Player Matchup

Khepri
Khepri
Mummblle
Khepri
Level 78
God Stats
5W - 3L
1,748 SR
Queue Stats
49W - 38L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
NastyPlug
Kuzenbo
Level 112
God Stats
1W - 0L
1,504 SR
Queue Stats
94W - 55L
1,632 Elo+
Party 1
Hachiman
Hachiman
chrisco777
Hachiman
Level 46
God Stats
2W - 1L
1,857 SR
Queue Stats
58W - 32L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
nuwaswhohaa
Ne Zha
Level 108
God Stats
1W - 0L
1,570 SR
Queue Stats
92W - 56L
1,630 Elo+
Party 1
Team Averages
Level 86
1,670 SR
1,612 Elo+

VS

Team Averages
Level 90
1,417 SR
1,447 Elo+
Skadi
Skadi
Art1st1cRand0m18
Skadi
Level 27
God Stats
0W - 2L
1,358 SR
Queue Stats
2W - 4L
1,527 Elo+
Solo
Anubis
Anubis
KingKookabura
Anubis
Level 144
God Stats
0W - 1L
1,347 SR
Queue Stats
17W - 20L
1,501 Elo+
Solo
Chaac
Chaac
josux0
Chaac
Level 127
God Stats
1W - 3L
1,524 SR
Queue Stats
10W - 18L
1,354 Elo+
Party 2
Achilles
Achilles
king_blad22
Achilles
Level 60
God Stats
4W - 2L
1,441 SR
Queue Stats
19W - 32L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Mummblle
Khepri
19
2 / 0 / 11
13,731
763
5,797
11,367
19,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
NastyPlug
Kuzenbo
20
12 / 0 / 7
14,373
799
16,939
14,647
22,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
chrisco777
Hachiman
19
4 / 4 / 9
13,156
731
18,111
16,819
8,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
12 / 0 / 7
13,731
763
23,665
12,027
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
10,163
565
5,491
15,862
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 10 / 0
10,822
601
8,361
15,563
5,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
josux0
Chaac
17
2 / 5 / 1
11,191
622
12,585
19,151
10,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
king_blad22
Achilles
18
2 / 6 / 2
11,859
659
10,507
24,881
30,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
30
Kills
4
4
Deaths
30
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
0
10
0
0
W
Khepri
Mummblle
Khepri
2
0
11
7.5
W
Kuzenbo
NastyPlug
Kuzenbo
12
0
7
15.5
W
Hachiman
chrisco777
Hachiman
4
4
9
2.13
L
Chaac
josux0
Chaac
2
5
1
0.5
L
Achilles
king_blad22
Achilles
2
6
2
0.5
W
Ne Zha
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
36,944
54,860
Taken
75,457
56,867
Mitigated
50,586
20,499
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,491
2,242
0
2,253
15,862
5,048
0
4,638
10,520
0
23,468
L
8,361
149
0
2,699
15,563
5,025
630
5,221
9,680
41,015
0
W
Khepri
Mummblle
Khepri
5,797
264
594
2,010
11,367
19,517
1,059
1,848
9,335
34,950
0
W
Kuzenbo
NastyPlug
Kuzenbo
16,939
4,279
1,419
4,719
14,647
22,295
772
3,486
10,767
48,122
0
W
Hachiman
chrisco777
Hachiman
18,111
9,963
1,068
6,825
16,819
8,105
3,475
999
15,481
0
54,140
L
Chaac
josux0
Chaac
12,585
583
653
7,286
19,151
10,076
0
4,840
13,509
0
50,485
L
Achilles
king_blad22
Achilles
10,507
1,027
0
2,660
24,881
30,437
913
6,635
17,339
8,419
38,936
W
Ne Zha
23,665
6,404
0
3,864
12,027
6,950
1,852
4,484
7,404
0
65,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,991
Gold Earned
44,035
289
Minions Killed
266
14
Camps Cleared
7
1,342,715
Distance Traveled
1,067,197
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,163
565
35
2
2
234,261
1
L
Anubis
10,822
601
88
5
2
202,098
3
W
Khepri
13,731
763
52
3
0
335,482
2
W
Kuzenbo
14,373
799
66
4
7
369,303
3
W
Hachiman
13,156
731
90
5
2
277,067
0
L
Chaac
11,191
622
80
4
1
295,470
1
L
Achilles
11,859
659
63
4
2
335,368
1
W
Ne Zha
13,731
763
81
5
5
360,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role