Player Matchup

Izanami
Izanami
Max_Moon101
Izanami
Level 81
God Stats
68W - 60L
1,476 SR
Queue Stats
227W - 261L
1,426 Elo+
Party 3
Artio
Artio
XxVoidIWalkerxX
Artio
Level 89
God Stats
3W - 0L
1,473 SR
Queue Stats
300W - 265L
1,457 Elo+
Party 3
Susano
Susano
YoungJoc_
Susano
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,361 Elo+
Solo
Odin
Odin
baron007von
Odin
Level 27
God Stats
4W - 3L
1,292 SR
Queue Stats
36W - 52L
1,318 Elo+
Party 3
Ra
Ra
flamerod
Ra
Level 12
God Stats
2W - 2L
1,359 SR
Queue Stats
8W - 6L
1,349 Elo+
Party 3
Team Averages
Level 54
1,420 SR
1,382 Elo+

VS

Team Averages
Level 79
1,441 SR
1,350 Elo+
Medusa
Medusa
ASAF_tuxx
Medusa
Level 85
God Stats
9W - 14L
1,365 SR
Queue Stats
389W - 414L
1,386 Elo+
Party 1
Set
Set
BL4CKSxUN1T3D
Set
Level 28
God Stats
8W - 9L
1,468 SR
Queue Stats
35W - 56L
1,293 Elo+
Party 1
Bellona
Bellona
squirreljizz69
Bellona
Level 104
God Stats
178W - 180L
1,495 SR
Queue Stats
216W - 230L
1,436 Elo+
Solo
Olorun
Olorun
xX JEWBUR305 Xx
Olorun
Level 89
God Stats
76W - 88L
1,515 SR
Queue Stats
441W - 494L
1,325 Elo+
Party 2
Zeus
Zeus
xXJonWangstaXx
Zeus
Level 88
God Stats
1W - 3L
1,363 SR
Queue Stats
417W - 471L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Max_Moon101
Izanami
16
5 / 2 / 2
9,839
547
9,288
12,682
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 9
10,031
557
11,451
19,676
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
YoungJoc_
Susano
17
8 / 1 / 5
10,556
586
10,723
14,076
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 3
9,258
514
2,804
7,691
5,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
8,063
448
1,760
8,947
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASAF_tuxx
Medusa
16
1 / 2 / 0
9,078
504
8,937
11,595
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 2
8,869
493
6,233
9,302
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 6 / 3
7,665
426
11,637
18,023
13,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 0
7,511
417
6,320
9,359
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
8,421
468
7,815
8,084
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
9
9
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASAF_tuxx
Medusa
1
2
0
0.5
L
3
3
2
1.33
W
Izanami
Max_Moon101
Izanami
5
2
2
3
W
4
2
9
4.25
W
Susano
YoungJoc_
Susano
8
1
5
10.5
W
1
0
3
2.5
W
0
4
3
0.38
L
2
6
3
0.58
L
0
3
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
40,942
63,072
Taken
56,363
41,664
Mitigated
26,876
18,816
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASAF_tuxx
Medusa
8,937
4,298
0
3,411
11,595
3,505
0
1,588
10,007
0
79,373
L
6,233
3,054
0
3,124
9,302
4,227
0
1,780
7,434
0
57,586
W
Izanami
Max_Moon101
Izanami
9,288
6,813
0
3,015
12,682
4,796
4,570
1,264
11,127
0
78,580
W
11,451
1,794
2,477
8,342
19,676
20,293
48
4,794
13,974
31,176
0
W
Susano
YoungJoc_
Susano
10,723
3,666
234
3,007
14,076
8,338
829
3,441
10,436
0
72,005
W
2,804
356
0
203
7,691
5,691
628
4,251
3,400
0
48,098
W
1,760
148
129
1,409
8,947
2,546
855
2,794
5,665
40,094
0
L
11,637
2,088
384
5,204
18,023
13,570
55
5,625
12,364
8,115
28,827
L
6,320
2,550
453
4,586
9,359
3,013
854
1,699
7,660
42,816
0
L
7,815
895
0
1,409
8,084
2,561
516
2,397
5,687
50,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
41,544
487
Minions Killed
458
0
Camps Cleared
0
1,785,577
Distance Traveled
1,578,088
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,078
504
142
8
0
328,899
5
L
Set
8,869
493
82
5
0
375,398
1
W
Izanami
9,839
547
145
8
0
318,230
1
W
Artio
10,031
557
35
2
0
357,831
1
W
Susano
10,556
586
121
7
0
372,763
1
W
Odin
9,258
514
107
6
0
386,336
0
W
Ra
8,063
448
79
4
0
350,417
0
L
Bellona
7,665
426
56
3
0
346,156
0
L
Olorun
7,511
417
88
5
0
263,770
0
L
Zeus
8,421
468
90
5
0
263,865
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role