geb
SlimBoyGlez11
Geb
Level 89
God Stats
1W - 1L
1,649 SR
Queue Stats
316W - 329L
1,371 Elo+
Solo
Chronos
Chronos
Super_Sniper_7o
Chronos
Level 36
God Stats
4W - 5L
1,603 SR
Queue Stats
48W - 57L
1,330 Elo+
Solo
Loki
Loki
XxJET04xX
Loki
Level 67
God Stats
4W - 10L
1,253 SR
Queue Stats
235W - 244L
1,365 Elo+
Solo
Team Averages
Level 64
1,494 SR
1,357 Elo+

VS

Team Averages
Level 81
1,474 SR
1,298 Elo+
Anubis
Anubis
MAW 0 L F
Anubis
Level 108
God Stats
10W - 11L
1,431 SR
Queue Stats
32W - 40L
1,280 Elo+
Party 1
Ymir
Ymir
SnackDaGawd23
Ymir
Level 69
God Stats
21W - 10L
1,601 SR
Queue Stats
234W - 271L
1,317 Elo+
Party 2
Charybdis
Charybdis
Thizzelle 91
Charybdis
Level 124
God Stats
1W - 0L
1,490 SR
Queue Stats
30W - 34L
1,338 Elo+
Party 1
Arachne
Arachne
ToAsTMaLOne7055
Arachne
Level 36
God Stats
1W - 2L
1,231 SR
Queue Stats
91W - 109L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
mackdaddy006
Danzaburou
Level 66
God Stats
31W - 16L
1,617 SR
Queue Stats
142W - 184L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GabrielPJ15
Bellona
13
1 / 6 / 3
8,809
464
7,164
16,154
10,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
4 / 10 / 3
8,876
467
6,242
15,244
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 6
9,162
482
5,111
16,866
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 9 / 7
9,713
511
10,026
13,909
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
15
5 / 4 / 4
9,671
509
7,435
11,509
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MAW 0 L F
Anubis
17
6 / 4 / 8
11,288
594
12,010
13,686
5,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 14
10,159
535
8,243
12,620
7,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Thizzelle 91
Charybdis
16
9 / 3 / 9
10,829
570
9,376
13,357
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 4 / 13
10,690
563
10,654
17,261
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
mackdaddy006
Danzaburou
17
10 / 3 / 11
11,353
598
15,279
13,885
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
15
Kills
34
34
Deaths
15
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bellona
GabrielPJ15
Bellona
1
6
3
0.42
W
Anubis
MAW 0 L F
Anubis
6
4
8
2.5
L
Medusa
4
10
3
0.55
L
2
5
6
1
W
4
1
14
11
L
3
9
7
0.72
W
Charybdis
Thizzelle 91
Charybdis
9
3
9
4.5
W
5
4
13
2.88
L
Loki
5
4
4
1.75
W
Danzaburou
mackdaddy006
Danzaburou
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,978
Damage
55,562
73,682
Taken
70,809
33,946
Mitigated
29,868
9,572
Healing
29,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GabrielPJ15
Bellona
7,164
1,350
0
1,188
16,154
10,828
711
6,036
10,118
0
47,119
W
Anubis
MAW 0 L F
Anubis
12,010
265
0
5,408
13,686
5,574
689
2,407
10,723
68,019
0
L
Medusa
6,242
2,660
0
1,449
15,244
4,578
810
2,960
12,284
0
40,608
L
5,111
633
0
2,178
16,866
11,777
286
3,380
13,486
33,291
0
W
8,243
2,678
0
4,135
12,620
7,208
193
3,877
8,743
46,934
0
L
10,026
3,194
0
896
13,909
3,416
1,282
4,957
8,952
49,713
0
W
Charybdis
Thizzelle 91
Charybdis
9,376
4,523
0
6,019
13,357
4,038
3,995
4,286
8,775
0
55,518
W
10,654
7,010
0
7,623
17,261
7,676
94
2,672
14,301
0
76,630
L
Loki
7,435
1,385
0
3,861
11,509
3,347
0
2,920
8,589
0
59,101
W
Danzaburou
mackdaddy006
Danzaburou
15,279
8,457
552
5,441
13,885
5,372
1,152
5,085
8,724
0
73,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
54,319
415
Minions Killed
457
0
Camps Cleared
0
1,609,488
Distance Traveled
1,651,744
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,809
464
96
5
0
328,659
6
W
Anubis
11,288
594
112
6
0
290,100
1
L
Medusa
8,876
467
64
3
0
295,100
3
L
Geb
9,162
482
48
3
0
353,533
0
W
Ymir
10,159
535
55
3
0
365,467
1
L
Chronos
9,713
511
90
5
0
317,941
8
W
Charybdis
10,829
570
72
4
0
315,152
3
W
Arachne
10,690
563
105
6
0
354,742
8
L
Loki
9,671
509
117
6
0
314,255
0
W
Danzaburou
11,353
598
113
6
0
326,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role