Player Matchup

Hun Batz
Hun Batz
B-Shine_Tony251
Hun Batz
Level 114
God Stats
2W - 2L
1,606 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 3
Hachiman
Hachiman
damicaldee
Hachiman
Level 5
God Stats
0W - 3L
1,221 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 1
Zhong Kui
Zhong Kui
joethrash1000
Zhong Kui
Level 112
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 12L
1,302 Elo+
Party 3
Sylvanus
Sylvanus
pao21122002
Sylvanus
Level 86
God Stats
3W - 1L
1,810 SR
Queue Stats
246W - 323L
1,324 Elo+
Party 1
Cabrakan
Cabrakan
r197019732003
Cabrakan
Level 88
God Stats
28W - 27L
1,498 SR
Queue Stats
244W - 298L
1,347 Elo+
Party 1
Team Averages
Level 81
1,571 SR
1,279 Elo+

VS

Team Averages
Level 103
1,482 SR
1,408 Elo+
Arachne
Arachne
Macloven611
Arachne
Level 122
God Stats
2W - 1L
1,346 SR
Queue Stats
222W - 224L
1,390 Elo+
Solo
Janus
Janus
StoneCold505
Janus
Level 146
God Stats
2W - 3L
1,552 SR
Queue Stats
64W - 61L
1,418 Elo+
Solo
Aphrodite
Aphrodite
cubanmango
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,437 Elo+
Party 2
Hachiman
Hachiman
jessebutler
Hachiman
Level 122
God Stats
6W - 5L
1,508 SR
Queue Stats
138W - 146L
1,365 Elo+
Solo
Chaac
Chaac
piratedrag12
Chaac
Level 62
God Stats
2W - 1L
1,504 SR
Queue Stats
12W - 10L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 4 / 5
8,743
460
5,364
15,471
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
damicaldee
Hachiman
13
3 / 8 / 3
8,474
446
6,300
12,643
3,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
joethrash1000
Zhong Kui
15
2 / 2 / 3
9,445
497
10,543
16,345
15,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pao21122002
Sylvanus
14
2 / 5 / 5
9,139
481
9,309
20,728
16,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
r197019732003
Cabrakan
14
1 / 6 / 2
8,310
437
10,318
13,920
17,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Macloven611
Arachne
16
3 / 2 / 2
9,505
500
7,319
13,382
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 4
10,330
544
9,871
7,197
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
cubanmango
Aphrodite
16
5 / 3 / 9
10,454
550
13,132
16,015
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
jessebutler
Hachiman
15
4 / 5 / 7
9,495
500
12,581
15,036
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 0 / 5
11,301
595
17,680
21,355
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
24
25
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
4
5
1.38
W
Arachne
Macloven611
Arachne
3
2
2
2
W
5
1
4
7
W
Aphrodite
cubanmango
Aphrodite
5
3
9
3.17
L
Hachiman
damicaldee
Hachiman
3
8
3
0.56
W
Hachiman
jessebutler
Hachiman
4
5
7
1.5
L
Zhong Kui
joethrash1000
Zhong Kui
2
2
3
1.75
L
Sylvanus
pao21122002
Sylvanus
2
5
5
0.9
W
7
0
5
9.5
L
Cabrakan
r197019732003
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
60,583
79,107
Taken
72,985
59,285
Mitigated
40,500
22,917
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,364
1,475
0
2,504
15,471
5,307
0
4,730
10,482
0
38,851
W
Arachne
Macloven611
Arachne
7,319
4,542
0
7,013
13,382
6,009
644
5,565
7,817
0
66,127
W
9,871
453
0
2,327
7,197
2,340
0
3,350
3,847
66,836
0
W
Aphrodite
cubanmango
Aphrodite
13,132
3,760
3,511
9,845
16,015
13,049
1,626
7,021
8,994
48,387
0
L
Hachiman
damicaldee
Hachiman
6,300
4,279
0
1,268
12,643
3,869
0
3,631
8,967
0
37,991
W
Hachiman
jessebutler
Hachiman
12,581
5,955
129
796
15,036
5,195
5,112
4,046
10,990
0
59,929
L
Zhong Kui
joethrash1000
Zhong Kui
10,543
789
0
9,311
16,345
15,947
0
4,982
11,130
68,740
0
L
Sylvanus
pao21122002
Sylvanus
9,309
2,544
3,375
5,717
20,728
16,419
0
7,881
12,621
38,014
0
W
17,680
4,185
0
12,552
21,355
13,907
951
9,598
11,757
0
74,667
L
Cabrakan
r197019732003
Cabrakan
10,318
1,988
0
742
13,920
17,743
0
2,065
10,886
43,398
2,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
51,085
425
Minions Killed
548
0
Camps Cleared
0
1,630,382
Distance Traveled
1,772,528
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,743
460
72
4
0
390,789
2
W
Arachne
9,505
500
96
5
0
384,907
6
W
Janus
10,330
544
116
6
0
359,345
8
W
Aphrodite
10,454
550
82
4
0
325,976
4
L
Hachiman
8,474
446
67
4
0
280,568
1
W
Hachiman
9,495
500
111
6
0
332,292
0
L
Zhong Kui
9,445
497
155
8
0
336,925
1
L
Sylvanus
9,139
481
54
3
0
310,882
0
W
Chaac
11,301
595
143
8
0
370,008
0
L
Cabrakan
8,310
437
77
4
0
311,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role